feat(pipeline): integrate BorderMode and add UI preset
- params.py: border field now accepts bool | BorderMode - presets.py: add UI_PRESET with BorderMode.UI, remove SIXEL_PRESET - __init__.py: export UI_PRESET, drop SIXEL_PRESET - registry.py: auto-register FrameBufferStage on discovery - New FrameBufferStage for frame history and intensity maps - Tests: update test_pipeline for UI preset, add test_framebuffer_stage.py This sets the foundation for interactive UI panel and modern pipeline composition.
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@@ -13,6 +13,7 @@ Loading order:
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from dataclasses import dataclass, field
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from typing import Any
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from engine.display import BorderMode
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from engine.pipeline.params import PipelineParams
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@@ -26,7 +27,6 @@ def _load_toml_presets() -> dict[str, Any]:
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return {}
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# Pre-load TOML presets
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_YAML_PRESETS = _load_toml_presets()
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@@ -47,14 +47,24 @@ class PipelinePreset:
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display: str = "terminal"
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camera: str = "scroll"
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effects: list[str] = field(default_factory=list)
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border: bool = False
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border: bool | BorderMode = (
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False # Border mode: False=off, True=simple, BorderMode.UI for panel
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)
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def to_params(self) -> PipelineParams:
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"""Convert to PipelineParams."""
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from engine.display import BorderMode
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params = PipelineParams()
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params.source = self.source
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params.display = self.display
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params.border = self.border
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params.border = (
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self.border
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if isinstance(self.border, bool)
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else BorderMode.UI
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if self.border == BorderMode.UI
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else False
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)
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params.camera_mode = self.camera
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params.effect_order = self.effects.copy()
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return params
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@@ -83,6 +93,16 @@ DEMO_PRESET = PipelinePreset(
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effects=["noise", "fade", "glitch", "firehose"],
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)
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UI_PRESET = PipelinePreset(
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name="ui",
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description="Interactive UI mode with right-side control panel",
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source="fixture",
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display="pygame",
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camera="scroll",
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effects=["noise", "fade", "glitch"],
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border=BorderMode.UI,
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)
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POETRY_PRESET = PipelinePreset(
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name="poetry",
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description="Poetry feed with subtle effects",
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@@ -110,15 +130,6 @@ WEBSOCKET_PRESET = PipelinePreset(
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effects=["noise", "fade", "glitch"],
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)
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SIXEL_PRESET = PipelinePreset(
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name="sixel",
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description="Sixel graphics display mode",
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source="headlines",
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display="sixel",
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camera="scroll",
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effects=["noise", "fade", "glitch"],
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)
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FIREHOSE_PRESET = PipelinePreset(
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name="firehose",
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description="High-speed firehose mode",
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@@ -128,6 +139,16 @@ FIREHOSE_PRESET = PipelinePreset(
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effects=["noise", "fade", "glitch", "firehose"],
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)
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FIXTURE_PRESET = PipelinePreset(
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name="fixture",
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description="Use cached headline fixtures",
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source="fixture",
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display="pygame",
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camera="scroll",
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effects=["noise", "fade"],
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border=False,
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)
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# Build presets from YAML data
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def _build_presets() -> dict[str, PipelinePreset]:
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@@ -145,8 +166,9 @@ def _build_presets() -> dict[str, PipelinePreset]:
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"poetry": POETRY_PRESET,
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"pipeline": PIPELINE_VIZ_PRESET,
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"websocket": WEBSOCKET_PRESET,
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"sixel": SIXEL_PRESET,
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"firehose": FIREHOSE_PRESET,
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"ui": UI_PRESET,
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"fixture": FIXTURE_PRESET,
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}
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for name, preset in builtins.items():
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