fix: ListDataSource cache and camera dependency resolution
Two critical fixes: 1. ListDataSource Cache Bug - Previously, ListDataSource.__init__ cached raw tuples directly - get_items() would return cached raw tuples without converting to SourceItem - This caused SourceItemsToBufferStage to receive tuples and stringify them - Results: ugly tuple representations in terminal/pygame instead of formatted text - Fix: Store raw items in _raw_items, let fetch() convert to SourceItem - Cache now contains proper SourceItem objects 2. Camera Dependency Resolution - CameraStage declared dependency on 'source.items' exactly - DataSourceStage provides 'source.headlines' (or 'source.poetry', etc.) - Capability matching didn't trigger prefix match for exact dependency - Fix: Change CameraStage dependency to 'source' for prefix matching 3. Added app.py Camera Stage Support - Pipeline now adds camera stage from preset.camera config - Supports vertical, horizontal, omni, floating, bounce modes - Tests now passing with proper data flow through all stages Tests: All 502 tests passing, 16 skipped
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82
engine/render/gradient.py
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82
engine/render/gradient.py
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"""Gradient coloring for rendered block characters.
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Provides left-to-right and complementary gradient effects for terminal display.
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"""
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from engine.terminal import RST
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# Left → right: white-hot leading edge fades to near-black
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GRAD_COLS = [
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"\033[1;38;5;231m", # white
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"\033[1;38;5;195m", # pale cyan-white
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"\033[38;5;123m", # bright cyan
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"\033[38;5;118m", # bright lime
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"\033[38;5;82m", # lime
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"\033[38;5;46m", # bright green
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"\033[38;5;40m", # green
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"\033[38;5;34m", # medium green
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"\033[38;5;28m", # dark green
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"\033[38;5;22m", # deep green
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"\033[2;38;5;22m", # dim deep green
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"\033[2;38;5;235m", # near black
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]
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# Complementary sweep for queue messages (opposite hue family from ticker greens)
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MSG_GRAD_COLS = [
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"\033[1;38;5;231m", # white
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"\033[1;38;5;225m", # pale pink-white
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"\033[38;5;219m", # bright pink
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"\033[38;5;213m", # hot pink
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"\033[38;5;207m", # magenta
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"\033[38;5;201m", # bright magenta
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"\033[38;5;165m", # orchid-red
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"\033[38;5;161m", # ruby-magenta
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"\033[38;5;125m", # dark magenta
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"\033[38;5;89m", # deep maroon-magenta
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"\033[2;38;5;89m", # dim deep maroon-magenta
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"\033[2;38;5;235m", # near black
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]
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def lr_gradient(rows, offset=0.0, grad_cols=None):
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"""Color each non-space block character with a shifting left-to-right gradient.
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Args:
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rows: List of text lines with block characters
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offset: Gradient offset (0.0-1.0) for animation
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grad_cols: List of ANSI color codes (default: GRAD_COLS)
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Returns:
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List of lines with gradient coloring applied
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"""
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cols = grad_cols or GRAD_COLS
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n = len(cols)
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max_x = max((len(r.rstrip()) for r in rows if r.strip()), default=1)
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out = []
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for row in rows:
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if not row.strip():
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out.append(row)
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continue
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buf = []
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for x, ch in enumerate(row):
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if ch == " ":
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buf.append(" ")
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else:
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shifted = (x / max(max_x - 1, 1) + offset) % 1.0
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idx = min(round(shifted * (n - 1)), n - 1)
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buf.append(f"{cols[idx]}{ch}{RST}")
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out.append("".join(buf))
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return out
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def lr_gradient_opposite(rows, offset=0.0):
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"""Complementary (opposite wheel) gradient used for queue message panels.
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Args:
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rows: List of text lines with block characters
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offset: Gradient offset (0.0-1.0) for animation
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Returns:
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List of lines with complementary gradient coloring applied
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"""
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return lr_gradient(rows, offset, MSG_GRAD_COLS)
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