refactor: abstract hardware in DisplayManager
- TFT_eSPI -> Gfx typedef (zero-cost on E32R35T) - Touch reads wrapped in #if USE_TOUCH_XPT2046 / USE_TOUCH_GT911 - Hardcoded rotation -> DISPLAY_ROTATION from BoardConfig - All 480/320 literals -> SCREEN_WIDTH / SCREEN_HEIGHT - Boot splash shows BOARD_NAME for target identification - Added holdProgress() convenience method using HOLD_DURATION_MS
This commit is contained in:
@@ -1,37 +1,37 @@
|
||||
#pragma once
|
||||
#include <TFT_eSPI.h>
|
||||
|
||||
#include "DisplayDriver.h"
|
||||
#include "ScreenData.h"
|
||||
#include "Dashboard.h"
|
||||
|
||||
// Hold gesture result
|
||||
struct HoldState {
|
||||
bool active = false; // finger currently down
|
||||
bool charged = false; // hold duration met, waiting for release
|
||||
bool completed = false; // finger RELEASED after being charged → act now
|
||||
bool cancelled = false; // finger released before charge completed
|
||||
bool active = false;
|
||||
bool charged = false;
|
||||
bool completed = false;
|
||||
bool cancelled = false;
|
||||
uint16_t x = 0;
|
||||
uint16_t y = 0;
|
||||
unsigned long holdMs = 0;
|
||||
unsigned long targetMs = 0;
|
||||
float progress = 0.0f; // 0.0 to 1.0
|
||||
float progress = 0.0f;
|
||||
};
|
||||
|
||||
// Add near the top, alongside existing structs
|
||||
// Hint animation state
|
||||
struct HintAnim {
|
||||
bool running = false;
|
||||
unsigned long startMs = 0;
|
||||
unsigned long lastPlayMs = 0;
|
||||
bool running = false;
|
||||
unsigned long startMs = 0;
|
||||
unsigned long lastPlayMs = 0;
|
||||
|
||||
// Timing (ms)
|
||||
static const unsigned long INITIAL_DELAY = 1500; // pause before first hint
|
||||
static const unsigned long FILL_DUR = 400; // ease-in to peak
|
||||
static const unsigned long HOLD_DUR = 250; // dwell at peak
|
||||
static const unsigned long DRAIN_DUR = 500; // ease-out back to 0
|
||||
static const unsigned long REPEAT_DELAY = 5000; // gap before replaying
|
||||
static const unsigned long INITIAL_DELAY = 1500;
|
||||
static const unsigned long FILL_DUR = 400;
|
||||
static const unsigned long HOLD_DUR = 250;
|
||||
static const unsigned long DRAIN_DUR = 500;
|
||||
static const unsigned long REPEAT_DELAY = 5000;
|
||||
|
||||
static constexpr float PEAK = 0.35f; // fill to 35%
|
||||
static constexpr float PEAK = 0.35f;
|
||||
|
||||
unsigned long totalDur() const { return FILL_DUR + HOLD_DUR + DRAIN_DUR; }
|
||||
unsigned long totalDur() const { return FILL_DUR + HOLD_DUR + DRAIN_DUR; }
|
||||
};
|
||||
|
||||
class DisplayManager {
|
||||
@@ -44,31 +44,32 @@ public:
|
||||
|
||||
int dashboardTouch(uint16_t x, uint16_t y);
|
||||
HoldState updateHold(unsigned long requiredMs);
|
||||
void startHintCycle(); // call when entering alert screen
|
||||
void stopHint(); // call when real hold begins or leaving alert
|
||||
bool updateHint(); // call each loop; returns true if it drew something
|
||||
|
||||
void startHintCycle();
|
||||
void stopHint();
|
||||
bool updateHint();
|
||||
float holdProgress() const;
|
||||
|
||||
private:
|
||||
HintAnim _hint;
|
||||
void drawHintBar(float progress); // ← add this
|
||||
TFT_eSPI _tft;
|
||||
Dashboard _dash;
|
||||
HintAnim _hint;
|
||||
void drawHintBar(float progress);
|
||||
|
||||
ScreenID _lastScreen = ScreenID::BOOT_SPLASH;
|
||||
bool _needsFullRedraw = true;
|
||||
bool _lastBlink = false;
|
||||
bool _dashSpriteReady = false;
|
||||
Gfx _tft;
|
||||
Dashboard _dash;
|
||||
|
||||
ScreenID _lastScreen = ScreenID::BOOT_SPLASH;
|
||||
bool _needsFullRedraw = true;
|
||||
bool _lastBlink = false;
|
||||
bool _dashSpriteReady = false;
|
||||
unsigned long _lastDashRefresh = 0;
|
||||
|
||||
// Hold tracking
|
||||
bool _holdActive = false;
|
||||
bool _holdCharged = false; // bar is full, waiting for release
|
||||
bool _holdActive = false;
|
||||
bool _holdCharged = false;
|
||||
unsigned long _holdStartMs = 0;
|
||||
unsigned long _holdChargeMs = 0; // when charge completed
|
||||
uint16_t _holdX = 0;
|
||||
uint16_t _holdY = 0;
|
||||
float _holdProgress = 0.0f;
|
||||
unsigned long _holdChargeMs = 0;
|
||||
uint16_t _holdX = 0;
|
||||
uint16_t _holdY = 0;
|
||||
float _holdProgress = 0.0f;
|
||||
|
||||
// Colors
|
||||
static constexpr uint16_t COL_NEON_TEAL = 0x07D7;
|
||||
@@ -96,4 +97,3 @@ private:
|
||||
void drawInfoLine(int x, int y, uint16_t col, const char* text);
|
||||
void drawHeaderBar(uint16_t col, const char* label, const char* timeStr);
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user