- Add manual team entry for permanent teams in Matchups tab
- Rename 'Teams' tab to 'Matchups' for clarity
- Implement partner rotation strategies (minimize_repeat, maximize_even, elo_based)
- Track partnerships across rounds to minimize repeat pairings
- Fix unit tests for team configuration and ELO calculations
- Add E2E test for 9+ participant tournaments with variable matchups
Key changes:
- TeamsSection.tsx: Added router.refresh(), manual team entry, and matchup display
- schedule-generator.ts: Enhanced generateVariableRoundRobin to track partnerships
- team-generator.ts: Fixed partnership frequency tracking across rounds
- API routes: Updated to support variable team durability with rotation strategies
- Change PUT endpoint to only include fields present in the request
- Add support for team configuration fields (teamDurability, partnerRotation, allowByes)
- Fix contradictory test that expected resetting allowTies when not provided
- When a field is not in the request, it is preserved (not modified)
Fixes issue where Save Configuration button would fail with
'Tournament name is required' error.
Add comprehensive tests for team generation:
- Test random pairing strategy
- Test ELO-based pairing strategy
- Test even matches strategy
- Test minimize repeat partnerships
- Test bye player handling
- Test team balance calculation
- Test partnership frequency tracking
All 19 tests pass.
Refs #22
Implement circle-method algorithm for generating round-robin tournament
schedules. Handles both even and odd team counts with bye rounds.
Includes unit tests for algorithm correctness, input validation, and
expected round/matchup calculations.
- Update all test files to use named mock variables instead of inline mocks
- Clear mock history in beforeEach instead of using mock.restore()
- Add default mock implementations stored at module level
- Document that tests should not use --randomize flag due to mock.module() limitations
- All 89 unit tests pass consistently without randomization
- Install Bun via mise
- Update package.json scripts to use Bun
- Migrate unit tests from Vitest to Bun test runner
- Migrate component tests from Vitest to Bun test runner
- Configure Bun with DOM environment for React Testing Library
- Keep Playwright for E2E tests (as planned)
- 93/100 tests passing (7 flaky tests when running all together, pass individually)
Fix the allowTies checkbox not being saved when editing tournaments. Added comprehensive unit and E2E tests to verify the fix.
Co-authored-by: David Gwilliam <dhgwilliam@gmail.com>
Co-committed-by: David Gwilliam <dhgwilliam@gmail.com>
- Fixed unused variables in unit tests (elo.test.ts, permissions.test.ts)
- Fixed unused variables in E2E tests (account-acceptance.test.ts, elo-ratings.test.ts, epic1-auth-registration.test.ts, global.setup.ts)
- Fixed 'any' type usage in EditTournamentForm.test.tsx and auth-simple.test.ts
- Fixed unescaped quotes and apostrophes in React components
- Fixed TypeScript type errors in Navigation.tsx, test-api/page.tsx, and matches/upload/page.tsx
- Fixed missing useEffect dependency in tournaments/[id]/entry/page.tsx
- Updated eslint config to exclude test-api directory
- All tests now pass linting and build successfully