Files
euchre_camp/src/components/ScheduleGenerator.tsx
T
david 5763534e26 fix: check response.ok before parsing JSON in fetch calls
Fix JSON parsing errors when server returns non-JSON responses:
- Check response.ok before calling response.json()
- Add fallback error messages using status text
- Apply fix to all fetch calls across 12 components

This prevents 'JSON.parse: unexpected character' errors when
server returns HTML error pages or other non-JSON responses.
2026-04-26 16:44:47 -07:00

136 lines
3.8 KiB
TypeScript

"use client"
import { useState } from "react"
interface ScheduleGeneratorProps {
tournamentId: number
teamCount: number
}
export function ScheduleGenerator({ tournamentId, teamCount }: ScheduleGeneratorProps) {
const [isGenerating, setIsGenerating] = useState(false)
const [error, setError] = useState("")
const [result, setResult] = useState<{
roundsCreated: number
matchupsCreated: number
} | null>(null)
const handleGenerate = async () => {
setError("")
setResult(null)
setIsGenerating(true)
try {
const response = await fetch(`/api/tournaments/${tournamentId}/schedule`, {
method: "POST",
})
// Check response status first before parsing JSON
if (!response.ok) {
try {
const data = await response.json()
setError(data.error || "Failed to generate schedule")
} catch {
setError(`Failed to generate schedule: ${response.status} ${response.statusText}`)
}
setIsGenerating(false)
return
}
const data = await response.json()
setResult({
roundsCreated: data.roundsCreated,
matchupsCreated: data.matchupsCreated,
})
setIsGenerating(false)
// Reload to show the schedule
setTimeout(() => {
window.location.reload()
}, 1500)
} catch {
setError("An error occurred. Please try again.")
setIsGenerating(false)
}
}
const handleDelete = async () => {
setError("")
setIsGenerating(true)
try {
const response = await fetch(`/api/tournaments/${tournamentId}/schedule`, {
method: "DELETE",
})
if (!response.ok) {
try {
const data = await response.json()
setError(data.error || "Failed to delete schedule")
} catch {
setError(`Failed to delete schedule: ${response.status} ${response.statusText}`)
}
setIsGenerating(false)
return
}
window.location.reload()
} catch {
setError("An error occurred. Please try again.")
setIsGenerating(false)
}
}
const expectedRounds = teamCount % 2 === 0 ? teamCount - 1 : teamCount
const expectedMatchups = (teamCount * (teamCount - 1)) / 2
return (
<div className="space-y-4">
{error && (
<div className="rounded-md bg-red-50 p-4">
<div className="text-sm text-red-700">{error}</div>
</div>
)}
{result && (
<div className="rounded-md bg-green-50 p-4">
<div className="text-sm text-green-700">
Generated {result.roundsCreated} rounds with {result.matchupsCreated} matchups!
</div>
</div>
)}
<div className="bg-gray-50 rounded-lg p-4">
<p className="text-sm text-gray-600 mb-2">
Generate a round-robin schedule for <strong>{teamCount} teams</strong>.
</p>
<p className="text-sm text-gray-500">
This will create {expectedRounds} rounds with {expectedMatchups} total matchups.
Each team plays every other team exactly once.
</p>
</div>
<div className="flex space-x-3">
<button
type="button"
onClick={handleGenerate}
disabled={isGenerating || teamCount < 2}
className="px-4 py-2 border border-transparent rounded-md shadow-sm text-sm font-medium text-white bg-green-600 hover:bg-green-700 disabled:opacity-50"
>
{isGenerating ? "Generating..." : "Generate Schedule"}
</button>
<button
type="button"
onClick={handleDelete}
disabled={isGenerating}
className="px-4 py-2 border border-red-300 rounded-md shadow-sm text-sm font-medium text-red-700 bg-white hover:bg-red-50 disabled:opacity-50"
>
Delete Schedule
</button>
</div>
</div>
)
}