fix: version bumping and Docker registry authentication #17
@@ -0,0 +1,138 @@
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#!/usr/bin/env python3
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"""
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Generate 100+ games to test ELO rating calculations
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"""
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import sqlite3
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import random
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from datetime import datetime, timedelta
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DB_PATH = "prisma/prisma/dev.db"
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def get_players():
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"""Get all players from the database"""
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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cursor.execute("SELECT id, name, currentElo FROM players")
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players = cursor.fetchall()
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conn.close()
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return players
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def generate_game(players, game_num, base_date):
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"""Generate a single game with random players and scores"""
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# Randomly select 4 different players
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selected_players = random.sample(players, 4)
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p1, p2, p3, p4 = selected_players
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# Randomly assign teams (Team 1 vs Team 2)
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team1_p1 = p1
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team1_p2 = p2
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team2_p1 = p3
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team2_p2 = p4
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# Generate realistic scores (Euchre games typically 10 points max)
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# Team 1 wins 60% of the time for variety
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team1_wins = random.random() < 0.6
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if team1_wins:
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# Team 1 wins - generate scores
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team1_score = random.randint(10, 15)
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team2_score = random.randint(0, 9)
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else:
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# Team 2 wins - generate scores
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team2_score = random.randint(10, 15)
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team1_score = random.randint(0, 9)
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# Generate random date in the past 30 days
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days_ago = random.randint(0, 30)
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game_date = base_date - timedelta(
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days=days_ago, hours=random.randint(0, 23), minutes=random.randint(0, 59)
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)
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return {
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"team1P1Id": team1_p1[0],
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"team1P2Id": team1_p2[0],
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"team2P1Id": team2_p1[0],
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"team2P2Id": team2_p2[0],
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"team1Score": team1_score,
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"team2Score": team2_score,
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"playedAt": game_date.isoformat() + "Z",
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"status": "completed",
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"eventId": None,
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}
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def insert_games(games):
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"""Insert games into the database"""
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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for game in games:
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cursor.execute(
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"""
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INSERT INTO matches
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(team1P1Id, team1P2Id, team2P1Id, team2P2Id, team1Score, team2Score, playedAt, status, eventId, createdAt, updatedAt)
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VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?)
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""",
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(
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game["team1P1Id"],
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game["team1P2Id"],
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game["team2P1Id"],
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game["team2P2Id"],
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game["team1Score"],
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game["team2Score"],
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game["playedAt"],
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game["status"],
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game["eventId"],
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datetime.now().isoformat() + "Z",
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datetime.now().isoformat() + "Z",
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),
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)
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conn.commit()
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conn.close()
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def main():
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print("Generating 150 games to test ELO ratings...")
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print("=" * 60)
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players = get_players()
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print(f"Found {len(players)} players in database")
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# Generate 150 games
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num_games = 150
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base_date = datetime.now()
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games = []
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for i in range(num_games):
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game = generate_game(players, i, base_date)
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games.append(game)
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print(f"Generated {len(games)} games")
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# Insert games into database
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print("Inserting games into database...")
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insert_games(games)
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print("Games inserted successfully!")
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# Show sample games
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print("\nSample games:")
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print("-" * 80)
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for i, game in enumerate(games[:3]):
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print(
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f"Game {i + 1}: Team 1 ({game['team1Score']}) vs Team 2 ({game['team2Score']})"
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)
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print(f" Team 1: Player {game['team1P1Id']} + Player {game['team1P2Id']}")
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print(f" Team 2: Player {game['team2P1Id']} + Player {game['team2P2Id']}")
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print(f" Date: {game['playedAt']}")
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print()
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print("=" * 60)
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print(f"Total games generated: {num_games}")
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print("Now check the ELO ratings by running the application!")
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if __name__ == "__main__":
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main()
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@@ -0,0 +1,234 @@
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#!/usr/bin/env python3
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"""
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Update partnership statistics based on matches in the database
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"""
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import sqlite3
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import math
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from datetime import datetime
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DB_PATH = "prisma/prisma/dev.db"
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K_FACTOR = 32
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def get_all_matches():
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"""Get all matches from the database"""
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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cursor.execute("""
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SELECT id, team1P1Id, team1P2Id, team2P1Id, team2P2Id,
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team1Score, team2Score, playedAt
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FROM matches
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ORDER BY playedAt
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""")
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matches = cursor.fetchall()
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conn.close()
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return matches
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def get_or_create_partnership(player1_id, player2_id):
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"""Get or create a partnership record"""
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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# Sort IDs to ensure consistent partnership lookup
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p1 = min(player1_id, player2_id)
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p2 = max(player1_id, player2_id)
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cursor.execute(
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"""
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SELECT id, gamesPlayed, wins, losses, totalEloChange
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FROM partnership_stats
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WHERE player1Id = ? AND player2Id = ?
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""",
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(p1, p2),
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)
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result = cursor.fetchone()
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if result:
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conn.close()
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return result
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# Create new partnership record
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cursor.execute(
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"""
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INSERT INTO partnership_stats (player1Id, player2Id, gamesPlayed, wins, losses, totalEloChange, lastPlayed, createdAt, updatedAt)
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VALUES (?, ?, 0, 0, 0, 0, NULL, ?, ?)
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""",
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(p1, p2, datetime.now().isoformat() + "Z", datetime.now().isoformat() + "Z"),
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)
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partnership_id = cursor.lastrowid
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conn.commit()
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conn.close()
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return (partnership_id, 0, 0, 0, 0)
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def update_partnership_stats(player1_id, player2_id, won, elo_change):
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"""Update partnership statistics"""
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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# Sort IDs to ensure consistent partnership lookup
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p1 = min(player1_id, player2_id)
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p2 = max(player1_id, player2_id)
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# Get current partnership stats
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cursor.execute(
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"""
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SELECT id, gamesPlayed, wins, losses, totalEloChange
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FROM partnership_stats
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WHERE player1Id = ? AND player2Id = ?
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""",
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(p1, p2),
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)
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result = cursor.fetchone()
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if not result:
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# Create new partnership record
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cursor.execute(
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"""
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INSERT INTO partnership_stats (player1Id, player2Id, gamesPlayed, wins, losses, totalEloChange, lastPlayed, createdAt, updatedAt)
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VALUES (?, ?, 1, ?, ?, ?, ?, ?, ?)
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""",
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(
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p1,
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p2,
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1 if won else 0,
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0 if won else 1,
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elo_change,
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datetime.now().isoformat() + "Z",
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datetime.now().isoformat() + "Z",
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datetime.now().isoformat() + "Z",
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),
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)
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else:
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partnership_id, games_played, wins, losses, total_elo_change = result
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# Update partnership stats
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new_games = games_played + 1
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new_wins = wins + 1 if won else wins
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new_losses = losses if won else losses + 1
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new_total_elo_change = total_elo_change + elo_change
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cursor.execute(
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"""
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UPDATE partnership_stats
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SET gamesPlayed = ?, wins = ?, losses = ?, totalEloChange = ?, lastPlayed = ?, updatedAt = ?
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WHERE id = ?
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""",
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(
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new_games,
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new_wins,
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new_losses,
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new_total_elo_change,
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datetime.now().isoformat() + "Z",
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datetime.now().isoformat() + "Z",
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partnership_id,
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),
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)
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conn.commit()
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conn.close()
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def main():
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print("Updating partnership statistics based on matches...")
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print("=" * 60)
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# Get all matches
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matches = get_all_matches()
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print(f"Found {len(matches)} matches in database")
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# Reset partnership stats
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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cursor.execute("DELETE FROM partnership_stats")
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conn.commit()
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conn.close()
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print("Reset all partnership statistics")
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# Process each match
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match_count = 0
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for (
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match_id,
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team1_p1,
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team1_p2,
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team2_p1,
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team2_p2,
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team1_score,
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team2_score,
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played_at,
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) in matches:
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# Determine winners
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team1_won = team1_score > team2_score
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team2_won = team2_score > team1_score
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# Update partnership stats for Team 1
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if team1_won:
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update_partnership_stats(
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team1_p1, team1_p2, True, 0
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) # Elo change will be calculated separately
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else:
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update_partnership_stats(team1_p1, team1_p2, False, 0)
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# Update partnership stats for Team 2
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if team2_won:
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update_partnership_stats(team2_p1, team2_p2, True, 0)
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else:
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update_partnership_stats(team2_p1, team2_p2, False, 0)
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match_count += 1
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if match_count % 20 == 0:
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print(f"Processed {match_count}/{len(matches)} matches...")
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print(f"Processed {match_count} matches")
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# Display partnership stats for top players
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print("\n" + "=" * 60)
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print("Partnership Stats for Top Players:")
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print("-" * 60)
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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# Get top players by ELO
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cursor.execute("SELECT id, name FROM players ORDER BY currentElo DESC LIMIT 5")
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top_players = cursor.fetchall()
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for player_id, player_name in top_players:
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print(f"\n{player_name}:")
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# Get partnership stats for this player
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cursor.execute(
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"""
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SELECT
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CASE
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WHEN player1Id = ? THEN (SELECT name FROM players WHERE id = player2Id)
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ELSE (SELECT name FROM players WHERE id = player1Id)
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END as partner_name,
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gamesPlayed, wins, losses, totalEloChange
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FROM partnership_stats
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WHERE player1Id = ? OR player2Id = ?
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ORDER BY gamesPlayed DESC
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LIMIT 3
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""",
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(player_id, player_id, player_id),
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)
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partnerships = cursor.fetchall()
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for partner_name, games, wins, losses, elo_change in partnerships:
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win_rate = (wins / games * 100) if games > 0 else 0
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print(
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f" - with {partner_name}: {games} games, {wins}/{losses} ({win_rate:.1f}%) ELO: {elo_change:+d}"
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)
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conn.close()
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print("\n" + "=" * 60)
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print("Partnership statistics updated successfully!")
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if __name__ == "__main__":
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main()
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@@ -0,0 +1,195 @@
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#!/usr/bin/env python3
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"""
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Update player statistics (ELO, gamesPlayed, wins, losses) based on matches in the database
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"""
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import sqlite3
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import math
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DB_PATH = "prisma/prisma/dev.db"
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K_FACTOR = 32 # Standard K-factor for Elo calculations
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def get_all_matches():
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"""Get all matches from the database"""
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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cursor.execute("""
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SELECT id, team1P1Id, team1P2Id, team2P1Id, team2P2Id,
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team1Score, team2Score, playedAt
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FROM matches
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ORDER BY playedAt
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""")
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matches = cursor.fetchall()
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conn.close()
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return matches
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def get_player(player_id):
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"""Get a player by ID"""
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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cursor.execute(
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"SELECT id, name, currentElo, gamesPlayed, wins, losses FROM players WHERE id = ?",
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(player_id,),
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)
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player = cursor.fetchone()
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conn.close()
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return player
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def update_player(player_id, current_elo, games_played, wins, losses):
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"""Update a player's statistics"""
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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cursor.execute(
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"""
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UPDATE players
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SET currentElo = ?, gamesPlayed = ?, wins = ?, losses = ?
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WHERE id = ?
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""",
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(current_elo, games_played, wins, losses, player_id),
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)
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conn.commit()
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conn.close()
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def calculate_elo_change(rating_a, rating_b, score_a, score_b):
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"""Calculate Elo change for a match"""
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# Calculate expected scores
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expected_a = 1 / (1 + math.pow(10, (rating_b - rating_a) / 400))
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expected_b = 1 - expected_a
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# Actual scores (1 for win, 0.5 for tie, 0 for loss)
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actual_a = 0.5 if score_a == score_b else (1 if score_a > score_b else 0)
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actual_b = 0.5 if score_a == score_b else (1 if score_b > score_a else 0)
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# Calculate Elo change
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elo_change_a = K_FACTOR * (actual_a - expected_a)
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elo_change_b = K_FACTOR * (actual_b - expected_b)
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return elo_change_a, elo_change_b
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def main():
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print("Updating player statistics based on matches in database...")
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print("=" * 60)
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# Get all matches
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matches = get_all_matches()
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print(f"Found {len(matches)} matches in database")
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# Reset all player stats to 0 before recalculating
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conn = sqlite3.connect(DB_PATH)
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cursor = conn.cursor()
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cursor.execute(
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"UPDATE players SET currentElo = 1000, gamesPlayed = 0, wins = 0, losses = 0"
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)
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conn.commit()
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conn.close()
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print("Reset all player statistics to initial values (ELO: 1000, games: 0)")
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# Process each match
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match_count = 0
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for (
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match_id,
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team1_p1,
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team1_p2,
|
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team2_p1,
|
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team2_p2,
|
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team1_score,
|
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team2_score,
|
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played_at,
|
||||
) in matches:
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# Get player data
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p1 = get_player(team1_p1)
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p2 = get_player(team1_p2)
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p3 = get_player(team2_p1)
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p4 = get_player(team2_p2)
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if not all([p1, p2, p3, p4]):
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print(f"Warning: Could not find all players for match {match_id}")
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continue
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|
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# Calculate team ratings
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team1_rating = (p1[2] + p2[2]) / 2 # currentElo
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team2_rating = (p3[2] + p4[2]) / 2 # currentElo
|
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|
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# Calculate Elo changes
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team1_elo_change, team2_elo_change = calculate_elo_change(
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team1_rating, team2_rating, team1_score, team2_score
|
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)
|
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|
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# Individual Elo changes (split evenly between team members)
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p1_elo_change = team1_elo_change / 2
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p2_elo_change = team1_elo_change / 2
|
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p3_elo_change = team2_elo_change / 2
|
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p4_elo_change = team2_elo_change / 2
|
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# Determine winners
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team1_won = team1_score > team2_score
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team2_won = team2_score > team1_score
|
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|
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# Update player 1 stats
|
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p1_new_elo = int(p1[2] + p1_elo_change)
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p1_new_games = p1[3] + 1
|
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p1_new_wins = p1[4] + 1 if team1_won else p1[4]
|
||||
p1_new_losses = p1[5] if team1_won else p1[5] + 1
|
||||
update_player(p1[0], p1_new_elo, p1_new_games, p1_new_wins, p1_new_losses)
|
||||
|
||||
# Update player 2 stats
|
||||
p2_new_elo = int(p2[2] + p2_elo_change)
|
||||
p2_new_games = p2[3] + 1
|
||||
p2_new_wins = p2[4] + 1 if team1_won else p2[4]
|
||||
p2_new_losses = p2[5] if team1_won else p2[5] + 1
|
||||
update_player(p2[0], p2_new_elo, p2_new_games, p2_new_wins, p2_new_losses)
|
||||
|
||||
# Update player 3 stats
|
||||
p3_new_elo = int(p3[2] + p3_elo_change)
|
||||
p3_new_games = p3[3] + 1
|
||||
p3_new_wins = p3[4] + 1 if team2_won else p3[4]
|
||||
p3_new_losses = p3[5] if team2_won else p3[5] + 1
|
||||
update_player(p3[0], p3_new_elo, p3_new_games, p3_new_wins, p3_new_losses)
|
||||
|
||||
# Update player 4 stats
|
||||
p4_new_elo = int(p4[2] + p4_elo_change)
|
||||
p4_new_games = p4[3] + 1
|
||||
p4_new_wins = p4[4] + 1 if team2_won else p4[4]
|
||||
p4_new_losses = p4[5] if team2_won else p4[5] + 1
|
||||
update_player(p4[0], p4_new_elo, p4_new_games, p4_new_wins, p4_new_losses)
|
||||
|
||||
match_count += 1
|
||||
if match_count % 20 == 0:
|
||||
print(f"Processed {match_count}/{len(matches)} matches...")
|
||||
|
||||
print(f"Processed {match_count} matches")
|
||||
|
||||
# Display updated player rankings
|
||||
print("\n" + "=" * 60)
|
||||
print("Top 10 Players by ELO Rating:")
|
||||
print("-" * 60)
|
||||
|
||||
conn = sqlite3.connect(DB_PATH)
|
||||
cursor = conn.cursor()
|
||||
cursor.execute("""
|
||||
SELECT id, name, currentElo, gamesPlayed, wins, losses
|
||||
FROM players
|
||||
ORDER BY currentElo DESC
|
||||
LIMIT 10
|
||||
""")
|
||||
top_players = cursor.fetchall()
|
||||
conn.close()
|
||||
|
||||
for rank, (player_id, name, elo, games, wins, losses) in enumerate(top_players, 1):
|
||||
win_rate = (wins / games * 100) if games > 0 else 0
|
||||
print(
|
||||
f"{rank:2}. {name:15} | ELO: {elo:4} | Games: {games:3} | W/L: {wins}/{losses} ({win_rate:.1f}%)"
|
||||
)
|
||||
|
||||
print("\n" + "=" * 60)
|
||||
print("Player statistics updated successfully!")
|
||||
print("Now run the application to see updated rankings.")
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
main()
|
||||
Reference in New Issue
Block a user