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54
libraries/lvgl/tests/src/lv_test_indev.h
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54
libraries/lvgl/tests/src/lv_test_indev.h
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#ifndef LV_TEST_INDEV_H
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#define LV_TEST_INDEV_H
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#ifdef __cplusplus
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extern "C" {
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#endif
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#include <stdio.h>
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#include "../lvgl.h"
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void lv_test_mouse_read_cb(lv_indev_drv_t * drv, lv_indev_data_t * data);
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void lv_test_mouse_move_to(lv_coord_t x, lv_coord_t y);
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void lv_test_mouse_move_by(lv_coord_t x, lv_coord_t y);
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void lv_test_mouse_press(void);
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void lv_test_mouse_release(void);
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void lv_test_mouse_click_at(lv_coord_t x, lv_coord_t y);
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void lv_test_keypad_read_cb(lv_indev_drv_t * drv, lv_indev_data_t * data);
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void lv_test_key_press(uint32_t k);
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void lv_test_key_release(void);
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void lv_test_key_hit(uint32_t k);
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/* encoder read callback */
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void lv_test_encoder_read_cb(lv_indev_drv_t * drv, lv_indev_data_t * data) ;
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/* Simulate encoder rotation, use positive parameter to rotate to the right
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* and negative to rotate to the left */
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void lv_test_encoder_add_diff(int32_t d);
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/* Same as lv_test_encoder_add_diff but with additional delay */
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void lv_test_encoder_turn(int32_t d);
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/* Set encoder to pressed */
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void lv_test_encoder_press(void);
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/* Set encoder to released */
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void lv_test_encoder_release(void);
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/* Simulate release+press+release (including delays) */
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void lv_test_encoder_click(void);
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/* Simulate delay */
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void lv_test_indev_wait(uint32_t ms);
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extern lv_indev_t * lv_test_mouse_indev;
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extern lv_indev_t * lv_test_keypad_indev;
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extern lv_indev_t * lv_test_encoder_indev;
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#ifdef __cplusplus
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} /*extern "C"*/
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#endif
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#endif /*LV_TEST_INDEV_H*/
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