Files
Mainline/engine/effects/__init__.py
David Gwilliam 291e96d11e feat(effects): add plugin architecture for visual effects
- Extract effects as fully decoupled plugins in engine/effects/
- Add EffectConfig, EffectContext dataclasses and EffectPlugin protocol
- Add EffectRegistry for plugin discovery and management
- Add EffectChain for ordered pipeline execution
- Move built-in effects to effects_plugins/ directory
- Add interactive effects config picker during startup
- Add NTFY command handler for /effects commands
- Add tests for effects system (24 new tests)
- Update AGENTS.md with effects plugin documentation
- Add conventional commits section to AGENTS.md

chore: add coverage.xml to .gitignore
2026-03-15 17:16:49 -07:00

39 lines
864 B
Python

from engine.effects.chain import EffectChain
from engine.effects.controller import handle_effects_command, show_effects_menu
from engine.effects.legacy import (
fade_line,
firehose_line,
glitch_bar,
next_headline,
noise,
vis_trunc,
)
from engine.effects.registry import EffectRegistry, get_registry, set_registry
from engine.effects.types import EffectConfig, EffectContext, PipelineConfig
def get_effect_chain():
from engine.layers import get_effect_chain as _chain
return _chain()
__all__ = [
"EffectChain",
"EffectRegistry",
"EffectConfig",
"EffectContext",
"PipelineConfig",
"get_registry",
"set_registry",
"get_effect_chain",
"handle_effects_command",
"show_effects_menu",
"fade_line",
"firehose_line",
"glitch_bar",
"noise",
"next_headline",
"vis_trunc",
]