feat(effects): add plugin architecture with performance monitoring

This commit is contained in:
2026-03-15 18:42:42 -07:00
parent fb35458718
commit d5a3edba97
14 changed files with 1182 additions and 0 deletions

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from engine.effects.chain import EffectChain
from engine.effects.controller import handle_effects_command, show_effects_menu
from engine.effects.legacy import (
fade_line,
firehose_line,
glitch_bar,
next_headline,
noise,
vis_trunc,
)
from engine.effects.performance import PerformanceMonitor, get_monitor, set_monitor
from engine.effects.registry import EffectRegistry, get_registry, set_registry
from engine.effects.types import EffectConfig, EffectContext, PipelineConfig
def get_effect_chain():
from engine.layers import get_effect_chain as _chain
return _chain()
__all__ = [
"EffectChain",
"EffectRegistry",
"EffectConfig",
"EffectContext",
"PipelineConfig",
"get_registry",
"set_registry",
"get_effect_chain",
"get_monitor",
"set_monitor",
"PerformanceMonitor",
"handle_effects_command",
"show_effects_menu",
"fade_line",
"firehose_line",
"glitch_bar",
"noise",
"next_headline",
"vis_trunc",
]

71
engine/effects/chain.py Normal file
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import time
from engine.effects.performance import PerformanceMonitor, get_monitor
from engine.effects.registry import EffectRegistry
from engine.effects.types import EffectContext
class EffectChain:
def __init__(
self, registry: EffectRegistry, monitor: PerformanceMonitor | None = None
):
self._registry = registry
self._order: list[str] = []
self._monitor = monitor
def _get_monitor(self) -> PerformanceMonitor:
if self._monitor is not None:
return self._monitor
return get_monitor()
def set_order(self, names: list[str]) -> None:
self._order = list(names)
def get_order(self) -> list[str]:
return self._order.copy()
def add_effect(self, name: str, position: int | None = None) -> bool:
if name not in self._registry.list_all():
return False
if position is None:
self._order.append(name)
else:
self._order.insert(position, name)
return True
def remove_effect(self, name: str) -> bool:
if name in self._order:
self._order.remove(name)
return True
return False
def reorder(self, new_order: list[str]) -> bool:
all_plugins = set(self._registry.list_all().keys())
if not all(name in all_plugins for name in new_order):
return False
self._order = list(new_order)
return True
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
monitor = self._get_monitor()
frame_number = ctx.frame_number
monitor.start_frame(frame_number)
frame_start = time.perf_counter()
result = list(buf)
for name in self._order:
plugin = self._registry.get(name)
if plugin and plugin.config.enabled:
chars_in = sum(len(line) for line in result)
effect_start = time.perf_counter()
try:
result = plugin.process(result, ctx)
except Exception:
plugin.config.enabled = False
elapsed = time.perf_counter() - effect_start
chars_out = sum(len(line) for line in result)
monitor.record_effect(name, elapsed * 1000, chars_in, chars_out)
total_elapsed = time.perf_counter() - frame_start
monitor.end_frame(frame_number, total_elapsed * 1000)
return result

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from engine.effects.performance import get_monitor
from engine.effects.registry import get_registry
_effect_chain_ref = None
def _get_effect_chain():
global _effect_chain_ref
if _effect_chain_ref is not None:
return _effect_chain_ref
try:
from engine.layers import get_effect_chain as _chain
return _chain()
except Exception:
return None
def set_effect_chain_ref(chain) -> None:
global _effect_chain_ref
_effect_chain_ref = chain
def handle_effects_command(cmd: str) -> str:
"""Handle /effects command from NTFY message.
Commands:
/effects list - list all effects and their status
/effects <name> on - enable an effect
/effects <name> off - disable an effect
/effects <name> intensity <0.0-1.0> - set intensity
/effects reorder <name1>,<name2>,... - reorder pipeline
/effects stats - show performance statistics
"""
parts = cmd.strip().split()
if not parts or parts[0] != "/effects":
return "Unknown command"
registry = get_registry()
chain = _get_effect_chain()
if len(parts) == 1 or parts[1] == "list":
result = ["Effects:"]
for name, plugin in registry.list_all().items():
status = "ON" if plugin.config.enabled else "OFF"
intensity = plugin.config.intensity
result.append(f" {name}: {status} (intensity={intensity})")
if chain:
result.append(f"Order: {chain.get_order()}")
return "\n".join(result)
if parts[1] == "stats":
return _format_stats()
if parts[1] == "reorder" and len(parts) >= 3:
new_order = parts[2].split(",")
if chain and chain.reorder(new_order):
return f"Reordered pipeline: {new_order}"
return "Failed to reorder pipeline"
if len(parts) < 3:
return "Usage: /effects <name> on|off|intensity <value>"
effect_name = parts[1]
action = parts[2]
if effect_name not in registry.list_all():
return f"Unknown effect: {effect_name}"
if action == "on":
registry.enable(effect_name)
return f"Enabled: {effect_name}"
if action == "off":
registry.disable(effect_name)
return f"Disabled: {effect_name}"
if action == "intensity" and len(parts) >= 4:
try:
value = float(parts[3])
if not 0.0 <= value <= 1.0:
return "Intensity must be between 0.0 and 1.0"
plugin = registry.get(effect_name)
if plugin:
plugin.config.intensity = value
return f"Set {effect_name} intensity to {value}"
except ValueError:
return "Invalid intensity value"
return f"Unknown action: {action}"
def _format_stats() -> str:
monitor = get_monitor()
stats = monitor.get_stats()
if "error" in stats:
return stats["error"]
lines = ["Performance Stats:"]
pipeline = stats["pipeline"]
lines.append(
f" Pipeline: avg={pipeline['avg_ms']:.2f}ms min={pipeline['min_ms']:.2f}ms max={pipeline['max_ms']:.2f}ms (over {stats['frame_count']} frames)"
)
if stats["effects"]:
lines.append(" Per-effect (avg ms):")
for name, effect_stats in stats["effects"].items():
lines.append(
f" {name}: avg={effect_stats['avg_ms']:.2f}ms min={effect_stats['min_ms']:.2f}ms max={effect_stats['max_ms']:.2f}ms"
)
return "\n".join(lines)
def show_effects_menu() -> str:
"""Generate effects menu text for display."""
registry = get_registry()
chain = _get_effect_chain()
lines = [
"\033[1;38;5;231m=== EFFECTS MENU ===\033[0m",
"",
"Effects:",
]
for name, plugin in registry.list_all().items():
status = "ON" if plugin.config.enabled else "OFF"
intensity = plugin.config.intensity
lines.append(f" [{status:3}] {name}: intensity={intensity:.2f}")
if chain:
lines.append("")
lines.append(f"Pipeline order: {' -> '.join(chain.get_order())}")
lines.append("")
lines.append("Controls:")
lines.append(" /effects <name> on|off")
lines.append(" /effects <name> intensity <0.0-1.0>")
lines.append(" /effects reorder name1,name2,...")
lines.append("")
return "\n".join(lines)

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from collections import deque
from dataclasses import dataclass
@dataclass
class EffectTiming:
name: str
duration_ms: float
buffer_chars_in: int
buffer_chars_out: int
@dataclass
class FrameTiming:
frame_number: int
total_ms: float
effects: list[EffectTiming]
class PerformanceMonitor:
"""Collects and stores performance metrics for effect pipeline."""
def __init__(self, max_frames: int = 60):
self._max_frames = max_frames
self._frames: deque[FrameTiming] = deque(maxlen=max_frames)
self._current_frame: list[EffectTiming] = []
def start_frame(self, frame_number: int) -> None:
self._current_frame = []
def record_effect(
self, name: str, duration_ms: float, chars_in: int, chars_out: int
) -> None:
self._current_frame.append(
EffectTiming(
name=name,
duration_ms=duration_ms,
buffer_chars_in=chars_in,
buffer_chars_out=chars_out,
)
)
def end_frame(self, frame_number: int, total_ms: float) -> None:
self._frames.append(
FrameTiming(
frame_number=frame_number,
total_ms=total_ms,
effects=self._current_frame,
)
)
def get_stats(self) -> dict:
if not self._frames:
return {"error": "No timing data available"}
total_times = [f.total_ms for f in self._frames]
avg_total = sum(total_times) / len(total_times)
min_total = min(total_times)
max_total = max(total_times)
effect_stats: dict[str, dict] = {}
for frame in self._frames:
for effect in frame.effects:
if effect.name not in effect_stats:
effect_stats[effect.name] = {"times": [], "total_chars": 0}
effect_stats[effect.name]["times"].append(effect.duration_ms)
effect_stats[effect.name]["total_chars"] += effect.buffer_chars_out
for name, stats in effect_stats.items():
times = stats["times"]
stats["avg_ms"] = sum(times) / len(times)
stats["min_ms"] = min(times)
stats["max_ms"] = max(times)
del stats["times"]
return {
"frame_count": len(self._frames),
"pipeline": {
"avg_ms": avg_total,
"min_ms": min_total,
"max_ms": max_total,
},
"effects": effect_stats,
}
def reset(self) -> None:
self._frames.clear()
self._current_frame = []
_monitor: PerformanceMonitor | None = None
def get_monitor() -> PerformanceMonitor:
global _monitor
if _monitor is None:
_monitor = PerformanceMonitor()
return _monitor
def set_monitor(monitor: PerformanceMonitor) -> None:
global _monitor
_monitor = monitor

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from engine.effects.types import EffectConfig, EffectPlugin
class EffectRegistry:
def __init__(self):
self._plugins: dict[str, EffectPlugin] = {}
self._discovered: bool = False
def register(self, plugin: EffectPlugin) -> None:
self._plugins[plugin.name] = plugin
def get(self, name: str) -> EffectPlugin | None:
return self._plugins.get(name)
def list_all(self) -> dict[str, EffectPlugin]:
return self._plugins.copy()
def list_enabled(self) -> list[EffectPlugin]:
return [p for p in self._plugins.values() if p.config.enabled]
def enable(self, name: str) -> bool:
plugin = self._plugins.get(name)
if plugin:
plugin.config.enabled = True
return True
return False
def disable(self, name: str) -> bool:
plugin = self._plugins.get(name)
if plugin:
plugin.config.enabled = False
return True
return False
def configure(self, name: str, config: EffectConfig) -> bool:
plugin = self._plugins.get(name)
if plugin:
plugin.configure(config)
return True
return False
def is_enabled(self, name: str) -> bool:
plugin = self._plugins.get(name)
return plugin.config.enabled if plugin else False
_registry: EffectRegistry | None = None
def get_registry() -> EffectRegistry:
global _registry
if _registry is None:
_registry = EffectRegistry()
return _registry
def set_registry(registry: EffectRegistry) -> None:
global _registry
_registry = registry

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engine/effects/types.py Normal file
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from dataclasses import dataclass, field
from typing import Any
@dataclass
class EffectContext:
terminal_width: int
terminal_height: int
scroll_cam: int
ticker_height: int
mic_excess: float
grad_offset: float
frame_number: int
has_message: bool
items: list = field(default_factory=list)
@dataclass
class EffectConfig:
enabled: bool = True
intensity: float = 1.0
params: dict[str, Any] = field(default_factory=dict)
class EffectPlugin:
name: str
config: EffectConfig
def process(self, buf: list[str], ctx: EffectContext) -> list[str]:
raise NotImplementedError
def configure(self, config: EffectConfig) -> None:
raise NotImplementedError
@dataclass
class PipelineConfig:
order: list[str] = field(default_factory=list)
effects: dict[str, EffectConfig] = field(default_factory=dict)

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@@ -10,6 +10,8 @@ from datetime import datetime
from engine import config
from engine.effects import (
EffectChain,
EffectContext,
fade_line,
firehose_line,
glitch_bar,
@@ -199,3 +201,60 @@ def render_firehose(items: list, w: int, fh: int, h: int) -> list[str]:
fline = firehose_line(items, w)
buf.append(f"\033[{scr_row};1H{fline}\033[K")
return buf
_effect_chain = None
def init_effects() -> None:
"""Initialize effect plugins and chain."""
global _effect_chain
from engine.effects import EffectChain, get_registry
registry = get_registry()
import effects_plugins
effects_plugins.discover_plugins()
chain = EffectChain(registry)
chain.set_order(["noise", "fade", "glitch", "firehose"])
_effect_chain = chain
def process_effects(
buf: list[str],
w: int,
h: int,
scroll_cam: int,
ticker_h: int,
mic_excess: float,
grad_offset: float,
frame_number: int,
has_message: bool,
items: list,
) -> list[str]:
"""Process buffer through effect chain."""
if _effect_chain is None:
init_effects()
ctx = EffectContext(
terminal_width=w,
terminal_height=h,
scroll_cam=scroll_cam,
ticker_height=ticker_h,
mic_excess=mic_excess,
grad_offset=grad_offset,
frame_number=frame_number,
has_message=has_message,
items=items,
)
return _effect_chain.process(buf, ctx)
def get_effect_chain() -> EffectChain | None:
"""Get the effect chain instance."""
global _effect_chain
if _effect_chain is None:
init_effects()
return _effect_chain