consolidate sketches
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DisplayManager.h
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99
DisplayManager.h
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#pragma once
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#include "DisplayDriver.h"
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#include "ScreenData.h"
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#include "Dashboard.h"
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// Hold gesture result
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struct HoldState {
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bool active = false;
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bool charged = false;
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bool completed = false;
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bool cancelled = false;
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uint16_t x = 0;
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uint16_t y = 0;
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unsigned long holdMs = 0;
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unsigned long targetMs = 0;
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float progress = 0.0f;
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};
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// Hint animation state
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struct HintAnim {
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bool running = false;
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unsigned long startMs = 0;
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unsigned long lastPlayMs = 0;
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static const unsigned long INITIAL_DELAY = 1500;
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static const unsigned long FILL_DUR = 400;
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static const unsigned long HOLD_DUR = 250;
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static const unsigned long DRAIN_DUR = 500;
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static const unsigned long REPEAT_DELAY = 5000;
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static constexpr float PEAK = 0.35f;
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unsigned long totalDur() const { return FILL_DUR + HOLD_DUR + DRAIN_DUR; }
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};
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class DisplayManager {
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public:
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DisplayManager();
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void begin();
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void render(const ScreenState& state);
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void setBacklight(bool on);
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TouchEvent readTouch();
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int dashboardTouch(uint16_t x, uint16_t y);
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HoldState updateHold(unsigned long requiredMs);
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void startHintCycle();
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void stopHint();
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bool updateHint();
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float holdProgress() const;
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private:
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HintAnim _hint;
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void drawHintBar(float progress);
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Gfx _tft;
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Dashboard _dash;
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ScreenID _lastScreen = ScreenID::BOOT_SPLASH;
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bool _needsFullRedraw = true;
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bool _lastBlink = false;
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bool _dashSpriteReady = false;
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unsigned long _lastDashRefresh = 0;
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// Hold tracking
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bool _holdActive = false;
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bool _holdCharged = false;
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unsigned long _holdStartMs = 0;
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unsigned long _holdChargeMs = 0;
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uint16_t _holdX = 0;
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uint16_t _holdY = 0;
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float _holdProgress = 0.0f;
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// Colors
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static constexpr uint16_t COL_NEON_TEAL = 0x07D7;
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static constexpr uint16_t COL_HOT_FUCHSIA = 0xF81F;
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static constexpr uint16_t COL_WHITE = 0xFFDF;
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static constexpr uint16_t COL_BLACK = 0x0000;
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static constexpr uint16_t COL_MINT = 0x67F5;
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static constexpr uint16_t COL_DARK_GRAY = 0x2104;
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static constexpr uint16_t COL_GREEN = 0x07E0;
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static constexpr uint16_t COL_RED = 0xF800;
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static constexpr uint16_t COL_YELLOW = 0xFFE0;
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// Screen renderers
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void drawBootSplash(const ScreenState& s);
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void drawWifiConnecting();
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void drawWifiConnected(const ScreenState& s);
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void drawWifiFailed();
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void drawAlertScreen(const ScreenState& s);
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void drawStatusScreen(const ScreenState& s);
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void drawDashboard(const ScreenState& s);
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void drawSilenceProgress(float progress, bool charged);
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// Helpers
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void drawCentered(const char* txt, int y, int sz, uint16_t col);
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void drawInfoLine(int x, int y, uint16_t col, const char* text);
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void drawHeaderBar(uint16_t col, const char* label, const char* timeStr);
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};
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