feat(display): draw hint animation at touch position instead of center

This commit is contained in:
2026-02-17 03:49:34 -08:00
parent 23712a152b
commit 0ace263324
9 changed files with 78 additions and 31 deletions

View File

@@ -136,6 +136,7 @@ HoldState DisplayDriverTFT::updateHold(unsigned long holdMs) {
if (!_holdActive) {
_holdActive = true;
_holdStartMs = millis();
h.started = true;
}
uint32_t held = millis() - _holdStartMs;
h.active = true;
@@ -147,8 +148,8 @@ HoldState DisplayDriverTFT::updateHold(unsigned long holdMs) {
_tft.fillRect(0, DISPLAY_HEIGHT - 8, barW, 8, TFT_WHITE);
_tft.fillRect(barW, DISPLAY_HEIGHT - 8, DISPLAY_WIDTH - barW, 8, TFT_DARKGREY);
} else {
if (_ // Clear theholdActive) {
progress bar when released
if (_holdActive) {
// Clear the progress bar when released
_tft.fillRect(0, DISPLAY_HEIGHT - 8, DISPLAY_WIDTH, 8, TFT_DARKGREY);
}
_holdActive = false;
@@ -156,9 +157,10 @@ HoldState DisplayDriverTFT::updateHold(unsigned long holdMs) {
return h;
}
void DisplayDriverTFT::updateHint() {
void DisplayDriverTFT::updateHint(int x, int y) {
float t = (millis() % 2000) / 2000.0f;
uint8_t v = (uint8_t)(30.0f + 30.0f * sinf(t * 2 * PI));
uint16_t col = _tft.color565(v, v, v);
_tft.drawRect(DISPLAY_WIDTH / 2 - 40, DISPLAY_HEIGHT / 2 + 20, 80, 40, col);
// Draw at touch position instead of center
_tft.drawRect(x - 40, y - 20, 80, 40, col);
}

View File

@@ -12,7 +12,7 @@ public:
TouchEvent readTouch() override;
int dashboardTouch(int x, int y) override;
HoldState updateHold(unsigned long holdMs) override;
void updateHint() override;
void updateHint(int x, int y) override;
int width() override { return DISPLAY_WIDTH; }
int height() override { return DISPLAY_HEIGHT; }

View File

@@ -28,18 +28,32 @@ void loop() {
// ── Touch handling ──
const ScreenState& st = logic.getScreenState();
static int holdStartX = -1;
static int holdStartY = -1;
if (st.deviceState == DeviceState::ALERTING) {
HoldState h = display.updateHold(HOLD_TO_SILENCE_MS);
if (h.completed) {
logic.silenceAlert();
holdStartX = -1;
holdStartY = -1;
}
if (!h.active) {
display.updateHint();
if (h.started) {
TouchEvent t = display.readTouch();
holdStartX = t.x;
holdStartY = t.y;
}
if (!h.active && holdStartX >= 0) {
display.updateHint(holdStartX, holdStartY);
}
} else {
holdStartX = -1;
holdStartY = -1;
}
if (st.screen == ScreenID::DASHBOARD) {
TouchEvent evt = display.readTouch();
if (evt.pressed && st.screen == ScreenID::DASHBOARD) {
if (evt.pressed) {
int tile = display.dashboardTouch(evt.x, evt.y);
if (tile >= 0) Serial.printf("[DASH] Tile %d tapped\n", tile);
}

View File

@@ -108,6 +108,7 @@ HoldState DisplayDriverGFX::updateHold(unsigned long holdMs) {
if(!_isHolding) {
_isHolding = true;
state.started = true;
}
state.active = true;
@@ -234,7 +235,7 @@ void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
}
}
void DisplayDriverGFX::updateHint() {
void DisplayDriverGFX::updateHint(int x, int y) {
if(!_gfx)
return;
@@ -249,5 +250,6 @@ void DisplayDriverGFX::updateHint() {
uint8_t v = static_cast<uint8_t>(30.0f + 30.0f * sinf(t * 2 * 3.14159f));
uint16_t col = ((v >> 3) << 11) | ((v >> 2) << 5) | (v >> 3);
_gfx->drawCircle(DISP_W / 2, DISP_H / 2, 50, col);
// Draw at touch position instead of center
_gfx->drawCircle(x, y, 50, col);
}

View File

@@ -13,7 +13,7 @@ public:
TouchEvent readTouch() override;
int dashboardTouch(int x, int y) override;
HoldState updateHold(unsigned long holdMs) override;
void updateHint() override;
void updateHint(int x, int y) override;
int width() override;
int height() override;

View File

@@ -28,15 +28,32 @@ void loop() {
const ScreenState& st = logic.getScreenState();
// Track initial hold position for hint
static int holdStartX = -1;
static int holdStartY = -1;
if(st.deviceState == DeviceState::ALERTING) {
HoldState h = display.updateHold(HOLD_TO_SILENCE_MS);
if(h.completed) {
logic.silenceAlert();
holdStartX = -1;
holdStartY = -1;
}
if(!h.active) {
display.updateHint();
if(h.started) {
// Capture initial touch position
holdStartX = evt.x;
holdStartY = evt.y;
}
} else if(evt.pressed) {
if(!h.active && holdStartX >= 0) {
display.updateHint(holdStartX, holdStartY);
}
} else {
// Reset when not alerting
holdStartX = -1;
holdStartY = -1;
}
if(evt.pressed) {
if(st.screen == ScreenID::OFF) {
// Tap in OFF mode → wake to DASHBOARD
Serial.println("[TOUCH] OFF → DASHBOARD");
@@ -46,15 +63,12 @@ void loop() {
int tile = display.dashboardTouch(evt.x, evt.y);
if(tile >= 0) {
Serial.printf("[DASH] Tile %d tapped\n", tile);
// TODO: Handle tile actions
}
} else if(st.screen == ScreenID::ALERT) {
// Tap in ALERT mode → could dismiss or show more info
Serial.println("[TOUCH] ALERT tap");
// For now, let's make tap do nothing (hold to silence only)
// Or: logic.dismissAlert();
}
}
if(Serial.available()) {
String cmd = Serial.readStringUntil('\n');
cmd.trim();

View File

@@ -5,19 +5,33 @@
/// Board sketch creates the concrete driver and passes it in.
class DisplayManager {
public:
DisplayManager() : _drv(nullptr) {}
explicit DisplayManager(IDisplayDriver* drv) : _drv(drv) {}
DisplayManager()
: _drv(nullptr) { }
explicit DisplayManager(IDisplayDriver* drv)
: _drv(drv) { }
void setDriver(IDisplayDriver* drv) { _drv = drv; }
void begin() { if (_drv) _drv->begin(); }
void setBacklight(bool on) { if (_drv) _drv->setBacklight(on); }
void render(const ScreenState& st) { if (_drv) _drv->render(st); }
TouchEvent readTouch() { return _drv ? _drv->readTouch() : TouchEvent{}; }
int dashboardTouch(int x, int y) { return _drv ? _drv->dashboardTouch(x, y) : -1; }
HoldState updateHold(unsigned long ms) { return _drv ? _drv->updateHold(ms) : HoldState{}; }
void updateHint() { if (_drv) _drv->updateHint(); }
int width() { return _drv ? _drv->width() : 0; }
int height() { return _drv ? _drv->height() : 0; }
void begin() {
if(_drv)
_drv->begin();
}
void setBacklight(bool on) {
if(_drv)
_drv->setBacklight(on);
}
void render(const ScreenState& st) {
if(_drv)
_drv->render(st);
}
TouchEvent readTouch() { return _drv ? _drv->readTouch() : TouchEvent {}; }
int dashboardTouch(int x, int y) { return _drv ? _drv->dashboardTouch(x, y) : -1; }
HoldState updateHold(unsigned long ms) { return _drv ? _drv->updateHold(ms) : HoldState {}; }
void updateHint(int x, int y) {
if(_drv)
_drv->updateHint(x, y);
}
int width() { return _drv ? _drv->width() : 0; }
int height() { return _drv ? _drv->height() : 0; }
private:
IDisplayDriver* _drv;

View File

@@ -24,6 +24,7 @@ public:
/// Externally trigger silence (e.g. hold-to-silence gesture).
void silenceAlert();
void setScreen(ScreenID s);
private:
void pollTopics();
@@ -34,7 +35,6 @@ private:
void flushStatus(const String& message);
void heartbeat();
void transition(DeviceState s);
void setScreen(ScreenID s);
String topicUrl(const char* base);
DisplayManager* _display;

View File

@@ -9,6 +9,7 @@ struct TouchEvent {
struct HoldState {
bool active = false;
bool started = false;
bool completed = false;
float progress = 0.0f; // 0.0 1.0
};
@@ -31,7 +32,7 @@ public:
/// Track a long-press gesture; returns progress/completion.
virtual HoldState updateHold(unsigned long holdMs) = 0;
/// Idle hint animation (e.g. pulsing ring) while alert is showing.
virtual void updateHint() = 0;
virtual void updateHint(int x, int y) = 0;
virtual int width() = 0;
virtual int height() = 0;