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/* Screenmap maps strip indexes to x,y coordinates. This is used for FastLED Web
* to map the 1D strip to a 2D grid. Note that the strip can have arbitrary
* size. this was first motivated during the (attempted? Oct. 19th 2024) port of
* the Chromancer project to FastLED Web.
*/
#include "fl/screenmap.h"
#include "fl/json.h"
#include "fl/map.h"
#include "fl/math.h"
#include "fl/math_macros.h"
#include "fl/namespace.h"
#include "fl/screenmap.h"
#include "fl/str.h"
#include "fl/vector.h"
#include "fl/warn.h"
namespace fl {
// Helper function to extract a vector of floats from a JSON array
fl::vector<float> jsonArrayToFloatVector(const fl::Json& jsonArray) {
fl::vector<float> result;
if (!jsonArray.has_value() || !jsonArray.is_array()) {
return result;
}
auto begin_float = jsonArray.begin_array<float>();
auto end_float = jsonArray.end_array<float>();
using T = decltype(*begin_float);
static_assert(fl::is_same<T, fl::ParseResult<float>>::value, "Value type must be ParseResult<float>");
// Use explicit array iterator style as demonstrated in FEATURE.md
// DO NOT CHANGE THIS CODE. FIX THE IMPLIMENTATION IF NECESSARY.
for (auto it = begin_float; it != end_float; ++it) {
// assert that the value type is ParseResult<float>
// get the name of the type
auto parseResult = *it;
if (!parseResult.has_error()) {
result.push_back(parseResult.get_value());
} else {
FL_WARN("jsonArrayToFloatVector: ParseResult<float> has error: " << parseResult.get_error().message);
}
}
return result;
}
ScreenMap ScreenMap::Circle(int numLeds, float cm_between_leds,
float cm_led_diameter, float completion) {
ScreenMap screenMap(numLeds);
// radius from LED spacing
float circumference = numLeds * cm_between_leds;
float radius = circumference / (2 * PI);
// how big an arc we light vs leave dark
float totalAngle = completion * 2 * PI;
float gapAngle = 2 * PI - totalAngle;
// shift so the dark gap is centered at the bottom (–π/2)
float startAngle = -PI / 2 + gapAngle / 2.0f;
// if partial, land last LED exactly at startAngle+totalAngle
float divisor =
(completion < 1.0f && numLeds > 1) ? (numLeds - 1) : numLeds;
for (int i = 0; i < numLeds; ++i) {
float angle = startAngle + (i * totalAngle) / divisor;
float x = radius * cos(angle) * 2;
float y = radius * sin(angle) * 2;
screenMap[i] = {x, y};
}
screenMap.setDiameter(cm_led_diameter);
return screenMap;
}
bool ScreenMap::ParseJson(const char *jsonStrScreenMap,
fl::fl_map<string, ScreenMap> *segmentMaps, string *err) {
#if FASTLED_NO_JSON
FL_UNUSED(jsonStrScreenMap);
FL_UNUSED(segmentMaps);
FL_UNUSED(err);
FL_WARN("ScreenMap::ParseJson called with FASTLED_NO_JSON");
if (err) {
*err = "JSON is not supported in this build";
}
return false;
#else
//FL_WARN_SCREENMAP("ParseJson called with JSON: " << jsonStrScreenMap);
string _err;
if (!err) {
err = &_err;
}
auto jsonDoc = fl::Json::parse(jsonStrScreenMap);
if (!jsonDoc.has_value()) {
*err = "Failed to parse JSON";
FL_WARN("Failed to parse JSON");
return false;
}
if (!jsonDoc.is_object()) {
*err = "JSON root is not an object";
FL_WARN("JSON root is not an object");
return false;
}
// Check if "map" key exists and is an object
if (!jsonDoc.contains("map")) {
*err = "Missing 'map' key in JSON";
FL_WARN("Missing 'map' key in JSON");
return false;
}
// Get the map object
auto mapObj = jsonDoc["map"];
if (!mapObj.has_value() || !mapObj.is_object()) {
*err = "Invalid 'map' object in JSON";
FL_WARN("Invalid 'map' object in JSON");
return false;
}
auto jsonMapOpt = mapObj.as_object();
if (!jsonMapOpt || jsonMapOpt->empty()) {
*err = "Failed to parse map from JSON or map is empty";
FL_WARN("Failed to parse map from JSON or map is empty");
return false;
}
auto& jsonMap = *jsonMapOpt;
for (const auto& kv : jsonMap) {
auto name = kv.first;
// Check that the value is not null before creating Json object
if (!kv.second) {
*err = "Null value for segment " + name;
return false;
}
// Create Json object directly from shared_ptr
fl::Json val(kv.second);
if (!val.has_value()) {
*err = "Invalid value for segment " + name;
return false;
}
if (!val.is_object()) {
*err = "Segment value for " + name + " is not an object";
return false;
}
// Check if x array exists and is actually an array
if (!val.contains("x")) {
*err = "Missing x array for " + name;
return false;
}
if (!val["x"].has_value() || !val["x"].is_array()) {
*err = "Invalid x array for " + name;
return false;
}
// Extract x array using our helper function
fl::vector<float> x_array = jsonArrayToFloatVector(val["x"]);
// Check if y array exists and is actually an array
if (!val.contains("y")) {
*err = "Missing y array for " + name;
return false;
}
if (!val["y"].has_value() || !val["y"].is_array()) {
*err = "Invalid y array for " + name;
return false;
}
// Extract y array using our helper function
fl::vector<float> y_array = jsonArrayToFloatVector(val["y"]);
// Get diameter (optional) with default value
float diameter = -1.0f; // default value
if (val.contains("diameter") && val["diameter"].has_value()) {
auto diameterOpt = val["diameter"].as_float();
if (diameterOpt) {
diameter = static_cast<float>(*diameterOpt);
}
}
auto n = MIN(x_array.size(), y_array.size());
if (n != x_array.size() || n != y_array.size()) {
if (n != x_array.size()) {
}
if (n != y_array.size()) {
}
}
ScreenMap segment_map(n, diameter);
for (size_t i = 0; i < n; i++) {
segment_map.set(i, vec2f{x_array[i], y_array[i]});
}
(*segmentMaps)[name] = fl::move(segment_map);
}
return true;
#endif
}
bool ScreenMap::ParseJson(const char *jsonStrScreenMap,
const char *screenMapName, ScreenMap *screenmap,
string *err) {
fl::fl_map<string, ScreenMap> segmentMaps;
bool ok = ParseJson(jsonStrScreenMap, &segmentMaps, err);
if (!ok) {
return false;
}
if (segmentMaps.size() == 0) {
return false;
}
if (segmentMaps.contains(screenMapName)) {
*screenmap = segmentMaps[screenMapName];
return true;
}
string _err = "ScreenMap not found: ";
_err.append(screenMapName);
if (err) {
*err = _err;
}
return false;
}
void ScreenMap::toJson(const fl::fl_map<string, ScreenMap> &segmentMaps,
fl::Json *doc) {
#if FASTLED_NO_JSON
FL_WARN("ScreenMap::toJson called with FASTLED_NO_JSON");
return;
#else
if (!doc) {
FL_WARN("ScreenMap::toJson called with nullptr doc");
return;
}
// Create the root object
*doc = fl::Json::object();
// Create the map object
fl::Json mapObj = fl::Json::object();
// Populate the map object with segments
for (const auto& kv : segmentMaps) {
if (kv.second.getLength() == 0) {
FL_WARN("ScreenMap::toJson called with empty segment: " << fl::string(kv.first));
continue;
}
auto& name = kv.first;
auto& segment = kv.second;
float diameter = segment.getDiameter();
// Create x array
fl::Json xArray = fl::Json::array();
for (u16 i = 0; i < segment.getLength(); i++) {
xArray.push_back(fl::Json(static_cast<double>(segment[i].x)));
}
// Create y array
fl::Json yArray = fl::Json::array();
for (u16 i = 0; i < segment.getLength(); i++) {
yArray.push_back(fl::Json(static_cast<double>(segment[i].y)));
}
// Create segment object
fl::Json segmentObj = fl::Json::object();
// Add arrays and diameter to segment object
segmentObj.set("x", xArray);
segmentObj.set("y", yArray);
segmentObj.set("diameter", fl::Json(static_cast<double>(diameter)));
// Add segment to map object
mapObj.set(name, segmentObj);
}
// Add map object to root
doc->set("map", mapObj);
// Debug output
fl::string debugStr = doc->to_string();
FL_WARN("ScreenMap::toJson generated JSON: " << debugStr);
#endif
}
void ScreenMap::toJsonStr(const fl::fl_map<string, ScreenMap> &segmentMaps,
string *jsonBuffer) {
fl::Json doc;
toJson(segmentMaps, &doc);
*jsonBuffer = doc.to_string();
}
ScreenMap::ScreenMap(u32 length, float mDiameter)
: length(length), mDiameter(mDiameter) {
if (length > 0) {
mLookUpTable = fl::make_shared<LUTXYFLOAT>(length);
LUTXYFLOAT &lut = *mLookUpTable.get();
vec2f *data = lut.getDataMutable();
for (u32 x = 0; x < length; x++) {
data[x] = {0, 0};
}
}
}
ScreenMap::ScreenMap(const vec2f *lut, u32 length, float diameter)
: length(length), mDiameter(diameter) {
mLookUpTable = fl::make_shared<LUTXYFLOAT>(length);
LUTXYFLOAT &lut16xy = *mLookUpTable.get();
vec2f *data = lut16xy.getDataMutable();
for (u32 x = 0; x < length; x++) {
data[x] = lut[x];
}
}
ScreenMap::ScreenMap(const ScreenMap &other) {
mDiameter = other.mDiameter;
length = other.length;
mLookUpTable = other.mLookUpTable;
}
ScreenMap::ScreenMap(ScreenMap&& other) {
mDiameter = other.mDiameter;
length = other.length;
fl::swap(mLookUpTable, other.mLookUpTable);
other.mLookUpTable.reset();
}
void ScreenMap::set(u16 index, const vec2f &p) {
if (mLookUpTable) {
LUTXYFLOAT &lut = *mLookUpTable.get();
auto *data = lut.getDataMutable();
data[index] = p;
}
}
void ScreenMap::setDiameter(float diameter) { mDiameter = diameter; }
vec2f ScreenMap::mapToIndex(u32 x) const {
if (x >= length || !mLookUpTable) {
return {0, 0};
}
LUTXYFLOAT &lut = *mLookUpTable.get();
vec2f screen_coords = lut[x];
return screen_coords;
}
u32 ScreenMap::getLength() const { return length; }
float ScreenMap::getDiameter() const { return mDiameter; }
vec2f ScreenMap::getBounds() const {
if (length == 0 || !mLookUpTable) {
return {0, 0};
}
LUTXYFLOAT &lut = *mLookUpTable.get();
fl::vec2f *data = lut.getDataMutable();
// float minX = lut[0].x;
// float maxX = lut[0].x;
// float minY = lut[0].y;
// float maxY = lut[0].y;
float minX = data[0].x;
float maxX = data[0].x;
float minY = data[0].y;
float maxY = data[0].y;
for (u32 i = 1; i < length; i++) {
const vec2f &p = lut[i];
minX = MIN(minX, p.x);
maxX = MAX(maxX, p.x);
minY = MIN(minY, p.y);
maxY = MAX(maxY, p.y);
}
return {maxX - minX, maxY - minY};
}
const vec2f &ScreenMap::empty() {
static const vec2f s_empty = vec2f(0, 0);
return s_empty;
}
const vec2f &ScreenMap::operator[](u32 x) const {
if (x >= length || !mLookUpTable) {
return empty(); // better than crashing.
}
LUTXYFLOAT &lut = *mLookUpTable.get();
return lut[x];
}
vec2f &ScreenMap::operator[](u32 x) {
if (x >= length || !mLookUpTable) {
return const_cast<vec2f &>(empty()); // better than crashing.
}
LUTXYFLOAT &lut = *mLookUpTable.get();
auto *data = lut.getDataMutable();
return data[x];
}
ScreenMap &ScreenMap::operator=(const ScreenMap &other) {
if (this != &other) {
mDiameter = other.mDiameter;
length = other.length;
mLookUpTable = other.mLookUpTable;
}
return *this;
}
ScreenMap &ScreenMap::operator=(ScreenMap &&other) {
if (this != &other) {
mDiameter = other.mDiameter;
length = other.length;
mLookUpTable = fl::move(other.mLookUpTable);
other.length = 0;
other.mDiameter = -1.0f;
}
return *this;
}
void ScreenMap::addOffset(const vec2f &p) {
vec2f *data = mLookUpTable->getDataMutable();
for (u32 i = 0; i < length; i++) {
vec2f &curr = data[i];
curr.x += p.x;
curr.y += p.y;
}
}
void ScreenMap::addOffsetX(float x) { addOffset({x, 0}); }
void ScreenMap::addOffsetY(float y) { addOffset({0, y}); }
} // namespace fl