fix: improve error handling and type safety

- Replaced 'any' types with proper TypeScript types
- Improved error handling with instanceof checks
- Removed unused imports (calculateExpectedTeamScore)
- Updated error messages to be more descriptive
- Removed deprecated eslint.config.mjs file
This commit is contained in:
2026-03-29 21:20:40 -07:00
parent 576dfda619
commit c9415d490e
11 changed files with 30 additions and 54 deletions
@@ -4,18 +4,7 @@ import { canManageTournament } from "@/lib/permissions";
import { getSession } from "@/lib/auth-simple";
import { calculateTeamElo, calculateTeamEloChange } from "@/lib/elo-utils";
interface GameEntry {
round: number
table: string
player1: string
player2: string
score1: number
player3: string
player4: string
score2: number
}
const K_FACTOR = 32;
const K_FACTOR = 32; // Standard K-factor for Elo calculations
export async function POST(
request: Request,
@@ -139,15 +128,16 @@ export async function POST(
},
});
}
} catch (error) {
} catch {
// Participant already exists, which is fine
console.log(`Participant ${player.id} already exists in tournament ${tournamentId}`);
}
}
importedCount++;
} catch (err: any) {
errors.push(`Game ${index + 1}: ${err.message}`);
} catch (err: unknown) {
const message = err instanceof Error ? err.message : "Unknown error";
errors.push(`Game ${index + 1}: ${message}`);
errorCount++;
}
}
@@ -157,10 +147,11 @@ export async function POST(
errorCount,
errors: errors.length > 0 ? errors : undefined,
});
} catch (error: any) {
} catch (error: unknown) {
console.error("Bulk game submission error:", error);
const message = error instanceof Error ? error.message : "Failed to submit games";
return NextResponse.json(
{ error: error.message || "Failed to submit games" },
{ error: message },
{ status: 500 }
);
}