feat(display): draw hint animation at touch position instead of center

This commit is contained in:
2026-02-17 03:49:34 -08:00
parent 23712a152b
commit 0ace263324
9 changed files with 78 additions and 31 deletions

View File

@@ -136,6 +136,7 @@ HoldState DisplayDriverTFT::updateHold(unsigned long holdMs) {
if (!_holdActive) {
_holdActive = true;
_holdStartMs = millis();
h.started = true;
}
uint32_t held = millis() - _holdStartMs;
h.active = true;
@@ -147,8 +148,8 @@ HoldState DisplayDriverTFT::updateHold(unsigned long holdMs) {
_tft.fillRect(0, DISPLAY_HEIGHT - 8, barW, 8, TFT_WHITE);
_tft.fillRect(barW, DISPLAY_HEIGHT - 8, DISPLAY_WIDTH - barW, 8, TFT_DARKGREY);
} else {
if (_ // Clear theholdActive) {
progress bar when released
if (_holdActive) {
// Clear the progress bar when released
_tft.fillRect(0, DISPLAY_HEIGHT - 8, DISPLAY_WIDTH, 8, TFT_DARKGREY);
}
_holdActive = false;
@@ -156,9 +157,10 @@ HoldState DisplayDriverTFT::updateHold(unsigned long holdMs) {
return h;
}
void DisplayDriverTFT::updateHint() {
void DisplayDriverTFT::updateHint(int x, int y) {
float t = (millis() % 2000) / 2000.0f;
uint8_t v = (uint8_t)(30.0f + 30.0f * sinf(t * 2 * PI));
uint16_t col = _tft.color565(v, v, v);
_tft.drawRect(DISPLAY_WIDTH / 2 - 40, DISPLAY_HEIGHT / 2 + 20, 80, 40, col);
// Draw at touch position instead of center
_tft.drawRect(x - 40, y - 20, 80, 40, col);
}