Compare commits

...

3 Commits

14 changed files with 511 additions and 129 deletions

View File

@@ -1,36 +1,26 @@
CompileFlags:
Add:
- "-std=c++17"
- "-DARDUINO=200"
- "-DESP32"
- "-DCORE_DEBUG_LEVEL=0"
- "-DBOARD_HAS_PSRAM"
- "-DLGFX_USE_V1"
- "-DDEBUG_MODE"
- "-I/home/david/.arduino15/packages/esp32/hardware/esp32/3.3.6/cores/esp32"
- "-I/home/david/.arduino15/packages/esp32/hardware/esp32/3.3.6/tools"
- "-I/home/david/.arduino15/packages/esp32/hardware/esp32/3.3.6/libraries"
- "-I/home/david/.arduino15/packages/esp32/tools/esp32-libs/3.3.6/include"
- "-I/home/david/.arduino15/packages/esp32/tools/esp32-libs/3.3.6/include/freertos/FreeRTOS-Kernel/include"
- "-I/home/david/.arduino15/packages/esp32/tools/esp32-libs/3.3.6/include/freertos/config/include/freertos"
- "-I/home/david/.arduino15/packages/esp32/tools/esp32-libs/3.3.6/include/freertos/config/include"
- "-I/home/david/.arduino15/packages/arduino/hardware/arduino/1.8.6/cores/arduino"
- "-I/home/david/.arduino15/packages/arduino/hardware/arduino/1.8.6/libraries/WiFi/src"
- "-I/home/david/Arduino/sketchbook/libraries/ArduinoJson/src"
- "-I/home/david/Arduino/sketchbook/libraries/NTPClient"
- "-I/home/david/.arduino15/packages/esp32/hardware/esp32/3.3.6/tools/sdk/esp32/include"
- "-I/home/david/.arduino15/packages/esp32/hardware/esp32/3.3.6/tools/sdk/esp32/include/esp_hw_support"
- "-I/home/david/.arduino15/packages/esp32/hardware/esp32/3.3.6/libraries/WiFi/src"
- "-I/home/david/.arduino15/packages/esp32/hardware/esp32/3.3.6/libraries/EEPROM/src"
- "-I/home/david/Arduino/sketches/doorbell-touch/vendor/esp32-s3-lcd-43/LovyanGFX/src"
- "-I/home/david/Arduino/libraries/TFT_eSPI"
- "-I/home/david/Arduino/sketches/doorbell-touch/libraries/KlubhausCore/src"
- "-I/home/david/Arduino/sketches/doorbell-touch/boards/esp32-s3-lcd-43"
- "-I/home/david/Arduino/sketches/doorbell-touch/vendor/esp32-s3-lcd-43/LovyanGFX/src/lgfx"
- "-I/home/david/Arduino/sketches/doorbell-touch/vendor/esp32-s3-lcd-43/LovyanGFX/src/lgfx/v0"
- "-I/home/david/Arduino/sketches/doorbell-touch/vendor/esp32-s3-lcd-43/LovyanGFX/src/lgfx/v0/platforms/esp32"
- "-I/home/david/Arduino/sketches/doorbell-touch/boards/esp32-32e"
- "-I/home/david/Arduino/sketches/doorbell-touch/boards/esp32-32e-4"
- "-I/home/david/Arduino/sketches/doorbell-touch/vendor/esp32-32e/TFT_eSPI"
- "-I/home/david/Arduino/sketches/doorbell-touch/vendor/esp32-32e-4/TFT_eSPI"
- "-I/home/david/Arduino/sketchbook/libraries/XPT2046_Touchscreen"
- "-DARDUINO=200"
- "-DESC32"
- "-DESP_PLATFORM"
- "-Dcore_debug=0"
Diagnostics:
ClangTidy:
Remove: [readability-*, modernize-*, performance-*, bugprone-*]
Add: [clang-diagnostic-*, modernize-use-trailing-return-type]
UnusedIncludes: Strict
Add:
- modernize-*
- performance-*
- readability-*
- bugprone-*
Remove:
- modernize-use-trailing-return-type
- readability-magic-numbers

View File

@@ -1,5 +1,8 @@
# Doorbell Touch - Build Harness
## Session Handoff Note
⚠️ ALWAYS check `mise.toml` for available build tasks before compiling/uploading. Run `mise tasks` to list.
## Quick Commands
```bash
BOARD=esp32-32e-4 mise run compile # Compile

View File

@@ -1,4 +1,7 @@
#include "DisplayDriverTFT.h"
#include <KlubhausCore.h>
extern DisplayManager display;
void DisplayDriverTFT::begin() {
// Backlight
@@ -123,28 +126,45 @@ void DisplayDriverTFT::drawAlert(const ScreenState& st) {
void DisplayDriverTFT::drawDashboard(const ScreenState& st) {
_tft.fillScreen(TFT_BLACK);
_tft.setTextColor(TFT_WHITE, TFT_BLACK);
// Header
_tft.setTextColor(TFT_WHITE, TFT_BLACK);
_tft.setTextSize(1);
_tft.setCursor(5, 5);
_tft.printf("KLUBHAUS — %s", deviceStateStr(st.deviceState));
_tft.printf("KLUBHAUS");
int y = 30;
_tft.setCursor(5, y);
y += 18;
_tft.printf("WiFi: %s %ddBm", st.wifiSsid.c_str(), st.wifiRssi);
// WiFi indicator
_tft.setCursor(DISPLAY_WIDTH - 50, 5);
_tft.printf("WiFi:%s", st.wifiSsid.length() > 0 ? "ON" : "OFF");
_tft.setCursor(5, y);
y += 18;
_tft.printf("IP: %s", st.ipAddr.c_str());
// Get tile layouts from library helper
int tileCount = display.calculateDashboardLayouts(30, 8);
const TileLayout* layouts = display.getTileLayouts();
_tft.setCursor(5, y);
y += 18;
_tft.printf("Up: %lus Heap: %d", st.uptimeMs / 1000, ESP.getFreeHeap());
const char* tileLabels[] = { "Alert", "Silent", "Status", "Reboot" };
const uint16_t tileColors[] = { 0x0280, 0x0400, 0x0440, 0x0100 };
_tft.setCursor(5, y);
y += 18;
_tft.printf("Last poll: %lus ago", st.lastPollMs > 0 ? (millis() - st.lastPollMs) / 1000 : 0);
for(int i = 0; i < tileCount && i < 4; i++) {
const TileLayout& lay = layouts[i];
int x = lay.x;
int y = lay.y;
int w = lay.w;
int h = lay.h;
// Tile background
_tft.fillRoundRect(x, y, w, h, 8, tileColors[i]);
// Tile border
_tft.drawRoundRect(x, y, w, h, 8, TFT_WHITE);
// Tile label
_tft.setTextColor(TFT_WHITE);
_tft.setTextSize(2);
int textLen = strlen(tileLabels[i]);
int textW = textLen * 12;
_tft.setCursor(x + w/2 - textW/2, y + h/2 - 10);
_tft.print(tileLabels[i]);
}
}
// ── Touch ───────────────────────────────────────────────────
@@ -153,12 +173,32 @@ TouchEvent DisplayDriverTFT::readTouch() {
TouchEvent evt;
uint16_t tx, ty;
uint8_t touched = _tft.getTouch(&tx, &ty, 100);
if(touched) {
// Detect transitions (press/release)
if(touched && !_touchWasPressed) {
// Press transition: finger just touched down
evt.pressed = true;
_touchDownX = tx;
_touchDownY = ty;
evt.downX = _touchDownX;
evt.downY = _touchDownY;
} else if(!touched && _touchWasPressed) {
// Release transition: finger just lifted
evt.released = true;
evt.downX = _touchDownX;
evt.downY = _touchDownY;
}
// Current position if still touched
if(touched) {
evt.x = tx;
evt.y = ty;
Serial.printf("[TOUCH] x=%d, y=%d\n", tx, ty);
evt.downX = _touchDownX;
evt.downY = _touchDownY;
}
// Track previous state for next call
_touchWasPressed = touched;
return evt;
}
@@ -166,18 +206,11 @@ uint16_t DisplayDriverTFT::getRawTouchZ() {
return _tft.getTouchRawZ();
}
int DisplayDriverTFT::dashboardTouch(int x, int y) {
// 2x2 grid, accounting for 30px header
if(y < 30)
return -1;
int col = (x * 2) / DISPLAY_WIDTH; // 0 or 1
int row = ((y - 30) * 2) / (DISPLAY_HEIGHT - 30); // 0 or 1
if(col < 0 || col > 1 || row < 0 || row > 1)
return -1;
return row * 2 + col; // 0, 1, 2, or 3
void DisplayDriverTFT::transformTouch(int* x, int* y) {
// Resistive touch panel is rotated 90° vs display - swap coordinates
int temp = *x;
*x = *y;
*y = temp;
}
HoldState DisplayDriverTFT::updateHold(unsigned long holdMs) {

View File

@@ -12,11 +12,13 @@ public:
void render(const ScreenState& state) override;
TouchEvent readTouch() override;
uint16_t getRawTouchZ();
int dashboardTouch(int x, int y) override;
HoldState updateHold(unsigned long holdMs) override;
void updateHint(int x, int y, bool active) override;
int width() override { return DISPLAY_WIDTH; }
int height() override { return DISPLAY_HEIGHT; }
int width() override { return _tft.width(); }
int height() override { return _tft.height(); }
// Dashboard - uses transform for touch coordinate correction
void transformTouch(int* x, int* y) override;
private:
void drawBoot(const ScreenState& st);
@@ -30,4 +32,9 @@ private:
ScreenID _lastScreen = ScreenID::BOOT;
BootStage _lastBootStage = BootStage::SPLASH;
bool _needsRedraw = true;
// Touch tracking for press/release detection
bool _touchWasPressed = false;
int _touchDownX = -1;
int _touchDownY = -1;
};

View File

@@ -24,11 +24,6 @@ void loop() {
// Read touch
TouchEvent evt = display.readTouch();
// Touch debug (useful for new boards)
if(evt.pressed) {
Serial.printf("[TOUCH] pressed: x=%d, y=%d\n", evt.x, evt.y);
}
// State machine tick
logic.update();

View File

@@ -5,9 +5,11 @@
#include "board_config.h"
#include <Arduino.h>
#include <KlubhausCore.h>
// ── Globals ──
static LGFX* _gfx = nullptr;
extern DisplayManager display;
// ── Forward declarations ──
static void initDisplay();
@@ -52,9 +54,9 @@ void DisplayDriverGFX::setBacklight(bool on) {
}
}
int DisplayDriverGFX::width() { return DISP_W; }
int DisplayDriverGFX::width() { return _gfx ? _gfx->width() : DISP_W; }
int DisplayDriverGFX::height() { return DISP_H; }
int DisplayDriverGFX::height() { return _gfx ? _gfx->height() : DISP_H; }
// ── Touch handling ──
@@ -66,16 +68,36 @@ TouchEvent DisplayDriverGFX::readTouch() {
int32_t x, y;
bool pressed = _gfx->getTouch(&x, &y);
// Only report NEW touches (debounce - ignore held touches)
evt.pressed = pressed && !_lastTouch.pressed;
// Detect transitions (press/release)
if(pressed && !_lastTouch.pressed) {
// Press transition: finger just touched down
evt.pressed = true;
evt.downX = static_cast<int>(x);
evt.downY = static_cast<int>(y);
_lastTouch.downX = evt.downX;
_lastTouch.downY = evt.downY;
} else if(!pressed && _lastTouch.pressed) {
// Release transition: finger just lifted
evt.released = true;
evt.downX = _lastTouch.downX;
evt.downY = _lastTouch.downY;
}
// Current position if still touched
if(pressed) {
evt.x = static_cast<int>(x);
evt.y = static_cast<int>(y);
evt.downX = _lastTouch.downX;
evt.downY = _lastTouch.downY;
_pressStartMs = millis();
}
// Track previous state
_lastTouch.pressed = pressed;
if(pressed) {
_lastTouch.x = evt.x;
_lastTouch.y = evt.y;
}
return evt;
}
@@ -240,24 +262,18 @@ void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
_gfx->setCursor(DISP_W - 100, 10);
_gfx->printf("WiFi:%s", state.wifiSsid.length() > 0 ? "ON" : "OFF");
// Tiles: 2 rows × 4 columns
constexpr int cols = 4;
constexpr int rows = 2;
constexpr int tileW = DISP_W / cols;
constexpr int tileH = (DISP_H - 30) / rows;
constexpr int margin = 8;
// Get tile layouts from library helper
int tileCount = display.calculateDashboardLayouts(30, 8);
const TileLayout* layouts = display.getTileLayouts();
// Draw placeholder tiles (8 total for 2x4 grid)
const char* tileLabels[] = { "1", "2", "3", "4", "5", "6", "7", "8" };
for(int i = 0; i < 8; i++) {
int col = i % cols;
int row = i / cols;
int x = col * tileW + margin;
int y = 30 + row * tileH + margin;
int w = tileW - 2 * margin;
int h = tileH - 2 * margin;
for(int i = 0; i < tileCount && i < 8; i++) {
const TileLayout& lay = layouts[i];
int x = lay.x;
int y = lay.y;
int w = lay.w;
int h = lay.h;
// Tile background
_gfx->fillRoundRect(x, y, w, h, 8, 0x0220);
@@ -265,10 +281,10 @@ void DisplayDriverGFX::drawDashboard(const ScreenState& state) {
// Tile border
_gfx->drawRoundRect(x, y, w, h, 8, 0xFFFF);
// Tile number
// Tile label
_gfx->setTextColor(0xFFFF);
_gfx->setTextSize(2);
_gfx->setCursor(x + w / 2 - 10, y + h / 2 - 10);
_gfx->setCursor(x + w/2 - 10, y + h/2 - 10);
_gfx->print(tileLabels[i]);
}
}

View File

@@ -12,7 +12,6 @@ public:
void render(const ScreenState& state) override;
TouchEvent readTouch() override;
int dashboardTouch(int x, int y) override;
HoldState updateHold(unsigned long holdMs) override;
void updateHint(int x, int y, bool active) override;
@@ -29,7 +28,7 @@ private:
void drawDashboard(const ScreenState& state);
// Touch handling
TouchEvent _lastTouch = { false, 0, 0 };
TouchEvent _lastTouch = { false, false, 0, 0, -1, -1 };
unsigned long _pressStartMs = 0;
bool _isHolding = false;

View File

@@ -1,6 +1,118 @@
#pragma once
#include "IDisplayDriver.h"
#include "ScreenState.h"
#include <cmath>
/// Layout helper for dashboard tiles - computes positions based on constraints
class TileLayoutHelper {
public:
/// Calculate tile layouts for the given display dimensions
/// Returns array of TileLayout (must have capacity for DASHBOARD_TILE_COUNT)
/// Returns the number of columns and rows used
static int calculateLayouts(
int displayW,
int displayH,
int headerH,
int margin,
TileLayout* outLayouts,
int* outCols,
int* outRows
) {
int contentH = displayH - headerH;
int tileCount = DASHBOARD_TILE_COUNT;
// Determine base grid based on display aspect ratio
int cols, rows;
calculateGrid(tileCount, displayW, contentH, &cols, &rows);
// Calculate base cell sizes
int cellW = displayW / cols;
int cellH = contentH / rows;
// Simple first-fit: place tiles in order, respecting min sizes
// For more complex layouts, tiles could specify preferred positions
for(int i = 0; i < tileCount; i++) {
const DashboardTile& tile = DASHBOARD_TILES[i];
int tileCols = tile.constraint.minCols;
int tileRows = tile.constraint.minRows;
// Find next available position
int col = 0, row = 0;
findNextPosition(outLayouts, i, cols, rows, &col, &row);
// Ensure tile fits within grid
if(col + tileCols > cols) tileCols = cols - col;
if(row + tileRows > rows) tileRows = rows - row;
// Calculate pixel position
int x = col * cellW + margin;
int y = headerH + row * cellH + margin;
int w = tileCols * cellW - 2 * margin;
int h = tileRows * cellH - 2 * margin;
outLayouts[i] = {x, y, w, h, col, row, tileCols, tileRows};
}
*outCols = cols;
*outRows = rows;
return tileCount;
}
private:
/// Calculate optimal grid dimensions based on display and tile constraints
static void calculateGrid(int tileCount, int displayW, int contentH, int* outCols, int* outRows) {
// Calculate aspect ratio to determine preferred layout
float aspectRatio = (float)displayW / contentH;
// Start with simple square-ish grid
int cols = (int)std::sqrt(tileCount * aspectRatio);
if(cols < 1) cols = 1;
if(cols > tileCount) cols = tileCount;
int rows = (tileCount + cols - 1) / cols;
// For wide displays (landscape), prefer more columns
if(aspectRatio > 1.5f && tileCount <= 6) {
cols = tileCount;
rows = 1;
}
// For tall displays (portrait), prefer more rows
else if(aspectRatio < 0.8f && tileCount <= 6) {
rows = tileCount;
cols = 1;
}
*outCols = cols;
*outRows = rows;
}
/// Find next available grid position
static void findNextPosition(const TileLayout* layouts, int count, int gridCols, int gridRows, int* outCol, int* outRow) {
// Simple: find first empty cell
// Could be enhanced to pack tightly based on tile sizes
for(int r = 0; r < gridRows; r++) {
for(int c = 0; c < gridCols; c++) {
bool occupied = false;
for(int i = 0; i < count; i++) {
if(layouts[i].col <= c && c < layouts[i].col + layouts[i].cols &&
layouts[i].row <= r && r < layouts[i].row + layouts[i].rows) {
occupied = true;
break;
}
}
if(!occupied) {
*outCol = c;
*outRow = r;
return;
}
}
}
// Fallback: just use count position
*outCol = count % gridCols;
*outRow = count / gridCols;
}
};
class DisplayManager {
public:
@@ -18,14 +130,12 @@ public:
}
void render(const ScreenState& st) {
if(_drv)
_drv->render(st);
if(!_drv) return;
_drv->render(st);
}
TouchEvent readTouch() { return _drv ? _drv->readTouch() : TouchEvent {}; }
int dashboardTouch(int x, int y) { return _drv ? _drv->dashboardTouch(x, y) : -1; }
HoldState updateHold(unsigned long ms) { return _drv ? _drv->updateHold(ms) : HoldState {}; }
void updateHint(int x, int y, bool active) {
@@ -33,10 +143,135 @@ public:
_drv->updateHint(x, y, active);
}
int width() { return _drv ? _drv->width() : 0; }
/// Show touch feedback - highlights the tile at given coordinates
/// Returns true if a valid tile is being touched
bool showTouchFeedback(int x, int y) {
if(!_drv || _gridCols <= 0) return false;
// Transform touch coordinates
_drv->transformTouch(&x, &y);
int headerH = 30;
if(y < headerH) return false;
// Calculate which cell
int cellW = _drv->width() / _gridCols;
int cellH = (_drv->height() - headerH) / _gridRows;
int col = x / cellW;
int row = (y - headerH) / cellH;
if(col < 0 || col >= _gridCols || row < 0 || row >= _gridRows)
return false;
// Find which tile is at this position
for(int i = 0; i < _tileCount; i++) {
const TileLayout& lay = _layouts[i];
if(lay.col <= col && col < lay.col + lay.cols &&
lay.row <= row && lay.row + lay.rows > row) {
// Found the tile - draw highlight via driver
_drv->updateHint(lay.x, lay.y, true); // active=true means show feedback
return true;
}
}
return false;
}
/// Clear touch feedback
void clearTouchFeedback() {
if(_drv)
_drv->updateHint(0, 0, false); // active=false means clear
}
/// Check if current position is still in same tile as touch-down
bool isSameTile(int downX, int downY, int currentX, int currentY) const {
if(!_drv || _gridCols <= 0 || downX < 0) return false;
int dx = downX, dy = downY;
int cx = currentX, cy = currentY;
_drv->transformTouch(&dx, &dy);
_drv->transformTouch(&cx, &cy);
int headerH = 30;
int cellW = _drv->width() / _gridCols;
int cellH = (_drv->height() - headerH) / _gridRows;
int downCol = dx / cellW;
int downRow = (dy - headerH) / cellH;
int curCol = cx / cellW;
int curRow = (cy - headerH) / cellH;
return downCol == curCol && downRow == curRow;
}
int width() { return _drv ? _drv->width() : 0; }
int height() { return _drv ? _drv->height() : 0; }
/// Handle dashboard touch - returns action for tapped tile, or NONE
TileAction handleDashboardTouch(int x, int y) const {
if(!_drv || _gridCols <= 0) return TileAction::NONE;
// Transform touch coordinates (handles rotated touch panels)
_drv->transformTouch(&x, &y);
int dispW = _drv->width();
int dispH = _drv->height();
int headerH = 30;
// Check if in header area
if(y < headerH) return TileAction::NONE;
// Calculate which tile was touched using grid
int cellW = dispW / _gridCols;
int cellH = (dispH - headerH) / _gridRows;
int col = x / cellW;
int row = (y - headerH) / cellH;
// Bounds check
if(col < 0 || col >= _gridCols || row < 0 || row >= _gridRows) {
return TileAction::NONE;
}
// Find which tile occupies this cell
for(int i = 0; i < _tileCount; i++) {
const TileLayout& layout = _layouts[i];
if(layout.col <= col && col < layout.col + layout.cols &&
layout.row <= row && row < layout.row + layout.rows) {
return DASHBOARD_TILES[i].action;
}
}
return TileAction::NONE;
}
/// Calculate and store layouts for dashboard tiles
/// Called by drivers who want to use the layout helper
int calculateDashboardLayouts(int headerH = 30, int margin = 8) {
if(!_drv) return 0;
_tileCount = TileLayoutHelper::calculateLayouts(
_drv->width(),
_drv->height(),
headerH,
margin,
_layouts,
&_gridCols,
&_gridRows
);
return _tileCount;
}
/// Get calculated layout for a specific tile
const TileLayout* getTileLayouts() const { return _layouts; }
int getGridCols() const { return _gridCols; }
int getGridRows() const { return _gridRows; }
private:
IDisplayDriver* _drv;
TileLayout _layouts[DASHBOARD_TILE_COUNT];
int _tileCount = 0;
int _gridCols = 0;
int _gridRows = 0;
};

View File

@@ -310,29 +310,62 @@ void DoorbellLogic::setScreen(ScreenID s) {
}
int DoorbellLogic::handleTouch(const TouchEvent& evt) {
if(!evt.pressed)
return -1;
// Handle press - show visual feedback
if(evt.pressed) {
// Reset inactivity timer on any touch
_lastActivityMs = millis();
// Reset inactivity timer on any touch
_lastActivityMs = millis();
if(_state.screen == ScreenID::OFF) {
Serial.printf("[%lu] [TOUCH] OFF → DASHBOARD\n", millis());
setScreen(ScreenID::DASHBOARD);
return -1;
}
if(_state.screen == ScreenID::DASHBOARD) {
int tile = _display->dashboardTouch(evt.x, evt.y);
if(tile >= 0) {
Serial.printf("[DASH] Tile %d tapped\n", tile);
if(_state.screen == ScreenID::OFF) {
Serial.printf("[%lu] [TOUCH] OFF → DASHBOARD\n", millis());
setScreen(ScreenID::DASHBOARD);
return -1;
}
return tile;
// Show touch feedback on press
if(_state.screen == ScreenID::DASHBOARD) {
_display->showTouchFeedback(evt.x, evt.y);
}
return -1;
}
if(_state.screen == ScreenID::ALERT) {
Serial.println("[TOUCH] ALERT tap");
return -1;
// Handle release - fire action if same tile
if(evt.released) {
// Clear feedback
_display->clearTouchFeedback();
if(_state.screen == ScreenID::DASHBOARD) {
// Only fire action if finger stayed on same tile
if(evt.downX >= 0 && _display->isSameTile(evt.downX, evt.downY, evt.x, evt.y)) {
TileAction action = _display->handleDashboardTouch(evt.downX, evt.downY);
if(action != TileAction::NONE) {
Serial.printf("[DASH] Action: %d\n", (int)action);
switch(action) {
case TileAction::ALERT:
onAlert("Manual Alert", "Tile tap");
break;
case TileAction::SILENCE:
if(_state.deviceState == DeviceState::ALERTING)
silenceAlert();
break;
case TileAction::STATUS:
heartbeat();
break;
case TileAction::REBOOT:
flushStatus("REBOOT (tile)");
delay(500);
ESP.restart();
break;
default:
break;
}
return (int)action;
}
}
}
if(_state.screen == ScreenID::ALERT) {
Serial.println("[TOUCH] ALERT tap");
}
}
return -1;

View File

@@ -2,9 +2,12 @@
#include "ScreenState.h"
struct TouchEvent {
bool pressed = false;
int x = 0;
int y = 0;
bool pressed = false; // finger just touched down
bool released = false; // finger just lifted (after being pressed)
int x = 0; // current x position
int y = 0; // current y position
int downX = -1; // x position where touch started
int downY = -1; // y position where touch started
};
struct HoldState {
@@ -15,6 +18,7 @@ struct HoldState {
};
/// Abstract display driver — implemented per-board.
/// Drivers own all rendering. Library provides tile layout helper via TileLayoutHelper.
class IDisplayDriver {
public:
virtual ~IDisplayDriver() = default;
@@ -27,13 +31,11 @@ public:
// ── Touch ──
virtual TouchEvent readTouch() = 0;
/// Returns tile index at (x,y), or -1 if none.
virtual int dashboardTouch(int x, int y) = 0;
/// Track a long-press gesture; returns progress/completion.
virtual HoldState updateHold(unsigned long holdMs) = 0;
/// Idle hint animation (e.g. pulsing ring) while alert is showing.
/// @param active If true, show "holding" animation; if false, show "idle" animation.
virtual void updateHint(int x, int y, bool active) = 0;
virtual int width() = 0;
virtual int height() = 0;
// ── Touch transform (for rotated panels) ──
virtual void transformTouch(int* x, int* y) { /* default: no transform */ }
};

View File

@@ -7,6 +7,47 @@ enum class ScreenID { BOOT, OFF, ALERT, DASHBOARD };
enum class BootStage { SPLASH, INIT_DISPLAY, INIT_NETWORK, CONNECTING_WIFI, READY, DONE };
/// Dashboard tile action handlers
enum class TileAction {
NONE,
ALERT, // Trigger alert
SILENCE, // Silence alert
STATUS, // Send heartbeat/status
REBOOT, // Reboot device
};
/// Dashboard tile layout constraints for flexible grid
struct TileConstraint {
uint8_t minCols = 1; // minimum columns this tile needs
uint8_t minRows = 1; // minimum rows this tile needs
uint8_t weight = 1; // priority for growing/shrinking (higher = more flexible)
};
/// Computed tile position in the grid
struct TileLayout {
int x, y; // pixel position
int w, h; // pixel size
int col, row; // grid position
int cols, rows; // grid span
};
/// Dashboard tile definitions — shared across all boards
struct DashboardTile {
const char* label;
uint16_t bgColor; // RGB565
TileAction action;
TileConstraint constraint;
};
/// Standard dashboard tiles (auto-gridded based on count and constraints)
static constexpr DashboardTile DASHBOARD_TILES[] = {
{ "Alert", 0x0280, TileAction::ALERT, {1, 1, 1} },
{ "Silent", 0x0400, TileAction::SILENCE, {1, 1, 1} },
{ "Status", 0x0440, TileAction::STATUS, {1, 1, 1} },
{ "Reboot", 0x0100, TileAction::REBOOT, {1, 1, 1} },
};
static constexpr int DASHBOARD_TILE_COUNT = sizeof(DASHBOARD_TILES) / sizeof(DASHBOARD_TILES[0]);
struct ScreenState {
DeviceState deviceState = DeviceState::BOOTED;
ScreenID screen = ScreenID::BOOT;

View File

@@ -27,14 +27,27 @@ arduino-cli compile --fqbn "$FQBN" --libraries ./libraries $LIBS --build-propert
[tasks.upload]
description = "Upload (uses BOARD env var)"
depends = ["compile"]
run = """
# Kill any processes using the serial port first
source ./boards/$BOARD/board-config.sh
PORT="${PORT:-$PORT}"
fuser -k "$PORT" 2>/dev/null || true
for pid in $(pgrep -f "monitor-agent.py" 2>/dev/null || true); do
kill "$pid" 2>/dev/null || true
done
rm -f "/tmp/doorbell-${BOARD}.lock" 2>/dev/null || true
sleep 1
source ./scripts/lockfile.sh
FORCE=1 TASK_NAME=upload acquire_lock || exit 1
PORT="${PORT:-$PORT}"
arduino-cli compile --fqbn "$FQBN" --libraries ./libraries $LIBS --build-property "compiler.cpp.extra_flags=$OPTS" --warnings default ./boards/$BOARD && \
arduino-cli upload --fqbn "$FQBN" --port "$PORT" ./boards/$BOARD
# Restart monitor in background
python3 ./scripts/monitor-agent.py "$BOARD" &
echo "[OK] Monitor restarted in background"
"""
[tasks.monitor-raw]
@@ -62,10 +75,25 @@ tio --map INLCRNL "$TARGET" -e
[tasks.kill]
description = "Kill running monitor/upload for BOARD"
run = """
source ./scripts/lockfile.sh
kill_locked
"""
run = '''
set +e
# Kill any processes using the serial port
source ./boards/$BOARD/board-config.sh
PORT="${PORT:-$PORT}"
fuser -k "$PORT" 2>/dev/null
# Kill monitor-agent processes for this board
for pid in $(pgrep -f "monitor-agent.py"); do
kill "$pid" 2>/dev/null
done
# Also clean up lockfile
rm -f "/tmp/doorbell-${BOARD}.lock" 2>/dev/null
sleep 1
echo "[OK] Killed processes for $BOARD"
exit 0
'''
[tasks.monitor]
description = "Monitor agent with JSON log + command pipe (Python-based)"

View File

@@ -37,8 +37,8 @@ release_lock() {
kill_locked() {
if [ ! -f "$LOCKFILE" ]; then
echo "No lockfile found: $LOCKFILE"
return 1
echo "No lockfile found: $LOCKFILE (nothing to kill)"
return 0
fi
OLD_PID=$(cat "$LOCKFILE" 2>/dev/null)

View File

@@ -66,7 +66,7 @@ def cmd_reader():
if ready:
cmd = fifo.read().strip()
if cmd:
ser.write((cmd + "\r").encode())
ser.write((cmd + "\n").encode())
print(f"[SENT] {cmd}")
except Exception as e:
if cmd_running: