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* Update MODERN_DOLCH_RED color * Remove unused RAL_LAL tap dance * Disable Space Cadet on all boards * Rework SEND_STRING_CLEAN into CLEAN_MODS, fix DST_P_R/DST_N_A * Disable unnecessary underglow animations * Rearrange feature flags in rules.mk files * Change custom colors from structs to defines * Add some explicit initializers * Add MODERN_DOLCH_CYAN color * Add IS_LAYER_ON_STATE()/IS_LAYER_OFF_STATE() macros * Add led_set_keymap() template function * Change underglow color based on Caps/Fn state * Preserve val when changing underglow colors * Only trigger Fn light for Fn layer * Refactor fn_light() and caps_light() slightly * Add comments to fn_light() and caps_light() |
6 years ago | |
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| .. | ||
| 333fred | 7 years ago | |
| _example | ||
| arkag | 7 years ago | |
| bbaserdem | 7 years ago | |
| bcat | 7 years ago | |
| billypython | 7 years ago | |
| bocaj | 7 years ago | |
| cbbrowne | 7 years ago | |
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| doogle999 | 7 years ago | |
| drashna | 6 years ago | |
| dudeofawesome | ||
| edvorakjp | 7 years ago | |
| ericgebhart | ||
| gordon | 7 years ago | |
| ishtob | 7 years ago | |
| jackhumbert | ||
| jarred | 6 years ago | |
| kageurufu | 7 years ago | |
| konstantin | 6 years ago | |
| kuatsure | 7 years ago | |
| losinggeneration | 7 years ago | |
| manna-harbour_miryoku | 7 years ago | |
| mattly | 7 years ago | |
| mechmerlin | 7 years ago | |
| mtdjr | 7 years ago | |
| not-quite-neo | 7 years ago | |
| nstickney | 7 years ago | |
| pvinis | 7 years ago | |
| replicaJunction | 7 years ago | |
| romus | 7 years ago | |
| rs | 7 years ago | |
| sigma | 7 years ago | |
| spacebarracecar | 7 years ago | |
| stanrc85 | 7 years ago | |
| talljoe | 7 years ago | |
| turbomech | 7 years ago | |
| vosechu | 7 years ago | |
| wanleg | 7 years ago | |
| xtonhasvim | 7 years ago | |
| xulkal | 6 years ago | |
| zer09 | 7 years ago | |
| readme.md | ||
readme.md
User space
This is a place for users to put code that they might use between keyboards. If you build the keymap mine, /users/mine/rules.mk will be included in your build, and /users/mine/ will be in your path - keep these things in mind when naming your files and referencing them from other places.