This commit is contained in:
2026-02-16 03:36:04 -08:00
parent 893c50dbc0
commit 9e285e07a2
4 changed files with 171 additions and 49 deletions

View File

@@ -1,7 +1,26 @@
/*
* KLUBHAUS ALERT v5.1 — E32R35T Edition
*
* Target: LCDWiki E32R35T (ESP32-WROOM-32E + 3.5" ST7796S + XPT2046)
*
* Hold-and-release interaction model:
* - Hold finger → progress bar fills
* - Bar full → jitter/flash ("RELEASE!")
* - Lift finger → action fires (finger already off screen)
*/
#include <SPI.h>
#include "Config.h"
#include "DoorbellLogic.h"
#include "DisplayManager.h"
#include "DoorbellLogic.h"
#include <TFT_eSPI.h>
#ifndef LOAD_GLCD
#error "LOAD_GLCD is NOT defined — fonts missing!"
#endif
#ifndef ST7796_DRIVER
#error "ST7796_DRIVER is NOT defined — wrong setup!"
#endif
#define HOLD_TO_SILENCE_MS 1000
@@ -10,14 +29,22 @@ DisplayManager display;
void setup() {
Serial.begin(115200);
delay(1000);
Serial.println("\n=== KLUBHAUS ALERT v5.1 ===");
unsigned long t = millis();
while (!Serial && millis() - t < 3000) delay(10);
delay(500);
Serial.println("\n========================================");
Serial.println(" KLUBHAUS ALERT v5.1 — E32R35T");
#if DEBUG_MODE
Serial.println(" *** DEBUG MODE — _test topics ***");
#endif
Serial.println("========================================");
display.begin();
logic.begin();
display.render(logic.getScreenState());
delay(2000);
delay(1500);
logic.beginWiFi();
display.render(logic.getScreenState());
@@ -27,7 +54,9 @@ void setup() {
delay(1500);
logic.finishBoot();
display.render(logic.getScreenState());
display.setBacklight(false);
Serial.println("[BOOT] Ready — monitoring ntfy.sh\n");
}
void loop() {
@@ -35,39 +64,53 @@ void loop() {
const ScreenState& state = logic.getScreenState();
// ---- Touch handling (varies by screen) ----
// ---- Touch handling varies by screen ----
if (state.screen == ScreenID::ALERT) {
// Hold-to-silence: progress bar drawn by render()
// Hold-and-release to silence
HoldState hold = display.updateHold(HOLD_TO_SILENCE_MS);
if (hold.completed) {
Serial.println("[HOLD] Silence hold completed");
// Finger lifted after full charge → silence now
// Small delay so user sees the clean transition
delay(80);
logic.onTouch(TouchEvent{true, hold.x, hold.y});
}
// charged/filling states are rendered by drawSilenceProgress()
// cancelled = finger lifted early, no action needed
} else if (state.screen == ScreenID::DASHBOARD) {
// Dashboard: tile taps don't dismiss, outside taps dismiss
TouchEvent evt = display.readTouch();
if (evt.pressed) {
int tile = display.dashboardTouch(evt.x, evt.y);
if (tile >= 0) {
Serial.printf("[DASH] Tile %d tapped\n", tile);
// Tile-specific actions go here later
// Tile-specific actions go here
} else {
// Tap outside tiles — dismiss dashboard
logic.onTouch(evt);
}
delay(300); // debounce
}
} else {
// All other screens (OFF, boot, etc): simple touch
} else if (state.screen == ScreenID::OFF) {
// Any touch wakes
TouchEvent evt = display.readTouch();
if (evt.pressed) {
logic.onTouch(evt);
delay(300);
}
} else {
// Boot/WiFi screens: simple touch passthrough
TouchEvent evt = display.readTouch();
if (evt.pressed) {
logic.onTouch(evt);
delay(300);
}
}
// ---- Render ----
display.setBacklight(state.screen != ScreenID::OFF);
display.render(logic.getScreenState());
// ---- Serial commands ----