10 Commits (a014046cc6910aa77dbeca2aa41ca407d5ef1446)

Author SHA1 Message Date
Drashna Jaelre 50661ab65c
Remove RGBLIGHT_ANIMATIONS from core (+cleanup) (#19216) 3 years ago
Ryan 7407347be1
Remove rgblight_list.h (#18878)
* Remove rgblight_list defines with no usage

* Remove rgblight_setrgb_*[_at] defines

* Remove rgblight_sethsv_* defines

* Remove rgblight_sethsv_noeeprom_* defines

* Delete rgblight_list.h and remove all references
3 years ago
Michał Szczepaniak 5b6faa173b
Add customizable snake and knight animation increments (#16337) 4 years ago
Nick Brassel df95495d5b
Fix #16859. (#16865) 4 years ago
Simon Arlott 5841c755ae
rgblight: Add functions to stop blinking one or all but one layer (#16859) 4 years ago
QMK Bot 63646e8906
Format code according to conventions (#16322) 4 years ago
Nick Brassel 4ec8764c70 Merge remote-tracking branch 'upstream/master' into develop 4 years ago
Nick Brassel 489c0f969d
Disables rgblight twinkle by default. (#13677)
This takes up about 700 bytes of space, and needs to be swapped to
opt-in, rather than opt-out. Build failures in general on AVR due to the
scarcity of available flash. People can re-enable it by adding to their
keymap's config.h files:

```
  #define RGBLIGHT_EFFECT_TWINKLE
```
4 years ago
QMK Bot d1295ffe9a Merge remote-tracking branch 'origin/master' into develop 4 years ago
Ryan cb23fe9fc1
Move RGBLight code into its own folder (#13312) 5 years ago