[Keymap] Update personal keymaps, add Corne keymap, and update non-kc LAYOUT for Iris (#12273)
Co-authored-by: Drashna Jaelre <drashna@live.com> Co-authored-by: Ryan <fauxpark@gmail.com>miryoku-merge-master
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/*
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This is the c configuration file for the keymap
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Copyright 2012 Jun Wako <wakojun@gmail.com>
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Copyright 2015 Jack Humbert
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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//#define USE_MATRIX_I2C
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/* Select hand configuration */
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#define MASTER_LEFT
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// #define MASTER_RIGHT
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// #define EE_HANDS
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#define RGBLIGHT_SPLIT
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//#define SSD1306OLED
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#define TAPPING_TERM 200
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#define PERMISSIVE_HOLD
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#ifdef RGB_MATRIX_ENABLE
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#define RGB_MATRIX_STARTUP_HUE 231
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#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
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#define RGB_MATRIX_TYPING_MEATMAP_DECREASE_DELAY_MS 50
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// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
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// # define RGB_DISABLE_AFTER_TIMEOUT 0 // number of ticks to wait until disabling effects
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#define RGB_DISABLE_WHEN_USB_SUSPENDED true // turn off effects when suspended
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#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
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// # define RGB_MATRIX_LED_PROCESS_LIMIT (DRIVER_LED_TOTAL + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
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// # define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
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#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 100 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
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#define RGB_MATRIX_HUE_STEP 8
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#define RGB_MATRIX_SAT_STEP 8
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#define RGB_MATRIX_VAL_STEP 8
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#define RGB_MATRIX_SPD_STEP 10
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/* Disable the animations you don't want/need. You will need to disable a good number of these *
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* because they take up a lot of space. Disable until you can successfully compile your firmware. */
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#define DISABLE_RGB_MATRIX_ALPHAS_MODS
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#define DISABLE_RGB_MATRIX_GRADIENT_UP_DOWN
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#define DISABLE_RGB_MATRIX_BREATHING
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#define DISABLE_RGB_MATRIX_CYCLE_ALL
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#define DISABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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#define DISABLE_RGB_MATRIX_CYCLE_UP_DOWN
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#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN
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#define DISABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
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#define DISABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
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#define DISABLE_RGB_MATRIX_DUAL_BEACON
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#define DISABLE_RGB_MATRIX_RAINBOW_BEACON
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#define DISABLE_RGB_MATRIX_RAINBOW_PINWHEELS
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#define DISABLE_RGB_MATRIX_RAINDROPS
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#define DISABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
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// # define DISABLE_RGB_MATRIX_TYPING_HEATMAP
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#define DISABLE_RGB_MATRIX_DIGITAL_RAIN
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
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#define DISABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
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#define DISABLE_RGB_MATRIX_SPLASH
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#define DISABLE_RGB_MATRIX_MULTISPLASH
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#define DISABLE_RGB_MATRIX_SOLID_SPLASH
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#define DISABLE_RGB_MATRIX_SOLID_MULTISPLASH
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#endif
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@ -0,0 +1,126 @@
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/* Copyright 2021 David Rambo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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//extern uint8_t is_master;
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enum custom_layers {
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_COLEMAK,
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_SYMBOL,
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_NAVIGATION,
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_FKEYS,
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};
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//keycode shorthands
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#define SYM MO(1)
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#define NAV LT(2, KC_ESC)
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#define FKEY MO(3)
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//aliases for clarity in layering
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#define SftEnt SFT_T(KC_ENT) // Shift when held, Enter when tapped
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#define BSCTL LCTL_T(KC_BSPC) // Ctrl when held, Backspace when tapped
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#define CTAB LCTL(KC_TAB)
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#define ATAB LALT(KC_TAB)
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//aliases for Navigation layer
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#define CBSPC LCTL(KC_BSPC) // delete whole word
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#define C_CL LCTL(KC_LEFT) // move cursor one word back
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#define C_CR LCTL(KC_RGHT) // move cursor one word forward
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//internet browser tab shortcuts and window swapping
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#define CTLPGDN LCTL(KC_PGDN)
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#define CTLPGUP LCTL(KC_PGUP)
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#define G_GRV LGUI(KC_GRV)
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#define SftEnt SFT_T(KC_ENT)
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enum custom_keycodes {
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PLACEHOLDER = SAFE_RANGE,
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SET_RGB,
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};
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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[_COLEMAK] = LAYOUT(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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KC_TAB, KC_Q, KC_W, KC_F, KC_P, KC_G, KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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NAV , KC_A, KC_R, KC_S, KC_T, KC_D, KC_H, KC_N, KC_E, KC_I, KC_O , KC_QUOT,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt,
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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KC_LALT, KC_LGUI, BSCTL, KC_SPC, SYM , FKEY
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//`--------------------------' `--------------------------'
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),
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[_SYMBOL] = LAYOUT(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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KC_LBRC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_RBRC,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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KC_BSLS, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL ,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, KC_HOME, KC_END, _______, _______, _______, KC_GRV, KC_MINS, KC_PGUP, _______, _______, _______,
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, KC_PGDN
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//`--------------------------' `--------------------------'
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),
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[_NAVIGATION] = LAYOUT(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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_______, _______, _______, _______, _______, _______, CTAB , C_CL , KC_UP, C_CR , KC_DEL, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______, CTLPGUP, KC_LEFT , KC_DOWN, KC_RGHT, CTLPGDN, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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RESET, _______, _______, _______, _______, _______, ATAB , CBSPC , KC_HOME, KC_END, G_GRV , _______,
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, KC_RALT
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//`--------------------------' `--------------------------'
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),
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[_FKEYS] = LAYOUT(
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//,-----------------------------------------------------. ,-----------------------------------------------------.
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KC_F12, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, RGB_SAI, RGB_HUI, RGB_VAI, RGB_TOG, SET_RGB, _______, _______, _______, _______, _______, _______,
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//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
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_______, RGB_MOD, RGB_M_P, KC_VOLD, KC_VOLU, KC_MPLY, _______, _______, _______, _______, _______, _______,
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//|--------+--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
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_______, _______, _______, _______, _______, _______
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//`--------------------------' `--------------------------'
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)
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};
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void keyboard_post_init_user(void) {
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// rgb_matrix_sethsv(191, 43, 81);
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rgblight_mode_noeeprom(RGB_MATRIX_TYPING_HEATMAP);
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};
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bool process_record_user(uint16_t keycode, keyrecord_t *record) {
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switch (keycode) {
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case SET_RGB:
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if (record->event.pressed) {
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rgb_matrix_sethsv_noeeprom(18, 86, 95);
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}
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return false;
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break;
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}
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return true;
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}
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@ -0,0 +1 @@
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This is my Corne keymap, which uses Colemak and shortcuts for Linux and Windows.
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RGBLIGHT_ENABLE = no
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RGB_MATRIX_ENABLE = yes
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BOOTLOADER = atmel-dfu
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/* Copyright 2021 David Rambo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#define TAPPING_TERM 200
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#define PERMISSIVE_HOLD
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/* Copyright 2021 David Rambo
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include QMK_KEYBOARD_H
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//aliases for clarity in layering
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#define A_BSPC LALT(KC_BSPC) // delete whole word in Mac
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#define C_BSPC LCTL(KC_BSPC) // delete whole word in PC
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#define A_LEFT LALT(KC_LEFT) // move cursor whole word back in Mac
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#define A_RGHT LALT(KC_RGHT) // move cursor whole word forward in Mac
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#define C_RGHT LCTL(KC_RGHT) // move cursor whole word back in PC
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#define C_LEFT LCTL(KC_LEFT) // move cursor whole word forward in PC
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#define SftEnt SFT_T(KC_ENT)
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#define BS_GUI LGUI_T(KC_BSPC)
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#define BS_CTL LCTL_T(KC_BSPC)
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#define RECT LCA_T(KC_DEL) // Ctrl+Alt is the basis for Rectangle WM
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// internet browser tab shortcuts and window/application swapping for Mac and Win
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#define GSL LGUI(S(KC_LEFT)) // back one tab in Safari
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#define GSR LGUI(S(KC_RGHT)) // forward one tab in Safari
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#define CTLPGUP LCTL(KC_PGUP) // back one tab on PC
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#define CTLPGDN LCTL(KC_PGDN) // forward one tab on PC
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#define G_TAB LGUI(KC_TAB) // Mac: switch applications
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#define G_GRV LGUI(KC_GRV) // Mac: switch between windows within an application
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#define A_TAB LALT(KC_TAB)
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#define C_TAB LCTL(KC_TAB)
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// navigKC_ation layers for both Mac OS X and Windows
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#define NAVMAC LT(5, KC_ESC)
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#define NAVPC LT(6, KC_ESC)
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#define NAVQUD LT(7, KC_ESC)
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enum custom_layers {
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_COLEMAK,
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_PC,
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_QUD,
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_GAME,
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_SYMBOL,
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_NAVMAC,
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_NAVPC,
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_NAVQUD,
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}
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//tapdance declarations
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enum {
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SFT_LCK
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};
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#define SftLck TD(SFT_LCK) /* alias for tapdance */
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const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
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/* Colemak
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* ,-----------------------------------------------------------------------------------.
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* | ` | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | Bksp |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Tab | Q | W | F | P | G | J | L | U | Y | ; | Bksp |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | ESC` | A | R | S | T | D | H | N | E | I | O | " |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* |SftLck| Z | X | C | V | B | K | M | , | . | /? |SftEnt|
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* |------+------+------+------+------+------+------+------+------+------+------+------|
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* | Del |PrnSc | GUI | Alt | Ctrl |BsGui | Space|Symbol| Left | Down | Up |Right |
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* `-----------------------------------------------------------------------------------'
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*/
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[_COLEMAK] = LAYOUT_preonic_grid(
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KC_GRV , KC_1, KC_2, KC_3, KC_4, KC_5 , KC_6, KC_7, KC_8, KC_9, KC_0, TG(1) ,
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KC_TAB , KC_Q, KC_W, KC_F, KC_P, KC_G , KC_J, KC_L, KC_U, KC_Y, KC_SCLN, KC_BSPC,
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NAVMAC , KC_A, KC_R, KC_S, KC_T, KC_D , KC_H, KC_N, KC_E, KC_I, KC_O, KC_QUOT,
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SftLck , KC_Z, KC_X, KC_C, KC_V, KC_B , KC_K, KC_M, KC_COMM, KC_DOT, KC_SLSH, SftEnt ,
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RECT , KC_RCTL, KC_LGUI, KC_LCTL, KC_LALT, BS_GUI, KC_SPC, MO(4), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
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),
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[_PC] = LAYOUT_preonic_grid(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(2) ,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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NAVPC , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_DEL , KC_PSCR, KC_LCTL, KC_LALT, KC_LGUI, BS_CTL , KC_SPC , MO(4) , _______, _______, _______, _______
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),
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[_QUD] = LAYOUT_preonic_grid(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(3) ,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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NAVQUD , _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
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KC_DEL , KC_PSCR, KC_LGUI, KC_LALT, KC_LCTL, NAVQUD , KC_SPC, MO(4) , _______, _______, _______, _______
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),
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[_GAME] = LAYOUT_preonic_grid(
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_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, TO(0) ,
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KC_TAB , KC_T , KC_Q , KC_W , KC_E , KC_R , KC_Y , KC_U , KC_I , KC_O , KC_P , _______,
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KC_TAB , KC_LSFT, KC_A , KC_S , KC_D , KC_F , KC_H , KC_J , KC_K , KC_L , KC_SCLN, _______,
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KC_LALT, KC_LCTL, KC_Z , KC_X , KC_C , KC_V , KC_N , KC_M , _______, _______, _______, _______,
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_______, _______, _______, KC_G , KC_B , KC_SPC , KC_I , MO(4) , _______, _______, _______, _______
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),
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/* Symbol
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* ,-----------------------------------------------------------------------------------.
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* | [ | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | ] |
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* |------+------+------+------+------+-------------+------+------+------+------+------|
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* | \| | ! | @ | # | $ | % | ^ | & | * | ( | ) | =+ |
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* |------+------+------+------+------+------|------+------+------+------+------+------|
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* | | Home | End | | Play | BRMD | BRMU | -_ |Pg Up | | / | |
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* |------+------+------+------+------+------+------+------+------+------+------+------|
|
||||
* | `~ | | | | | | | |Pg Dn | Vol- | Vol+ | |
|
||||
* `-----------------------------------------------------------------------------------'
|
||||
*/
|
||||
[_SYMBOL] = LAYOUT_preonic_grid(
|
||||
KC_F12 , KC_F1 , KC_F2 , KC_F3 , KC_F4 , KC_F5 , KC_F6 , KC_F7 , KC_F8 , KC_F9 , KC_F10 , KC_F11 ,
|
||||
KC_LBRC, KC_1 , KC_2 , KC_3 , KC_4 , KC_5 , KC_6 , KC_7 , KC_8 , KC_9 , KC_0 , KC_RBRC,
|
||||
KC_BSLS, KC_EXLM, KC_AT , KC_HASH, KC_DLR , KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR, KC_LPRN, KC_RPRN, KC_EQL ,
|
||||
_______, KC_HOME, KC_END , KC_MNXT, KC_MPLY, KC_WH_L, KC_WH_R, KC_MINS, KC_PGUP, KC_WH_D, KC_WH_U, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_PGDN, KC_VOLD, KC_VOLU, KC_MUTE
|
||||
),
|
||||
|
||||
/* Navigation*/
|
||||
|
||||
[_NAVMAC] = LAYOUT_preonic_grid(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, C_TAB , A_LEFT , KC_UP , A_RGHT , KC_DEL , _______,
|
||||
_______, _______, _______, _______, _______, _______,S(C_TAB), KC_LEFT, KC_DOWN, KC_RGHT, C_TAB , _______,
|
||||
_______, _______, _______, _______, _______, _______, G_TAB , A_BSPC , KC_HOME, KC_END , G_GRV , _______,
|
||||
RESET , _______, _______, _______, KC_RALT, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
[_NAVPC] = LAYOUT_preonic_grid(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, C_TAB , C_LEFT , KC_UP , C_RGHT , KC_DEL , _______,
|
||||
_______, _______, _______, _______, _______, _______, CTLPGUP, KC_LEFT, KC_DOWN, KC_RGHT, CTLPGDN, _______,
|
||||
_______, _______, _______, _______, _______, _______, A_TAB , C_BSPC , KC_HOME, KC_END , G_GRV , _______,
|
||||
RESET , _______, _______, KC_RALT, _______, _______, _______, _______, _______, _______, _______, _______
|
||||
),
|
||||
|
||||
[_NAVQUD] = LAYOUT_preonic_grid(
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSLS, KC_PAST, _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_P7 , KC_P8 , KC_P9 , _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_P4 , KC_P2 , KC_P6 , _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, KC_P1 , KC_P5 , KC_P3 , _______, _______,
|
||||
_______, _______, _______, _______, _______, _______, _______, _______, KC_PMNS, KC_PPLS, _______, _______
|
||||
)
|
||||
};
|
||||
|
||||
// Shift vs capslock function. From bbaserdem's Planck keymap.
|
||||
void caps_tap (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
register_code (KC_LSFT);
|
||||
} else if (state->count == 2) {
|
||||
unregister_code (KC_LSFT);
|
||||
register_code (KC_CAPS);
|
||||
}
|
||||
}
|
||||
void caps_tap_end (qk_tap_dance_state_t *state, void *user_data) {
|
||||
if (state->count == 1) {
|
||||
unregister_code (KC_LSFT);
|
||||
} else {
|
||||
unregister_code (KC_CAPS);
|
||||
}
|
||||
}
|
||||
|
||||
//Tap Dance Definitions
|
||||
qk_tap_dance_action_t tap_dance_actions[] = {
|
||||
//Tap once for Shift, twice for Caps Lock
|
||||
[SFT_LCK] = ACTION_TAP_DANCE_FN_ADVANCED( caps_tap, NULL, caps_tap_end )
|
||||
};
|
||||
@ -0,0 +1,3 @@
|
||||
TAP_DANCE_ENABLE = yes
|
||||
AUDIO_ENABLE = no
|
||||
|
||||
@ -1,7 +1,8 @@
|
||||
# XD75
|
||||
|
||||
This is a Colemak layout for XD75 with both Mac and Windows layers.
|
||||
This is a Colemak layout for XD75 with both Mac and Linux/Windows layers.
|
||||
These two layers share momentary toggle access to a "Symbol" layer, which is modeled after my Planck layout (see planck/keymaps/davidrambo).
|
||||
Each of the base Colemak layers have their own Navigation layers for the right hand to use arrows and shortcuts for both text editing and web browsing.
|
||||
It also has two layers used for games: one with a typical WASD orientation, another for playing Roguelikes that need a numpad.
|
||||
|
||||
The rules.mk file overrides the XD75's "BACKLIGHT_ENABLE" with YES and also adds tap dance functionality.
|
||||
The rules.mk file overrides the XD75's "BACKLIGHT_ENABLE" with YES and also adds tap dance functionality.
|
||||
|
||||
Loading…
Reference in New Issue