refactor: replace hint feedback with debug crosshair
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@@ -12,7 +12,6 @@ public:
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void render(const ScreenState& state) override;
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TouchEvent readTouch() override;
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HoldState updateHold(unsigned long holdMs) override;
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void updateHint(int x, int y, bool active) override;
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int width() override { return _tft.width(); }
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int height() override { return _tft.height(); }
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