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* Replace Tapping Force Hold feature with Quick Tap Term * Replace keyboard level TAPPING_FORCE_HOLD with QUICK_TAP_TERM 0 * Deprecate force hold in info_config.json * Before and after quick tap term unit tests * Quick tap unit tests iteration * Keymap config.h correction * Remove TAPPING_FORCE_HOLD_PER_KEY macros that were missed * Add two more test cases for quick tap * Replace TAPPING_FORCE_HOLD with QUICK_TAP_TERM in configs #2 * Replace TAPPING_FORCE_HOLD_PER_KEY with QUICK_TAP_TERM_PER_KEY in configs #2 * Add function declaration for get_quick_tap_term Co-authored-by: Stefan Kerkmann <karlk90@pm.me> |
3 years ago | |
|---|---|---|
| .. | ||
| README.md | ||
| config.h | 3 years ago | |
| glcdfont.c | ||
| keymap.c | ||
| rules.mk | ||
README.md
Soundmonster's layout for Corne
Features:
- Modern OLED support (many thanks to @drashna):
- Proper orientation
- Graphic layer indicator ↑ ↓
- Graphic modifier indicator ⌘ ⇧ ⌥ ⌃
- Similar enough to the default keymap so you can easily port your custom keymap to it
- Mac-friendly (Command and Option on the thumbs)
- Vim-friendly (Esc,
:and Ctrl on the thumbs) - Full per-key RGB Matrix support out of the box (you still have to go through the nightmare of soldering yourself though 😉)