The Leader Key feature API has been significantly improved, along with some bugfixes and added tests.
Instead of defining your leader sequences in `matrix_scan_user()`, they are now handled in the `leader_end_user()` callback, and the `LEADER_EXTERNS()`/`LEADER_DICTIONARY()` macros are no longer needed:
```c
void leader_end_user(void) {
if (leader_sequence_one_key(KC_F)) {
// Leader, f => Types the below string
SEND_STRING("QMK is awesome.");
} else if (leader_sequence_two_keys(KC_D, KC_D)) {
// Leader, d, d => Ctrl+A, Ctrl+C
SEND_STRING(SS_LCTL("a") SS_LCTL("c"));
} else if (leader_sequence_three_keys(KC_D, KC_D, KC_S)) {
// Leader, d, d, s => Types the below string
SEND_STRING("https://start.duckduckgo.com\n");
} else if (leader_sequence_two_keys(KC_A, KC_S)) {
// Leader, a, s => GUI+S
tap_code16(LGUI(KC_S));
}
}
```
For more information please see the [Leader Key documentation](feature_leader_key.md).