refactor(display): extract tile layout logic to library helper class
This commit is contained in:
@@ -1,5 +1,8 @@
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# Doorbell Touch - Build Harness
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## Session Handoff Note
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⚠️ ALWAYS check `mise.toml` for available build tasks before compiling/uploading. Run `mise tasks` to list.
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## Quick Commands
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```bash
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BOARD=esp32-32e-4 mise run compile # Compile
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@@ -1,4 +1,7 @@
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#include "DisplayDriverTFT.h"
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#include <KlubhausCore.h>
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extern DisplayManager display;
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void DisplayDriverTFT::begin() {
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// Backlight
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@@ -134,25 +137,19 @@ void DisplayDriverTFT::drawDashboard(const ScreenState& st) {
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_tft.setCursor(DISPLAY_WIDTH - 50, 5);
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_tft.printf("WiFi:%s", st.wifiSsid.length() > 0 ? "ON" : "OFF");
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// Render tiles via DisplayManager (abstracted to library)
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// For now, draw directly using our tile implementation
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constexpr int cols = 2;
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constexpr int rows = 2;
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constexpr int tileW = DISPLAY_WIDTH / cols;
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constexpr int tileH = (DISPLAY_HEIGHT - 30) / rows;
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constexpr int margin = 8;
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// Get tile layouts from library helper
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int tileCount = display.calculateDashboardLayouts(30, 8);
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const TileLayout* layouts = display.getTileLayouts();
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const char* tileLabels[] = { "Alert", "Silent", "Status", "Reboot" };
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const uint16_t tileColors[] = { 0x0280, 0x0400, 0x0440, 0x0100 };
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for(int i = 0; i < 4; i++) {
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int col = i % cols;
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int row = i / cols;
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int x = col * tileW + margin;
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int y = 30 + row * tileH + margin;
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int w = tileW - 2 * margin;
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int h = tileH - 2 * margin;
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for(int i = 0; i < tileCount && i < 4; i++) {
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const TileLayout& lay = layouts[i];
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int x = lay.x;
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int y = lay.y;
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int w = lay.w;
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int h = lay.h;
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// Tile background
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_tft.fillRoundRect(x, y, w, h, 8, tileColors[i]);
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@@ -180,7 +177,6 @@ TouchEvent DisplayDriverTFT::readTouch() {
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evt.pressed = true;
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evt.x = tx;
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evt.y = ty;
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Serial.printf("[TOUCH] x=%d, y=%d\n", tx, ty);
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}
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return evt;
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}
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@@ -196,22 +192,6 @@ void DisplayDriverTFT::transformTouch(int* x, int* y) {
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*y = temp;
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}
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void DisplayDriverTFT::drawTileAt(int x, int y, int w, int h, const char* label, uint16_t bgColor) {
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// Tile background
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_tft.fillRoundRect(x, y, w, h, 8, bgColor);
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// Tile border
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_tft.drawRoundRect(x, y, w, h, 8, TFT_WHITE);
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// Tile label
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_tft.setTextColor(TFT_WHITE);
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_tft.setTextSize(2);
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int textLen = strlen(label);
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int textW = textLen * 12; // approx width
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_tft.setCursor(x + w/2 - textW/2, y + h/2 - 10);
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_tft.print(label);
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}
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HoldState DisplayDriverTFT::updateHold(unsigned long holdMs) {
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HoldState h;
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TouchEvent t = readTouch();
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@@ -14,12 +14,11 @@ public:
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uint16_t getRawTouchZ();
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HoldState updateHold(unsigned long holdMs) override;
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void updateHint(int x, int y, bool active) override;
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int width() override { return DISPLAY_WIDTH; }
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int height() override { return DISPLAY_HEIGHT; }
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int width() override { return _tft.width(); }
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int height() override { return _tft.height(); }
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// Dashboard tiles - library handles grid math, we just draw
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// Dashboard - uses transform for touch coordinate correction
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void transformTouch(int* x, int* y) override;
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void drawTileAt(int x, int y, int w, int h, const char* label, uint16_t bgColor) override;
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private:
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void drawBoot(const ScreenState& st);
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@@ -24,11 +24,6 @@ void loop() {
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// Read touch
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TouchEvent evt = display.readTouch();
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// Touch debug (useful for new boards)
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if(evt.pressed) {
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Serial.printf("[TOUCH] pressed: x=%d, y=%d\n", evt.x, evt.y);
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}
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// State machine tick
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logic.update();
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@@ -5,9 +5,11 @@
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#include "board_config.h"
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#include <Arduino.h>
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#include <KlubhausCore.h>
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// ── Globals ──
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static LGFX* _gfx = nullptr;
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extern DisplayManager display;
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// ── Forward declarations ──
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static void initDisplay();
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@@ -52,9 +54,9 @@ void DisplayDriverGFX::setBacklight(bool on) {
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}
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}
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int DisplayDriverGFX::width() { return DISP_W; }
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int DisplayDriverGFX::width() { return _gfx ? _gfx->width() : DISP_W; }
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int DisplayDriverGFX::height() { return DISP_H; }
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int DisplayDriverGFX::height() { return _gfx ? _gfx->height() : DISP_H; }
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// ── Touch handling ──
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@@ -96,22 +98,6 @@ int DisplayDriverGFX::dashboardTouch(int x, int y) {
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return row * cols + col;
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}
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void DisplayDriverGFX::drawTileAt(int x, int y, int w, int h, const char* label, uint16_t bgColor) {
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// Tile background (use fillRect - LovyanGFX may not have fillRoundRect)
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_gfx->fillRect(x, y, w, h, bgColor);
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// Tile border
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_gfx->drawRect(x, y, w, h, 0xFFFF);
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// Tile label
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_gfx->setTextColor(0xFFFF);
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_gfx->setTextSize(2);
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int textLen = strlen(label);
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int textW = textLen * 12;
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_gfx->setCursor(x + w/2 - textW/2, y + h/2 - 10);
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_gfx->print(label);
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}
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HoldState DisplayDriverGFX::updateHold(unsigned long holdMs) {
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HoldState state;
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@@ -256,24 +242,18 @@ void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
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_gfx->setCursor(DISP_W - 100, 10);
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_gfx->printf("WiFi:%s", state.wifiSsid.length() > 0 ? "ON" : "OFF");
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// Tiles: 2 rows × 4 columns
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constexpr int cols = 4;
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constexpr int rows = 2;
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constexpr int tileW = DISP_W / cols;
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constexpr int tileH = (DISP_H - 30) / rows;
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constexpr int margin = 8;
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// Get tile layouts from library helper
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int tileCount = display.calculateDashboardLayouts(30, 8);
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const TileLayout* layouts = display.getTileLayouts();
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// Draw placeholder tiles (8 total for 2x4 grid)
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const char* tileLabels[] = { "1", "2", "3", "4", "5", "6", "7", "8" };
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for(int i = 0; i < 8; i++) {
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int col = i % cols;
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int row = i / cols;
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int x = col * tileW + margin;
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int y = 30 + row * tileH + margin;
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int w = tileW - 2 * margin;
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int h = tileH - 2 * margin;
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for(int i = 0; i < tileCount && i < 8; i++) {
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const TileLayout& lay = layouts[i];
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int x = lay.x;
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int y = lay.y;
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int w = lay.w;
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int h = lay.h;
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// Tile background
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_gfx->fillRoundRect(x, y, w, h, 8, 0x0220);
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@@ -281,10 +261,10 @@ void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
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// Tile border
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_gfx->drawRoundRect(x, y, w, h, 8, 0xFFFF);
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// Tile number
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// Tile label
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_gfx->setTextColor(0xFFFF);
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_gfx->setTextSize(2);
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_gfx->setCursor(x + w / 2 - 10, y + h / 2 - 10);
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_gfx->setCursor(x + w/2 - 10, y + h/2 - 10);
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_gfx->print(tileLabels[i]);
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}
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}
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@@ -18,9 +18,6 @@ public:
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int width() override;
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int height() override;
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// Dashboard tiles - library handles grid math, we just draw
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void drawTileAt(int x, int y, int w, int h, const char* label, uint16_t bgColor) override;
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// ── Internal ──
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static DisplayDriverGFX& instance();
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@@ -2,6 +2,117 @@
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#include "IDisplayDriver.h"
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#include "ScreenState.h"
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#include <cmath>
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/// Layout helper for dashboard tiles - computes positions based on constraints
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class TileLayoutHelper {
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public:
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/// Calculate tile layouts for the given display dimensions
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/// Returns array of TileLayout (must have capacity for DASHBOARD_TILE_COUNT)
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/// Returns the number of columns and rows used
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static int calculateLayouts(
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int displayW,
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int displayH,
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int headerH,
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int margin,
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TileLayout* outLayouts,
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int* outCols,
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int* outRows
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) {
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int contentH = displayH - headerH;
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int tileCount = DASHBOARD_TILE_COUNT;
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// Determine base grid based on display aspect ratio
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int cols, rows;
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calculateGrid(tileCount, displayW, contentH, &cols, &rows);
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// Calculate base cell sizes
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int cellW = displayW / cols;
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int cellH = contentH / rows;
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// Simple first-fit: place tiles in order, respecting min sizes
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// For more complex layouts, tiles could specify preferred positions
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for(int i = 0; i < tileCount; i++) {
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const DashboardTile& tile = DASHBOARD_TILES[i];
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int tileCols = tile.constraint.minCols;
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int tileRows = tile.constraint.minRows;
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// Find next available position
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int col = 0, row = 0;
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findNextPosition(outLayouts, i, cols, rows, &col, &row);
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// Ensure tile fits within grid
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if(col + tileCols > cols) tileCols = cols - col;
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if(row + tileRows > rows) tileRows = rows - row;
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// Calculate pixel position
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int x = col * cellW + margin;
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int y = headerH + row * cellH + margin;
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int w = tileCols * cellW - 2 * margin;
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int h = tileRows * cellH - 2 * margin;
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outLayouts[i] = {x, y, w, h, col, row, tileCols, tileRows};
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}
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*outCols = cols;
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*outRows = rows;
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return tileCount;
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}
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private:
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/// Calculate optimal grid dimensions based on display and tile constraints
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static void calculateGrid(int tileCount, int displayW, int contentH, int* outCols, int* outRows) {
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// Calculate aspect ratio to determine preferred layout
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float aspectRatio = (float)displayW / contentH;
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// Start with simple square-ish grid
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int cols = (int)std::sqrt(tileCount * aspectRatio);
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if(cols < 1) cols = 1;
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if(cols > tileCount) cols = tileCount;
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int rows = (tileCount + cols - 1) / cols;
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// For wide displays (landscape), prefer more columns
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if(aspectRatio > 1.5f && tileCount <= 6) {
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cols = tileCount;
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rows = 1;
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}
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// For tall displays (portrait), prefer more rows
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else if(aspectRatio < 0.8f && tileCount <= 6) {
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rows = tileCount;
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cols = 1;
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}
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*outCols = cols;
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*outRows = rows;
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}
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/// Find next available grid position
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static void findNextPosition(const TileLayout* layouts, int count, int gridCols, int gridRows, int* outCol, int* outRow) {
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// Simple: find first empty cell
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// Could be enhanced to pack tightly based on tile sizes
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for(int r = 0; r < gridRows; r++) {
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for(int c = 0; c < gridCols; c++) {
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bool occupied = false;
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for(int i = 0; i < count; i++) {
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if(layouts[i].col <= c && c < layouts[i].col + layouts[i].cols &&
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layouts[i].row <= r && r < layouts[i].row + layouts[i].rows) {
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occupied = true;
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break;
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}
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}
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if(!occupied) {
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*outCol = c;
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*outRow = r;
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return;
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}
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}
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}
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// Fallback: just use count position
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*outCol = count % gridCols;
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*outRow = count / gridCols;
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}
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};
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class DisplayManager {
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public:
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@@ -19,7 +130,7 @@ public:
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}
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void render(const ScreenState& st) {
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if(_drv)
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if(!_drv) return;
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_drv->render(st);
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}
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@@ -35,75 +146,6 @@ public:
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int width() { return _drv ? _drv->width() : 0; }
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int height() { return _drv ? _drv->height() : 0; }
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/// Auto-calculate grid dimensions for dashboard tiles
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/// Prefers landscape (more columns than rows) for wide displays
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void getTileGrid(int tileCount, int* outRows, int* outCols) const {
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if(tileCount <= 0) {
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*outRows = *outCols = 0;
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return;
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}
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// Calculate cols: try to make it wider than tall
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int cols = (int)sqrt(tileCount);
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if(cols * cols < tileCount) cols++;
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// Make cols >= rows for landscape preference
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while(cols * ((tileCount + cols - 1) / cols) < tileCount) {
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cols++;
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}
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int rows = (tileCount + cols - 1) / cols;
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// If display is wider, prefer more columns
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if(_drv) {
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int w = _drv->width();
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int h = _drv->height();
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if(w > h) {
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// Landscape display - maximize columns
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cols = tileCount;
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rows = 1;
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}
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}
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*outRows = rows;
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*outCols = cols;
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}
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/// Render all dashboard tiles with auto-calculated grid
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void renderDashboard(const ScreenState& st) {
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if(!_drv) return;
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int rows, cols;
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getTileGrid(DASHBOARD_TILE_COUNT, &rows, &cols);
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int dispW = _drv->width();
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int dispH = _drv->height();
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// Reserve space for header
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int headerH = 30;
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int contentH = dispH - headerH;
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// Calculate tile sizes
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int tileW = dispW / cols;
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int tileH = contentH / rows;
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int margin = 8;
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for(int i = 0; i < DASHBOARD_TILE_COUNT; i++) {
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int row = i / cols;
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int col = i % cols;
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int x = col * tileW + margin;
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int y = headerH + row * tileH + margin;
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int w = tileW - 2 * margin;
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int h = tileH - 2 * margin;
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_drv->drawTileAt(x, y, w, h, DASHBOARD_TILES[i].label, DASHBOARD_TILES[i].bgColor);
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}
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// Store grid for touch calculations
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_gridRows = rows;
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_gridCols = cols;
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}
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/// Handle dashboard touch - returns action for tapped tile, or NONE
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TileAction handleDashboardTouch(int x, int y) const {
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if(!_drv || _gridCols <= 0) return TileAction::NONE;
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@@ -118,29 +160,56 @@ public:
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// Check if in header area
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if(y < headerH) return TileAction::NONE;
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// Calculate which tile was touched
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int tileW = dispW / _gridCols;
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int contentH = dispH - headerH;
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int tileH = contentH / _gridRows;
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// Calculate which tile was touched using grid
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int cellW = dispW / _gridCols;
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int cellH = (dispH - headerH) / _gridRows;
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int col = x / tileW;
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int row = (y - headerH) / tileH;
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int col = x / cellW;
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int row = (y - headerH) / cellH;
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// Bounds check
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if(col < 0 || col >= _gridCols || row < 0 || row >= _gridRows) {
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return TileAction::NONE;
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}
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int index = row * _gridCols + col;
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if(index < 0 || index >= DASHBOARD_TILE_COUNT) {
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// Find which tile occupies this cell
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for(int i = 0; i < _tileCount; i++) {
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const TileLayout& layout = _layouts[i];
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if(layout.col <= col && col < layout.col + layout.cols &&
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layout.row <= row && row < layout.row + layout.rows) {
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return DASHBOARD_TILES[i].action;
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}
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}
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return TileAction::NONE;
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}
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return DASHBOARD_TILES[index].action;
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/// Calculate and store layouts for dashboard tiles
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/// Called by drivers who want to use the layout helper
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int calculateDashboardLayouts(int headerH = 30, int margin = 8) {
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if(!_drv) return 0;
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_tileCount = TileLayoutHelper::calculateLayouts(
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_drv->width(),
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||||
_drv->height(),
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headerH,
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margin,
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_layouts,
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||||
&_gridCols,
|
||||
&_gridRows
|
||||
);
|
||||
return _tileCount;
|
||||
}
|
||||
|
||||
/// Get calculated layout for a specific tile
|
||||
const TileLayout* getTileLayouts() const { return _layouts; }
|
||||
int getGridCols() const { return _gridCols; }
|
||||
int getGridRows() const { return _gridRows; }
|
||||
|
||||
private:
|
||||
IDisplayDriver* _drv;
|
||||
mutable int _gridRows = 0;
|
||||
mutable int _gridCols = 0;
|
||||
TileLayout _layouts[DASHBOARD_TILE_COUNT];
|
||||
int _tileCount = 0;
|
||||
int _gridCols = 0;
|
||||
int _gridRows = 0;
|
||||
};
|
||||
|
||||
@@ -15,6 +15,7 @@ struct HoldState {
|
||||
};
|
||||
|
||||
/// Abstract display driver — implemented per-board.
|
||||
/// Drivers own all rendering. Library provides tile layout helper via TileLayoutHelper.
|
||||
class IDisplayDriver {
|
||||
public:
|
||||
virtual ~IDisplayDriver() = default;
|
||||
@@ -27,17 +28,11 @@ public:
|
||||
|
||||
// ── Touch ──
|
||||
virtual TouchEvent readTouch() = 0;
|
||||
/// Track a long-press gesture; returns progress/completion.
|
||||
virtual HoldState updateHold(unsigned long holdMs) = 0;
|
||||
/// Idle hint animation (e.g. pulsing ring) while alert is showing.
|
||||
/// @param active If true, show "holding" animation; if false, show "idle" animation.
|
||||
virtual void updateHint(int x, int y, bool active) = 0;
|
||||
virtual int width() = 0;
|
||||
virtual int height() = 0;
|
||||
|
||||
// ── Dashboard tiles ──
|
||||
/// Transform raw touch coordinates (for rotated touch panels)
|
||||
// ── Touch transform (for rotated panels) ──
|
||||
virtual void transformTouch(int* x, int* y) { /* default: no transform */ }
|
||||
/// Draw a tile at specified position (library handles grid math)
|
||||
virtual void drawTileAt(int x, int y, int w, int h, const char* label, uint16_t bgColor) = 0;
|
||||
};
|
||||
|
||||
@@ -16,19 +16,35 @@ enum class TileAction {
|
||||
REBOOT, // Reboot device
|
||||
};
|
||||
|
||||
/// Dashboard tile layout constraints for flexible grid
|
||||
struct TileConstraint {
|
||||
uint8_t minCols = 1; // minimum columns this tile needs
|
||||
uint8_t minRows = 1; // minimum rows this tile needs
|
||||
uint8_t weight = 1; // priority for growing/shrinking (higher = more flexible)
|
||||
};
|
||||
|
||||
/// Computed tile position in the grid
|
||||
struct TileLayout {
|
||||
int x, y; // pixel position
|
||||
int w, h; // pixel size
|
||||
int col, row; // grid position
|
||||
int cols, rows; // grid span
|
||||
};
|
||||
|
||||
/// Dashboard tile definitions — shared across all boards
|
||||
struct DashboardTile {
|
||||
const char* label;
|
||||
uint16_t bgColor; // RGB565
|
||||
TileAction action;
|
||||
TileConstraint constraint;
|
||||
};
|
||||
|
||||
/// Standard dashboard tiles (auto-gridded based on count)
|
||||
/// Standard dashboard tiles (auto-gridded based on count and constraints)
|
||||
static constexpr DashboardTile DASHBOARD_TILES[] = {
|
||||
{ "Alert", 0x0280, TileAction::ALERT },
|
||||
{ "Silent", 0x0400, TileAction::SILENCE },
|
||||
{ "Status", 0x0440, TileAction::STATUS },
|
||||
{ "Reboot", 0x0100, TileAction::REBOOT },
|
||||
{ "Alert", 0x0280, TileAction::ALERT, {1, 1, 1} },
|
||||
{ "Silent", 0x0400, TileAction::SILENCE, {1, 1, 1} },
|
||||
{ "Status", 0x0440, TileAction::STATUS, {1, 1, 1} },
|
||||
{ "Reboot", 0x0100, TileAction::REBOOT, {1, 1, 1} },
|
||||
};
|
||||
static constexpr int DASHBOARD_TILE_COUNT = sizeof(DASHBOARD_TILES) / sizeof(DASHBOARD_TILES[0]);
|
||||
|
||||
|
||||
40
mise.toml
40
mise.toml
@@ -27,14 +27,27 @@ arduino-cli compile --fqbn "$FQBN" --libraries ./libraries $LIBS --build-propert
|
||||
|
||||
[tasks.upload]
|
||||
description = "Upload (uses BOARD env var)"
|
||||
depends = ["compile"]
|
||||
run = """
|
||||
# Kill any processes using the serial port first
|
||||
source ./boards/$BOARD/board-config.sh
|
||||
PORT="${PORT:-$PORT}"
|
||||
fuser -k "$PORT" 2>/dev/null || true
|
||||
for pid in $(pgrep -f "monitor-agent.py" 2>/dev/null || true); do
|
||||
kill "$pid" 2>/dev/null || true
|
||||
done
|
||||
rm -f "/tmp/doorbell-${BOARD}.lock" 2>/dev/null || true
|
||||
sleep 1
|
||||
|
||||
source ./scripts/lockfile.sh
|
||||
|
||||
FORCE=1 TASK_NAME=upload acquire_lock || exit 1
|
||||
|
||||
PORT="${PORT:-$PORT}"
|
||||
arduino-cli compile --fqbn "$FQBN" --libraries ./libraries $LIBS --build-property "compiler.cpp.extra_flags=$OPTS" --warnings default ./boards/$BOARD && \
|
||||
arduino-cli upload --fqbn "$FQBN" --port "$PORT" ./boards/$BOARD
|
||||
|
||||
# Restart monitor in background
|
||||
python3 ./scripts/monitor-agent.py "$BOARD" &
|
||||
echo "[OK] Monitor restarted in background"
|
||||
"""
|
||||
|
||||
[tasks.monitor-raw]
|
||||
@@ -62,10 +75,25 @@ tio --map INLCRNL "$TARGET" -e
|
||||
|
||||
[tasks.kill]
|
||||
description = "Kill running monitor/upload for BOARD"
|
||||
run = """
|
||||
source ./scripts/lockfile.sh
|
||||
kill_locked
|
||||
"""
|
||||
run = '''
|
||||
set +e
|
||||
# Kill any processes using the serial port
|
||||
source ./boards/$BOARD/board-config.sh
|
||||
PORT="${PORT:-$PORT}"
|
||||
fuser -k "$PORT" 2>/dev/null
|
||||
|
||||
# Kill monitor-agent processes for this board
|
||||
for pid in $(pgrep -f "monitor-agent.py"); do
|
||||
kill "$pid" 2>/dev/null
|
||||
done
|
||||
|
||||
# Also clean up lockfile
|
||||
rm -f "/tmp/doorbell-${BOARD}.lock" 2>/dev/null
|
||||
|
||||
sleep 1
|
||||
echo "[OK] Killed processes for $BOARD"
|
||||
exit 0
|
||||
'''
|
||||
|
||||
[tasks.monitor]
|
||||
description = "Monitor agent with JSON log + command pipe (Python-based)"
|
||||
|
||||
@@ -37,8 +37,8 @@ release_lock() {
|
||||
|
||||
kill_locked() {
|
||||
if [ ! -f "$LOCKFILE" ]; then
|
||||
echo "No lockfile found: $LOCKFILE"
|
||||
return 1
|
||||
echo "No lockfile found: $LOCKFILE (nothing to kill)"
|
||||
return 0
|
||||
fi
|
||||
|
||||
OLD_PID=$(cat "$LOCKFILE" 2>/dev/null)
|
||||
|
||||
Reference in New Issue
Block a user