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@@ -59,8 +59,9 @@ void Dashboard::drawTile(TileID id) {
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int tx, ty;
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tilePosition(id, tx, ty);
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_sprite.fillSprite(t.bgColor);
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_sprite.drawRoundRect(0, 0, TILE_W, TILE_H, 8, COL_GRAY);
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_sprite.fillSprite(COL_BG); // screen bg in corners
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_sprite.fillRoundRect(0, 0, TILE_W, TILE_H, 8, t.bgColor); // rounded tile fill
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_sprite.drawRoundRect(0, 0, TILE_W, TILE_H, 8, COL_GRAY); // border
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_sprite.setTextColor(t.fgColor, t.bgColor);
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_sprite.setTextFont(4);
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