Commit Graph

3 Commits

Author SHA1 Message Date
f5de2c62e0 feat(display): add reuse flag to Display protocol
- Add reuse parameter to Display.init() for all backends
- PygameDisplay: reuse existing SDL window via class-level flag
- TerminalDisplay: skip re-init when reuse=True
- WebSocketDisplay: skip server start when reuse=True
- SixelDisplay, KittyDisplay, NullDisplay: ignore reuse (not applicable)
- MultiDisplay: pass reuse to child displays
- Update benchmark.py to reuse pygame display for effect benchmarks
- Add test_websocket_e2e.py with e2e marker
- Register e2e marker in pyproject.toml
2026-03-16 00:30:52 -07:00
dcd31469a5 feat(benchmark): add hook mode with baseline cache for pre-push checks
- Fix lint errors and LSP issues in benchmark.py
- Add --hook mode to compare against saved baseline
- Add --baseline flag to save results as baseline
- Add --threshold to configure degradation threshold (default 20%)
- Add benchmark step to pre-push hook in hk.pkl
- Update AGENTS.md with hk documentation links and benchmark runner docs
2026-03-15 22:57:55 -07:00
829c4ab63d refactor: modularize display backends and add benchmark runner
- Create engine/display/ package with registry pattern
- Move displays to engine/display/backends/ (terminal, null, websocket, sixel)
- Add DisplayRegistry with auto-discovery
- Add benchmark.py for performance testing effects × displays matrix
- Add mise tasks: benchmark, benchmark-json, benchmark-report
- Update controller to use new display module
2026-03-15 22:25:28 -07:00