@ -672,9 +672,9 @@ static void rgblight_layers_write(void) {
}
# ifdef RGBLIGHT_LAYER_BLINK
uint8_t _blinked_layer_mask = 0;
uint16_t _blink_duration = 0;
static uint16_t _blink_timer;
rgblight_layer_mask_t _blinked_layer_mask = 0;
void rgblight_blink_layer(uint8_t layer, uint16_t duration_ms) {
rgblight_set_layer_state(layer, true);