refactor(display): improve touch handling and code formatting

This commit is contained in:
2026-02-17 03:10:52 -08:00
parent 2907dac33d
commit d61c9c60bf
5 changed files with 128 additions and 92 deletions

View File

@@ -1,8 +1,10 @@
// boards/esp32-s3-lcd-43/DisplayDriverGFX.cpp
#include <Arduino.h>
#include "DisplayDriverGFX.h"
#include "LovyanPins.h"
#include "board_config.h"
#include "DisplayDriverGFX.h"
#include <Arduino.h>
// ── Globals ──
static LGFX* _gfx = nullptr;
@@ -18,9 +20,12 @@ static constexpr int DISP_H = 480;
static void initDisplay() {
Serial.println("LovyanGFX init...");
// Note: LovyanGFX handles I2C internally (port 1 for touch, port 0 for CH422G)
// No need to call Wire.begin() or Wire1.begin()
_gfx = new LGFX();
_gfx->init();
_gfx->setRotation(1); // Landscape
_gfx->setRotation(0); // Landscape
_gfx->fillScreen(0x000000);
Serial.println("Display ready");
@@ -36,6 +41,8 @@ DisplayDriverGFX& DisplayDriverGFX::instance() {
void DisplayDriverGFX::begin() {
initDisplay();
// Turn on backlight immediately
setBacklight(true);
}
void DisplayDriverGFX::setBacklight(bool on) {
@@ -45,35 +52,30 @@ void DisplayDriverGFX::setBacklight(bool on) {
}
}
int DisplayDriverGFX::width() {
return DISP_W;
}
int DisplayDriverGFX::width() { return DISP_W; }
int DisplayDriverGFX::height() {
return DISP_H;
}
int DisplayDriverGFX::height() { return DISP_H; }
// ── Touch handling ──
TouchEvent DisplayDriverGFX::readTouch() {
TouchEvent evt;
if (!_gfx) return evt;
if(!_gfx)
return evt;
int32_t x, y;
if (_gfx->getTouch(&x, &y)) {
evt.pressed = true;
bool pressed = _gfx->getTouch(&x, &y);
// Only report NEW touches (debounce - ignore held touches)
evt.pressed = pressed && !_lastTouch.pressed;
if(pressed) {
evt.x = static_cast<int>(x);
evt.y = static_cast<int>(y);
// Track press start for hold detection
if (!_lastTouch.pressed) {
_pressStartMs = millis();
_isHolding = false;
}
}
_lastTouch = evt;
_lastTouch.pressed = pressed;
return evt;
}
@@ -122,7 +124,8 @@ HoldState DisplayDriverGFX::updateHold(unsigned long holdMs) {
// ── Rendering ──
void DisplayDriverGFX::render(const ScreenState& state) {
if (!_gfx) return;
if(!_gfx)
return;
// Check if we need full redraw
if(state.screen != _lastScreen) {
@@ -187,7 +190,8 @@ void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
_gfx->fillScreen(0x001030); // Dark blue
// Header
_gfx->fillRect(0, 0, DISP_W, 30, 0x0220);
_gfx->fillRect(0, 0, DISP_W, 30, 0x1A1A); // Dark gray
_gfx->setFont(&fonts::Font0); // Built-in minimal font
_gfx->setTextColor(0xFFFF);
_gfx->setTextSize(1);
_gfx->setCursor(5, 10);
@@ -197,7 +201,6 @@ void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
_gfx->setCursor(DISP_W - 100, 10);
_gfx->printf("WiFi:%s", state.wifiSsid.length() > 0 ? "ON" : "OFF");
// Tiles: 2 rows × 4 columns
constexpr int cols = 4;
constexpr int rows = 2;
@@ -232,11 +235,14 @@ void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
}
void DisplayDriverGFX::updateHint() {
if (!_gfx) return;
if(!_gfx)
return;
static uint32_t lastTime = 0;
uint32_t now = millis();
if (now - lastTime < 50) return;
// Fixed: throttle to 100ms instead of 50ms
if(now - lastTime < 100)
return;
lastTime = now;
float t = (now % 2000) / 2000.0f;

View File

@@ -2,10 +2,11 @@
// Klubhaus Doorbell — ESP32-S3-Touch-LCD-4.3 target
//
#include <KlubhausCore.h>
#include "DisplayDriverGFX.h"
#include "board_config.h"
#include "secrets.h"
#include "DisplayDriverGFX.h"
#include <KlubhausCore.h>
DisplayDriverGFX gfxDriver;
DisplayManager display(&gfxDriver);
@@ -19,14 +20,12 @@ void setup() {
logic.finishBoot();
}
void loop() {
// ── State machine tick ──
logic.update();
// void loop() {
TouchEvent evt = display.readTouch();
// ── Render current screen ──
logic.update();
display.render(logic.getScreenState());
// ── Touch handling ──
const ScreenState& st = logic.getScreenState();
if(st.deviceState == DeviceState::ALERTING) {
@@ -37,18 +36,36 @@ void loop() {
if(!h.active) {
display.updateHint();
}
} else {
TouchEvent evt = display.readTouch();
if (evt.pressed && st.screen == ScreenID::DASHBOARD) {
} else if(evt.pressed) {
if(st.screen == ScreenID::OFF) {
// Tap in OFF mode → wake to DASHBOARD
Serial.println("[TOUCH] OFF → DASHBOARD");
logic.setScreen(ScreenID::DASHBOARD);
display.setBacklight(true);
} else if(st.screen == ScreenID::DASHBOARD) {
int tile = display.dashboardTouch(evt.x, evt.y);
if (tile >= 0) Serial.printf("[DASH] Tile %d tapped\n", tile);
if(tile >= 0) {
Serial.printf("[DASH] Tile %d tapped\n", tile);
// TODO: Handle tile actions
}
} else if(st.screen == ScreenID::ALERT) {
// Tap in ALERT mode → could dismiss or show more info
Serial.println("[TOUCH] ALERT tap");
// For now, let's make tap do nothing (hold to silence only)
// Or: logic.dismissAlert();
}
}
// Serial console (unchanged)
if(Serial.available()) {
// ...
}
}
// ── Serial console ──
if(Serial.available()) {
String cmd = Serial.readStringUntil('\n');
cmd.trim();
if (cmd.length() > 0) logic.onSerialCommand(cmd);
if(cmd.length() > 0)
logic.onSerialCommand(cmd);
}
}

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@@ -258,3 +258,13 @@ void DoorbellLogic::onSerialCommand(const String& cmd) {
}
else Serial.println(F("[CMD] alert|silence|reboot|dashboard|off|status"));
}
void DoorbellLogic::setScreen(ScreenID s) {
Serial.printf("[SCREEN] Set to %s\n", screenIdStr(s));
_state.screen = s;
// Auto-manage backlight based on screen
bool needsBacklight = (s != ScreenID::OFF);
_display->setBacklight(needsBacklight);
_state.backlightOn = needsBacklight;
}

View File

@@ -34,6 +34,7 @@ private:
void flushStatus(const String& message);
void heartbeat();
void transition(DeviceState s);
void setScreen(ScreenID s);
String topicUrl(const char* base);
DisplayManager* _display;

2
vendor/.gitignore vendored Normal file
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@@ -0,0 +1,2 @@
*
!.gitignore