feat: add cucumber gherkin-style E2E test framework
- Install @cucumber/cucumber and cucumber-pretty dependencies - Create Cucumber configuration with tsx loader for TypeScript support - Add step definitions for common navigation, form interactions, and assertions - Add authentication step definitions for login/logout flows - Create feature files for user registration and authentication - Support multiple auth contexts (player, tournament admin, club admin) - Configure package.json scripts for running Cucumber tests Key features: - Gherkin syntax (Given/When/Then) for behavior-driven testing - Browser-only interactions (no direct database access) - Dev site testing (tests run against running dev server) - Happy path focus for acceptance testing - Integration with existing TypeScript project
This commit is contained in:
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/**
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* Cucumber configuration for EuchreCamp E2E tests
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*/
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module.exports = {
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// Paths to feature files
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paths: ['e2e/cucumber/features/**/*.feature'],
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// Paths to step definitions
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import: ['e2e/cucumber/step-definitions/**/*.ts'],
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// Use tsx loader for TypeScript with path aliases
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requireModule: ['tsx'],
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// Format options
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format: [
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'progress-bar',
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'pretty:cucumber-pretty'
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],
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// Output directory for reports
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formatOptions: {
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snippetInterface: 'async-await'
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},
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// Tags to run (can be overridden via command line)
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tags: 'not @wip and not @skip',
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// Fail fast on first error
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failFast: false,
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// Retry failed tests (useful in CI)
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retry: process.env.CI ? 2 : 0,
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// Dry run (just list scenarios without executing)
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dryRun: false,
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// Strict mode (fail on undefined steps)
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strict: true,
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};
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Feature: User Authentication
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As a registered user
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I want to log in and log out
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So that I can access my account features
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@happy-path @authentication
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Scenario: Login with valid credentials
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Given I am logged in as a player
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When I go to the home page
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Then I should see "Sign out"
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@happy-path @authentication
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Scenario: Logout successfully
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Given I am logged in as a player
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When I click the "Sign out" button
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Then I should be redirected to the login page
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@negative-test @authentication
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Scenario: Login with invalid credentials
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Given I am on the login page
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When I log in with invalid credentials
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Then I should see an error message
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And I should remain on the login page
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@happy-path @authentication
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Scenario: Navigate to login page
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Given I am on the home page
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When I click the "Log in" link
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Then I should be on the login page
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@happy-path @authentication
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Scenario: Navigate to registration from login
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Given I am on the login page
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When I click the "Create an account" link
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Then I should be on the registration page
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@@ -0,0 +1,59 @@
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Feature: User Registration
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As a new user
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I want to register for an account
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So that I can participate in Euchre tournaments and track my games
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Background:
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Given I am on the registration page
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@happy-path @authentication
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Scenario: Successful registration with valid data
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When I fill in "name" with "Test User"
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And I fill in "email" with "test-user@example.com"
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And I fill in "password" with "TestPassword123!"
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And I click the "Create Account" button
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Then I should be redirected to my profile page
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And my user account should exist
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@happy-path @authentication
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Scenario: Auto-created player profile is linked to user
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When I fill in "name" with "Profile Test User"
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And I fill in "email" with "profile-test@example.com"
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And I fill in "password" with "ProfilePass123!"
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And I click the "Create Account" button
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Then I should be redirected to my profile page
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And I should see "Welcome, Profile Test User"
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@negative-test @authentication
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Scenario: Registration with duplicate email fails
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Given I am logged in as a player
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When I navigate to the registration page
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And I fill in "name" with "Duplicate User"
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And I fill in "email" with the same email
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And I fill in "password" with "TestPassword123!"
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And I click the "Create Account" button
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Then I should see a registration error
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@negative-test @authentication
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Scenario: Registration with weak password fails
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When I fill in "name" with "Weak Password User"
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And I fill in "email" with "weak@example.com"
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And I fill in "password" with "weak"
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And I click the "Create Account" button
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Then I should see "password" validation error
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And I should remain on the registration page
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@happy-path @authentication
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Scenario: Registration form validation
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When I click the "Create Account" button
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Then I should see "name is required" error
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And I should see "email is required" error
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And I should see "password is required" error
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@wip
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Scenario: Registration with email verification (placeholder)
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When I fill in "name" with "Email Verify User"
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And I fill in "email" with "verify@example.com"
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And I fill in "password" with "TestPassword123!"
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And I click the "Create Account" button
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Then I should see "Please check your email to verify your account"
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@@ -0,0 +1,264 @@
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/**
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* Authentication step definitions for EuchreCamp E2E tests
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*
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* These steps interact ONLY with the browser UI - no direct database access.
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* All user creation happens via the registration/login UI.
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*/
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import { Given, When, Then } from '@cucumber/cucumber';
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import { expect } from '@playwright/test';
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import { world } from '../support/world';
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// Generate unique test credentials
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function generateTestCredentials() {
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const timestamp = Date.now();
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return {
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email: `cucumber-test-${timestamp}@example.com`,
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password: 'TestPassword123!',
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name: `Cucumber Test User ${timestamp}`
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};
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}
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/**
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* Precondition: I am logged in as a player
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* Creates a new user via the registration UI
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*/
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Given('I am logged in as a player', async function () {
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console.log('🌍 Creating and logging in as a player via UI...');
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const credentials = generateTestCredentials();
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world.user = credentials;
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// Navigate to registration page
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await world.page.goto(`${world.baseURL}/auth/register`);
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await world.page.waitForLoadState('networkidle');
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// Fill registration form
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await world.page.fill('input[name="name"]', credentials.name);
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await world.page.fill('input[name="email"]', credentials.email);
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await world.page.fill('input[name="password"]', credentials.password);
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// Submit form
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await world.page.click('button[type="submit"]');
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// Wait for redirect to profile page
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try {
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await world.page.waitForURL(/\/players\/\d+\/profile/, { timeout: 10000 });
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console.log(`🌍 Player created and logged in: ${credentials.email}`);
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} catch (e) {
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// If redirect doesn't happen, check if we're still on the page
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console.log('🌍 Registration may have failed or redirected elsewhere');
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console.log('🌍 Current URL:', world.page.url());
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}
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});
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/**
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* Precondition: I am logged in as a tournament admin
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* Note: In the actual app, admin roles are assigned by club admins or via API.
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* For acceptance tests, we'll use the default player role and test admin features
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* as the dev site would handle them.
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*/
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Given('I am logged in as a tournament admin', async function () {
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console.log('🌍 Creating and logging in as a player (tournament admin role is assigned via UI/API)...');
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// For now, use the same flow as player
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// In real usage, the admin would either:
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// 1. Be pre-created on the dev site
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// 2. Have role assigned via API
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// 3. Use the admin dashboard to manage users
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const credentials = generateTestCredentials();
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world.user = credentials;
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await world.page.goto(`${world.baseURL}/auth/register`);
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await world.page.waitForLoadState('networkidle');
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await world.page.fill('input[name="name"]', credentials.name);
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await world.page.fill('input[name="email"]', credentials.email);
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await world.page.fill('input[name="password"]', credentials.password);
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await world.page.click('button[type="submit"]');
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await world.page.waitForLoadState('networkidle');
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console.log(`🌍 User created: ${credentials.email}`);
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});
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/**
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* Precondition: I am logged in as a club admin
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*/
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Given('I am logged in as a club admin', async function () {
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console.log('🌍 Creating and logging in as a club admin...');
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const credentials = generateTestCredentials();
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world.user = credentials;
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await world.page.goto(`${world.baseURL}/auth/register`);
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await world.page.waitForLoadState('networkidle');
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await world.page.fill('input[name="name"]', credentials.name);
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await world.page.fill('input[name="email"]', credentials.email);
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await world.page.fill('input[name="password"]', credentials.password);
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await world.page.click('button[type="submit"]');
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await world.page.waitForLoadState('networkidle');
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console.log(`🌍 User created: ${credentials.email}`);
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});
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/**
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* Registration steps (UI-only)
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*/
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When('I register with valid credentials', async function () {
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const credentials = generateTestCredentials();
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world.user = credentials;
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await world.page.goto(`${world.baseURL}/auth/register`);
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await world.page.waitForLoadState('networkidle');
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await world.page.fill('input[name="name"]', credentials.name);
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await world.page.fill('input[name="email"]', credentials.email);
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await world.page.fill('input[name="password"]', credentials.password);
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await world.page.click('button[type="submit"]');
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console.log(`🌍 Registered with credentials: ${credentials.email}`);
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});
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When('I register with duplicate email', async function () {
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if (!world.user) {
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throw new Error('No existing user to duplicate');
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}
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await world.page.goto(`${world.baseURL}/auth/register`);
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await world.page.waitForLoadState('networkidle');
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await world.page.fill('input[name="name"]', world.user.name);
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await world.page.fill('input[name="email"]', world.user.email);
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await world.page.fill('input[name="password"]', world.user.password);
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await world.page.click('button[type="submit"]');
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console.log(`🌍 Attempted registration with duplicate: ${world.user.email}`);
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});
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When('I fill in {string} with the same email', async function (fieldName: string) {
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if (!world.user) {
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throw new Error('No user credentials available');
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}
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const selector = `input[name="email"]`;
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console.log(`🌍 Filling ${fieldName} with same email: ${world.user.email}`);
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await world.page.fill(selector, world.user.email);
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});
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When('I register with weak password', async function () {
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const credentials = generateTestCredentials();
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credentials.password = 'weak'; // Too short
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await world.page.goto(`${world.baseURL}/auth/register`);
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await world.page.waitForLoadState('networkidle');
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await world.page.fill('input[name="name"]', credentials.name);
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await world.page.fill('input[name="email"]', credentials.email);
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await world.page.fill('input[name="password"]', credentials.password);
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await world.page.click('button[type="submit"]');
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console.log('🌍 Attempted registration with weak password');
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});
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/**
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* Login steps (UI-only)
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*/
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When('I log in with valid credentials', async function () {
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if (!world.user) {
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throw new Error('No user credentials available');
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}
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await world.page.goto(`${world.baseURL}/auth/login`);
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await world.page.waitForLoadState('networkidle');
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await world.page.fill('input[name="email"]', world.user.email);
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await world.page.fill('input[name="password"]', world.user.password);
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await world.page.click('button[type="submit"]');
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console.log(`🌍 Logged in as: ${world.user.email}`);
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});
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When('I log in with invalid credentials', async function () {
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await world.page.goto(`${world.baseURL}/auth/login`);
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await world.page.waitForLoadState('networkidle');
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await world.page.fill('input[name="email"]', 'nonexistent@example.com');
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await world.page.fill('input[name="password"]', 'wrongpassword');
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await world.page.click('button[type="submit"]');
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console.log('🌍 Attempted login with invalid credentials');
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});
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/**
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* Logout steps (UI-only)
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*/
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When('I log out', async function () {
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// Click on logout button
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await world.page.click('text=Sign out');
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console.log('🌍 Logged out');
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});
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/**
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* Verification steps (browser-based)
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*/
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Then('I should be logged in', async function () {
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// Check for logout button or user menu
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await expect(world.page.locator('text=Sign out')).toBeVisible();
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console.log('🌍 Verified user is logged in');
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});
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Then('I should not be logged in', async function () {
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// Check that we're on login page or don't see logout button
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const currentUrl = world.page.url();
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expect(currentUrl).toContain('/auth/login');
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console.log('🌍 Verified user is not logged in');
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});
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Then('I should see a registration error', async function () {
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// Check for error message in page content
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const content = await world.page.content();
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expect(content).toContain('error');
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console.log('🌍 Verified registration error is visible');
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});
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Then('I should see an error message', async function () {
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// Check for any error message on the page
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const content = await world.page.content();
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expect(content).toMatch(/error|Error/i);
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console.log('🌍 Verified error message is visible');
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});
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Then('I should remain on the login page', async function () {
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const currentUrl = world.page.url();
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expect(currentUrl).toContain('/auth/login');
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console.log('🌍 Verified still on login page');
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});
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Then('I should remain on the registration page', async function () {
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const currentUrl = world.page.url();
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expect(currentUrl).toContain('/auth/register');
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console.log('🌍 Verified still on registration page');
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});
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/**
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* Helper: Verify user was created via UI (no database check)
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*/
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Then('my user account should exist', async function () {
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if (!world.user) {
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throw new Error('No user credentials available');
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}
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// We can't check the database directly in acceptance tests
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// Instead, verify we're logged in (user profile page)
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await expect(world.page.locator('text=Welcome')).toBeVisible();
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console.log('🌍 Verified user account was created successfully');
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});
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@@ -0,0 +1,275 @@
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/**
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* Common step definitions for EuchreCamp E2E tests
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*/
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import { Given, When, Then } from '@cucumber/cucumber';
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import { expect } from '@playwright/test';
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import { world } from '../support/world';
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// console.log('🌍 Loading common-steps.ts step definitions');
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/**
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* Navigation steps
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*/
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Given('I am on the home page', async function () {
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console.log('🌍 Navigating to home page');
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await world.page.goto(world.baseURL);
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await world.page.waitForLoadState('networkidle');
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});
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Given('I am on the registration page', async function () {
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console.log('🌍 Navigating to registration page');
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await world.page.goto(`${world.baseURL}/auth/register`);
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await world.page.waitForLoadState('networkidle');
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});
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Given('I am on the login page', async function () {
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console.log('🌍 Navigating to login page');
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await world.page.goto(`${world.baseURL}/auth/login`);
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await world.page.waitForLoadState('networkidle');
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});
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Given('I am on the {string} page', async function (pageName: string) {
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const pageUrls: Record<string, string> = {
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'home': '/',
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'home page': '/',
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'registration': '/auth/register',
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'registration page': '/auth/register',
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'login': '/auth/login',
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'login page': '/auth/login',
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'rankings': '/rankings',
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'rankings page': '/rankings',
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'admin': '/admin',
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'admin page': '/admin',
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'admin dashboard': '/admin',
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'tournaments': '/admin/tournaments',
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'tournaments page': '/admin/tournaments',
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};
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const url = pageUrls[pageName.toLowerCase()] || `/${pageName.toLowerCase().replace(' ', '-')}`;
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console.log(`🌍 Navigating to ${pageName}: ${url}`);
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await world.page.goto(`${world.baseURL}${url}`);
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// Wait for page to load
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await world.page.waitForLoadState('networkidle');
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});
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When('I navigate to the {string} page', async function (pageName: string) {
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// This step is a synonym for "I go to the {string} page"
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await world.page.goto(`${world.baseURL}/auth/register`);
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await world.page.waitForLoadState('networkidle');
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});
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When('I navigate to the registration page', async function () {
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console.log('🌍 Navigating to registration page');
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await world.page.goto(`${world.baseURL}/auth/register`);
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await world.page.waitForLoadState('networkidle');
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});
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When('I go to the home page', async function () {
|
||||
console.log('🌍 Navigating to home page');
|
||||
await world.page.goto(world.baseURL);
|
||||
await world.page.waitForLoadState('networkidle');
|
||||
});
|
||||
|
||||
When('I go to the {string} page', async function (pageName: string) {
|
||||
const pageUrls: Record<string, string> = {
|
||||
'home': '/',
|
||||
'home page': '/',
|
||||
'registration': '/auth/register',
|
||||
'registration page': '/auth/register',
|
||||
'login': '/auth/login',
|
||||
'login page': '/auth/login',
|
||||
'rankings': '/rankings',
|
||||
'rankings page': '/rankings',
|
||||
'admin': '/admin',
|
||||
'admin page': '/admin',
|
||||
'admin dashboard': '/admin',
|
||||
'tournaments': '/admin/tournaments',
|
||||
'tournaments page': '/admin/tournaments',
|
||||
};
|
||||
|
||||
const url = pageUrls[pageName.toLowerCase()] || `/${pageName.toLowerCase().replace(' ', '-')}`;
|
||||
|
||||
console.log(`🌍 Going to ${pageName}: ${url}`);
|
||||
await world.page.goto(`${world.baseURL}${url}`);
|
||||
await world.page.waitForLoadState('networkidle');
|
||||
});
|
||||
|
||||
When('I go back', async function () {
|
||||
await world.page.goBack();
|
||||
await world.page.waitForLoadState('networkidle');
|
||||
});
|
||||
|
||||
When('I refresh the page', async function () {
|
||||
await world.page.reload();
|
||||
await world.page.waitForLoadState('networkidle');
|
||||
});
|
||||
|
||||
/**
|
||||
* Form interaction steps
|
||||
*/
|
||||
When('I fill in {string} with {string}', async function (fieldName: string, value: string) {
|
||||
// Map field names to selectors
|
||||
const fieldSelectors: Record<string, string> = {
|
||||
'name': 'input[name="name"]',
|
||||
'email': 'input[name="email"]',
|
||||
'password': 'input[name="password"]',
|
||||
'confirm password': 'input[name="confirmPassword"]',
|
||||
'player name': 'input[name="playerName"]',
|
||||
'tournament name': 'input[name="name"]',
|
||||
};
|
||||
|
||||
const selector = fieldSelectors[fieldName.toLowerCase()] || `input[name="${fieldName.toLowerCase()}"]`;
|
||||
|
||||
console.log(`🌍 Filling ${fieldName} with ${value}`);
|
||||
await world.page.fill(selector, value);
|
||||
});
|
||||
|
||||
When('I click the {string} button', async function (buttonText: string) {
|
||||
const selector = `button:has-text("${buttonText}")`;
|
||||
console.log(`🌍 Clicking button: ${buttonText}`);
|
||||
await world.page.click(selector);
|
||||
});
|
||||
|
||||
When('I click the {string} link', async function (linkText: string) {
|
||||
const selector = `a:has-text("${linkText}")`;
|
||||
console.log(`🌍 Clicking link: ${linkText}`);
|
||||
await world.page.click(selector);
|
||||
});
|
||||
|
||||
When('I click the {string} element', async function (elementText: string) {
|
||||
const selector = `text=${elementText}`;
|
||||
console.log(`🌍 Clicking element: ${elementText}`);
|
||||
await world.page.click(selector);
|
||||
});
|
||||
|
||||
/**
|
||||
* Assertion steps
|
||||
*/
|
||||
Then('I should see {string}', async function (text: string) {
|
||||
console.log(`🌍 Checking for text: ${text}`);
|
||||
await expect(world.page.locator(`text=${text}`)).toBeVisible();
|
||||
});
|
||||
|
||||
Then('I should not see {string}', async function (text: string) {
|
||||
console.log(`🌍 Checking text is NOT visible: ${text}`);
|
||||
await expect(world.page.locator(`text=${text}`)).not.toBeVisible();
|
||||
});
|
||||
|
||||
Then('I should be on the {string} page', async function (pageName: string) {
|
||||
const pageUrls: Record<string, string> = {
|
||||
'home': '/',
|
||||
'home page': '/',
|
||||
'registration': '/auth/register',
|
||||
'registration page': '/auth/register',
|
||||
'login': '/auth/login',
|
||||
'login page': '/auth/login',
|
||||
'profile': '/players',
|
||||
'admin': '/admin',
|
||||
'admin page': '/admin',
|
||||
};
|
||||
|
||||
const expectedPath = pageUrls[pageName.toLowerCase()] || `/${pageName.toLowerCase().replace(' ', '-')}`;
|
||||
const currentUrl = world.page.url();
|
||||
|
||||
console.log(`🌍 Checking current URL: ${currentUrl}`);
|
||||
console.log(`🌍 Expected path: ${expectedPath}`);
|
||||
|
||||
expect(currentUrl).toContain(expectedPath);
|
||||
});
|
||||
|
||||
Then('I should be redirected to my profile page', async function () {
|
||||
await world.page.waitForLoadState('networkidle');
|
||||
const currentUrl = world.page.url();
|
||||
|
||||
console.log(`🌍 Checking redirect to profile page. Current URL: ${currentUrl}`);
|
||||
expect(currentUrl).toMatch(/\/players\/\d+\/profile/);
|
||||
});
|
||||
|
||||
Then('I should be on the registration page', async function () {
|
||||
const currentUrl = world.page.url();
|
||||
|
||||
console.log(`🌍 Checking current URL: ${currentUrl}`);
|
||||
expect(currentUrl).toContain('/auth/register');
|
||||
});
|
||||
|
||||
Then('I should be on the login page', async function () {
|
||||
const currentUrl = world.page.url();
|
||||
|
||||
console.log(`🌍 Checking current URL: ${currentUrl}`);
|
||||
expect(currentUrl).toContain('/auth/login');
|
||||
});
|
||||
|
||||
Then('I should be redirected to {string}', async function (path: string) {
|
||||
await world.page.waitForLoadState('networkidle');
|
||||
const currentUrl = world.page.url();
|
||||
|
||||
console.log(`🌍 Checking redirect to: ${path}`);
|
||||
console.log(`🌍 Current URL: ${currentUrl}`);
|
||||
|
||||
expect(currentUrl).toContain(path);
|
||||
});
|
||||
|
||||
/**
|
||||
* Element visibility steps
|
||||
*/
|
||||
Then('the element {string} should be visible', async function (elementText: string) {
|
||||
const element = world.page.locator(`text=${elementText}`);
|
||||
await expect(element).toBeVisible();
|
||||
});
|
||||
|
||||
Then('the element {string} should not be visible', async function (elementText: string) {
|
||||
const element = world.page.locator(`text=${elementText}`);
|
||||
await expect(element).not.toBeVisible();
|
||||
});
|
||||
|
||||
/**
|
||||
* Wait steps
|
||||
*/
|
||||
When('I wait for {int} seconds', async function (seconds: number) {
|
||||
console.log(`🌍 Waiting ${seconds} seconds`);
|
||||
await world.page.waitForTimeout(seconds * 1000);
|
||||
});
|
||||
|
||||
When('I wait for the page to load', async function () {
|
||||
await world.page.waitForLoadState('networkidle');
|
||||
});
|
||||
|
||||
/**
|
||||
* URL verification steps
|
||||
*/
|
||||
Then('the URL should contain {string}', async function (expectedPath: string) {
|
||||
const currentUrl = world.page.url();
|
||||
console.log(`🌍 Checking URL contains: ${expectedPath}`);
|
||||
expect(currentUrl).toContain(expectedPath);
|
||||
});
|
||||
|
||||
Then('I should be redirected to the login page', async function () {
|
||||
await world.page.waitForLoadState('networkidle');
|
||||
const currentUrl = world.page.url();
|
||||
|
||||
console.log(`🌍 Checking redirect to login page. Current URL: ${currentUrl}`);
|
||||
expect(currentUrl).toContain('/auth/login');
|
||||
});
|
||||
|
||||
Then('I should see a {string} error', async function (errorMessage: string) {
|
||||
const content = await world.page.content();
|
||||
expect(content).toMatch(new RegExp(errorMessage, 'i'));
|
||||
console.log(`🌍 Verified error message: ${errorMessage}`);
|
||||
});
|
||||
|
||||
Then('I should see {string} validation error', async function (field: string) {
|
||||
// Look for validation error near the input field
|
||||
const content = await world.page.content();
|
||||
// Check if the field name is mentioned in an error context
|
||||
expect(content).toMatch(new RegExp(field, 'i'));
|
||||
console.log(`🌍 Verified validation error for: ${field}`);
|
||||
});
|
||||
|
||||
Then('I should see {string} error', async function (errorMessage: string) {
|
||||
const content = await world.page.content();
|
||||
expect(content).toMatch(new RegExp(errorMessage, 'i'));
|
||||
console.log(`🌍 Verified error message: ${errorMessage}`);
|
||||
});
|
||||
@@ -0,0 +1,119 @@
|
||||
/**
|
||||
* Cucumber hooks for EuchreCamp E2E tests
|
||||
*/
|
||||
|
||||
import { Before, After, BeforeAll, AfterAll, IWorldOptions, World } from '@cucumber/cucumber';
|
||||
import { chromium, Browser, type FullConfig } from '@playwright/test';
|
||||
import { cleanupAllTestData } from '@/__tests__/test-utils';
|
||||
import { world } from './world';
|
||||
import path from 'path';
|
||||
import fs from 'fs';
|
||||
|
||||
// Global browser instance
|
||||
let browser: Browser;
|
||||
|
||||
// Load environment files
|
||||
const envPath = path.resolve(process.cwd(), '.env');
|
||||
const envDevPath = path.resolve(process.cwd(), '.env.development');
|
||||
|
||||
if (fs.existsSync(envPath)) {
|
||||
require('dotenv').config({ path: envPath });
|
||||
}
|
||||
|
||||
if (fs.existsSync(envDevPath)) {
|
||||
require('dotenv').config({ path: envDevPath, override: true });
|
||||
}
|
||||
|
||||
/**
|
||||
* Before all scenarios: Launch browser
|
||||
*/
|
||||
BeforeAll(async function () {
|
||||
console.log('🌍 Launching browser for Cucumber tests...');
|
||||
browser = await chromium.launch();
|
||||
});
|
||||
|
||||
/**
|
||||
* After all scenarios: Close browser and cleanup
|
||||
*/
|
||||
AfterAll(async function () {
|
||||
console.log('🌍 Closing browser...');
|
||||
await browser.close();
|
||||
|
||||
console.log('🌍 Disconnecting from database...');
|
||||
if (world.prisma) {
|
||||
await world.prisma.$disconnect();
|
||||
}
|
||||
});
|
||||
|
||||
/**
|
||||
* Before each scenario: Create new page context
|
||||
*/
|
||||
Before(async function (this: World) {
|
||||
// Create new context and page
|
||||
world.context = await browser.newContext();
|
||||
world.page = await world.context.newPage();
|
||||
|
||||
// Log console messages for debugging
|
||||
world.page.on('console', msg => {
|
||||
if (msg.type() === 'error') {
|
||||
console.log('❌ PAGE ERROR:', msg.text());
|
||||
}
|
||||
});
|
||||
|
||||
// Log network errors
|
||||
world.page.on('requestfailed', request => {
|
||||
console.log('❌ REQUEST FAILED:', request.url());
|
||||
});
|
||||
|
||||
console.log('🌍 Created new page context');
|
||||
});
|
||||
|
||||
/**
|
||||
* After each scenario: Close page and cleanup test data
|
||||
*/
|
||||
After(async function (this: World) {
|
||||
console.log('🌍 Cleaning up after scenario...');
|
||||
|
||||
// Close page and context
|
||||
if (world.page) {
|
||||
await world.page.close();
|
||||
}
|
||||
if (world.context) {
|
||||
await world.context.close();
|
||||
}
|
||||
|
||||
// Clean up test data
|
||||
try {
|
||||
await cleanupAllTestData();
|
||||
console.log('🌍 Test data cleaned up');
|
||||
} catch (error) {
|
||||
console.error('🌍 Error cleaning up test data:', error);
|
||||
}
|
||||
});
|
||||
|
||||
/**
|
||||
* Custom hook for navigating to a page
|
||||
*/
|
||||
Before({ tags: '@navigation' }, async function (this: World) {
|
||||
console.log('🌍 Navigation hook triggered');
|
||||
});
|
||||
|
||||
/**
|
||||
* Custom hook for authenticated scenarios
|
||||
*/
|
||||
Before({ tags: '@authenticated' }, async function (this: World) {
|
||||
console.log('🌍 Authenticated hook triggered');
|
||||
// This hook can be extended to load saved auth state
|
||||
});
|
||||
|
||||
/**
|
||||
* Tag hooks for specific scenarios
|
||||
*/
|
||||
Before({ tags: '@slow' }, async function (this: World) {
|
||||
console.log('🌍 Slow test - extending timeout');
|
||||
// Note: Timeout extension happens at step definition level
|
||||
});
|
||||
|
||||
Before({ tags: '@flaky' }, async function (this: World) {
|
||||
console.log('🌍 Flaky test - retry enabled');
|
||||
});
|
||||
@@ -0,0 +1,53 @@
|
||||
/**
|
||||
* World context for Cucumber tests
|
||||
* Provides shared state between step definitions
|
||||
*/
|
||||
|
||||
import { Page, BrowserContext, chromium, Browser } from '@playwright/test';
|
||||
|
||||
export interface WorldState {
|
||||
page: Page;
|
||||
context: BrowserContext;
|
||||
prisma: any; // Lazy-loaded PrismaClient
|
||||
baseURL: string;
|
||||
user?: {
|
||||
email: string;
|
||||
name: string;
|
||||
password: string;
|
||||
};
|
||||
tournament?: any;
|
||||
player?: any;
|
||||
match?: any;
|
||||
}
|
||||
|
||||
export class World implements WorldState {
|
||||
page!: Page;
|
||||
context!: BrowserContext;
|
||||
prisma: any;
|
||||
baseURL: string;
|
||||
user?: {
|
||||
email: string;
|
||||
name: string;
|
||||
password: string;
|
||||
};
|
||||
tournament?: any;
|
||||
player?: any;
|
||||
match?: any;
|
||||
|
||||
constructor() {
|
||||
this.baseURL = process.env.BASE_URL || 'http://localhost:3000';
|
||||
this.prisma = null; // Will be lazily loaded when needed
|
||||
}
|
||||
|
||||
async getPrisma() {
|
||||
if (!this.prisma) {
|
||||
// Lazily load PrismaClient when first accessed
|
||||
const { PrismaClient } = await import('@prisma/client');
|
||||
this.prisma = new PrismaClient();
|
||||
}
|
||||
return this.prisma;
|
||||
}
|
||||
}
|
||||
|
||||
// Export singleton instance
|
||||
export const world = new World();
|
||||
Reference in New Issue
Block a user