feat: add site_admin role, casual match support, and tournament deletion

This commit is contained in:
2026-03-30 21:49:43 -07:00
parent d821dd7ce2
commit 07804b5f8f
7 changed files with 507 additions and 7 deletions
@@ -0,0 +1,2 @@
-- Add isCasual field to Match model
ALTER TABLE "matches" ADD COLUMN "isCasual" BOOLEAN NOT NULL DEFAULT false;
+2 -1
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@@ -41,7 +41,7 @@ model User {
emailVerified Boolean @default(false)
name String?
image String?
role String @default("player")
role String @default("player") // player, tournament_admin, club_admin, site_admin
playerId Int? @unique
createdAt DateTime @default(now())
updatedAt DateTime @updatedAt
@@ -163,6 +163,7 @@ model Match {
team1Score Int
team2Score Int
status String @default("completed")
isCasual Boolean @default(false)
createdById String?
createdAt DateTime @default(now())
updatedAt DateTime @updatedAt
+13 -3
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@@ -2,8 +2,9 @@ import { prisma } from "@/lib/prisma"
import Navigation from "@/components/Navigation"
import Link from "next/link"
import { notFound, redirect } from "next/navigation"
import { canManageTournament, hasRole } from "@/lib/permissions"
import { canManageTournament, canDeleteTournament } from "@/lib/permissions"
import { getTournamentStatus } from "@/lib/tournamentUtils"
import { DeleteTournamentButton } from "@/components/DeleteTournamentButton"
interface PageProps {
params: {
@@ -20,8 +21,8 @@ export default async function TournamentDetailPage({ params }: PageProps) {
redirect("/auth/login")
}
// Check if user can create tournaments (tournament_admin or club_admin)
const canCreate = await hasRole('tournament_admin')
// Check if user can delete this tournament
const deletePermission = await canDeleteTournament(tournamentId)
let tournament = await prisma.event.findUnique({
where: { id: tournamentId },
@@ -119,6 +120,8 @@ export default async function TournamentDetailPage({ params }: PageProps) {
orderBy: { playedAt: "desc" },
})
const matchCount = matches.length
return (
<div className="min-h-screen bg-gray-50">
<Navigation />
@@ -173,6 +176,13 @@ export default async function TournamentDetailPage({ params }: PageProps) {
>
Export CSV
</a>
{deletePermission.allowed && (
<DeleteTournamentButton
tournamentId={tournament.id}
tournamentName={tournament.name}
matchCount={matchCount}
/>
)}
</>
)}
</div>
+108
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@@ -0,0 +1,108 @@
import { NextResponse } from "next/server";
import { prisma } from "@/lib/prisma";
import { canDeleteTournament } from "@/lib/permissions";
/**
* DELETE /api/admin/tournaments/[id]
*
* Delete a tournament and optionally its associated matches
* Options:
* - deleteMatches: Delete all matches associated with the tournament
* - orphanMatches: Keep matches but remove tournament association (eventId becomes null)
*/
export async function DELETE(
request: Request,
{ params }: { params: { id: string } }
) {
try {
const tournamentId = parseInt(params.id);
const body = await request.json();
const { deleteMatches = false } = body;
// Validate tournament ID
if (isNaN(tournamentId)) {
return NextResponse.json(
{ error: "Invalid tournament ID" },
{ status: 400 }
);
}
// Check if user has permission to delete this tournament
const permission = await canDeleteTournament(tournamentId);
if (!permission.allowed) {
return NextResponse.json(
{ error: permission.reason || "Not authorized to delete this tournament" },
{ status: 403 }
);
}
// Verify tournament exists
const tournament = await prisma.event.findUnique({
where: { id: tournamentId },
include: { matches: true },
});
if (!tournament) {
return NextResponse.json(
{ error: "Tournament not found" },
{ status: 404 }
);
}
const matchCount = tournament.matches.length;
// Handle matches based on user choice
if (deleteMatches) {
// Delete all matches associated with the tournament
await prisma.match.deleteMany({
where: { eventId: tournamentId },
});
} else {
// Orphan matches - remove tournament association
await prisma.match.updateMany({
where: { eventId: tournamentId },
data: { eventId: null },
});
}
// Delete event participants
await prisma.eventParticipant.deleteMany({
where: { eventId: tournamentId },
});
// Delete teams
await prisma.team.deleteMany({
where: { eventId: tournamentId },
});
// Delete tournament rounds
await prisma.tournamentRound.deleteMany({
where: { eventId: tournamentId },
});
// Delete bracket matchups
await prisma.bracketMatchup.deleteMany({
where: { eventId: tournamentId },
});
// Delete the tournament itself
await prisma.event.delete({
where: { id: tournamentId },
});
return NextResponse.json({
success: true,
message: "Tournament deleted successfully",
deletedTournament: tournament.name,
deletedMatches: deleteMatches ? matchCount : 0,
orphanedMatches: deleteMatches ? 0 : matchCount,
});
} catch (error: unknown) {
console.error("Error deleting tournament:", error);
const message = error instanceof Error ? error.message : "Failed to delete tournament";
return NextResponse.json(
{ error: message },
{ status: 500 }
);
}
}
+193
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@@ -0,0 +1,193 @@
import { NextResponse } from "next/server";
import { prisma } from "@/lib/prisma";
import { getSession } from "@/lib/auth-simple";
import { calculateTeamElo, calculateTeamEloChange } from "@/lib/elo-utils";
const K_FACTOR = 32; // Standard K-factor for Elo calculations
/**
* POST /api/matches
*
* Create a casual match (not associated with a tournament)
* Requires: player role or higher
*/
export async function POST(request: Request) {
try {
const body = await request.json();
const {
team1P1Id,
team1P2Id,
team2P1Id,
team2P2Id,
team1Score,
team2Score,
playedAt,
isCasual = true,
} = body;
// Validate required fields
if (!team1P1Id || !team1P2Id || !team2P1Id || !team2P2Id) {
return NextResponse.json(
{ error: "All four player IDs are required" },
{ status: 400 }
);
}
if (team1Score === undefined || team2Score === undefined) {
return NextResponse.json(
{ error: "Both team scores are required" },
{ status: 400 }
);
}
// Check permissions - need at least player role
const session = await getSession();
if (!session) {
return NextResponse.json(
{ error: "Not authenticated" },
{ status: 403 }
);
}
const userId = session.user?.id || null;
// Fetch player data
const [player1, player2, player3, player4] = await Promise.all([
prisma.player.findUnique({ where: { id: parseInt(team1P1Id) } }),
prisma.player.findUnique({ where: { id: parseInt(team1P2Id) } }),
prisma.player.findUnique({ where: { id: parseInt(team2P1Id) } }),
prisma.player.findUnique({ where: { id: parseInt(team2P2Id) } }),
]);
// Check all players exist
const missingPlayers: number[] = [];
if (!player1) missingPlayers.push(parseInt(team1P1Id));
if (!player2) missingPlayers.push(parseInt(team1P2Id));
if (!player3) missingPlayers.push(parseInt(team2P1Id));
if (!player4) missingPlayers.push(parseInt(team2P2Id));
if (missingPlayers.length > 0) {
return NextResponse.json(
{ error: `Players not found: ${missingPlayers.join(", ")}` },
{ status: 400 }
);
}
// Calculate Elo changes
const team1Rating = calculateTeamElo(player1!.currentElo, player2!.currentElo);
const team2Rating = calculateTeamElo(player3!.currentElo, player4!.currentElo);
const team1Won = team1Score > team2Score;
const team2Won = team2Score > team1Score;
const isTie = team1Score === team2Score;
const team1ScoreActual = isTie ? 0.5 : (team1Won ? 1 : 0);
const team2ScoreActual = isTie ? 0.5 : (team2Won ? 1 : 0);
const team1EloChange = calculateTeamEloChange(team1Rating, team2Rating, team1ScoreActual, K_FACTOR);
const team2EloChange = calculateTeamEloChange(team2Rating, team1Rating, team2ScoreActual, K_FACTOR);
const player1EloChange = team1EloChange / 2;
const player2EloChange = team1EloChange / 2;
const player3EloChange = team2EloChange / 2;
const player4EloChange = team2EloChange / 2;
// Create match (eventId is null for casual matches)
const match = await prisma.match.create({
data: {
eventId: null, // No tournament association for casual matches
isCasual: isCasual,
playedAt: playedAt ? new Date(playedAt) : new Date(),
team1P1Id: parseInt(team1P1Id),
team1P2Id: parseInt(team1P2Id),
team2P1Id: parseInt(team2P1Id),
team2P2Id: parseInt(team2P2Id),
team1Score,
team2Score,
status: "completed",
createdById: userId,
},
});
// Update player stats (only if it's a casual match - tournament matches update via their own flow)
if (isCasual) {
await updatePlayerStats(parseInt(team1P1Id), team1Won, player1EloChange);
await updatePlayerStats(parseInt(team1P2Id), team1Won, player2EloChange);
await updatePlayerStats(parseInt(team2P1Id), team2Won, player3EloChange);
await updatePlayerStats(parseInt(team2P2Id), team2Won, player4EloChange);
// Update partnership stats for casual matches
await updatePartnershipStats(parseInt(team1P1Id), parseInt(team1P2Id), team1Won, player1EloChange);
await updatePartnershipStats(parseInt(team2P1Id), parseInt(team2P2Id), team2Won, player3EloChange);
}
return NextResponse.json({
success: true,
match,
});
} catch (error: unknown) {
console.error("Error creating casual match:", error);
const message = error instanceof Error ? error.message : "Failed to create match";
return NextResponse.json(
{ error: message },
{ status: 500 }
);
}
}
async function updatePlayerStats(playerId: number, won: boolean, eloChange: number) {
const player = await prisma.player.findUnique({
where: { id: playerId },
});
if (!player) {
throw new Error(`Player ${playerId} not found`);
}
await prisma.player.update({
where: { id: playerId },
data: {
currentElo: player.currentElo + Math.round(eloChange),
gamesPlayed: player.gamesPlayed + 1,
wins: won ? player.wins + 1 : player.wins,
losses: won ? player.losses : player.losses + 1,
},
});
}
async function updatePartnershipStats(player1Id: number, player2Id: number, won: boolean, eloChange: number) {
const [smallId, largeId] = player1Id < player2Id ? [player1Id, player2Id] : [player2Id, player1Id];
const existing = await prisma.partnershipStat.findFirst({
where: {
player1Id: smallId,
player2Id: largeId,
},
});
if (existing) {
await prisma.partnershipStat.update({
where: { id: existing.id },
data: {
gamesPlayed: { increment: 1 },
wins: won ? { increment: 1 } : undefined,
losses: won ? undefined : { increment: 1 },
totalEloChange: { increment: eloChange },
lastPlayed: new Date(),
},
});
} else {
await prisma.partnershipStat.create({
data: {
player1Id: smallId,
player2Id: largeId,
gamesPlayed: 1,
wins: won ? 1 : 0,
losses: won ? 0 : 1,
totalEloChange: eloChange,
lastPlayed: new Date(),
},
});
}
}
+124
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@@ -0,0 +1,124 @@
"use client"
import { useState } from "react"
interface DeleteTournamentButtonProps {
tournamentId: number
tournamentName: string
matchCount: number
}
export function DeleteTournamentButton({ tournamentId, tournamentName, matchCount }: DeleteTournamentButtonProps) {
const [isOpen, setIsOpen] = useState(false)
const [isDeleting, setIsDeleting] = useState(false)
const [deleteOption, setDeleteOption] = useState<'delete' | 'orphan'>('orphan')
const handleDelete = async () => {
setIsDeleting(true)
try {
const response = await fetch(`/api/admin/tournaments/${tournamentId}`, {
method: "DELETE",
headers: {
"Content-Type": "application/json",
},
body: JSON.stringify({
deleteMatches: deleteOption === 'delete',
}),
})
const data = await response.json()
if (data.success) {
alert(`Tournament "${tournamentName}" deleted successfully!`)
window.location.href = "/admin/tournaments"
} else {
alert(`Error: ${data.error}`)
}
} catch (err: unknown) {
alert(`Error: ${err instanceof Error ? err.message : 'Unknown error occurred'}`)
} finally {
setIsDeleting(false)
setIsOpen(false)
}
}
return (
<>
<button
type="button"
onClick={() => setIsOpen(true)}
className="px-4 py-2 border border-red-300 rounded-md shadow-sm text-sm font-medium text-red-700 bg-white hover:bg-red-50"
>
Delete Tournament
</button>
{isOpen && (
<div className="fixed inset-0 bg-gray-600 bg-opacity-50 overflow-y-auto h-full w-full z-50 flex items-center justify-center">
<div className="bg-white rounded-lg shadow-xl p-6 m-4 max-w-md w-full">
<h3 className="text-lg font-semibold text-gray-900 mb-4">
Delete Tournament: {tournamentName}
</h3>
<p className="text-sm text-gray-600 mb-4">
This tournament has {matchCount} game{matchCount !== 1 ? 's' : ''} associated with it.
</p>
<div className="space-y-3 mb-6">
<label className="flex items-center">
<input
type="radio"
name="deleteOption"
value="orphan"
checked={deleteOption === 'orphan'}
onChange={() => setDeleteOption('orphan')}
className="mr-3"
/>
<div>
<span className="font-medium">Orphan Games</span>
<p className="text-sm text-gray-500">
Keep games in the database but remove their tournament association
</p>
</div>
</label>
<label className="flex items-center">
<input
type="radio"
name="deleteOption"
value="delete"
checked={deleteOption === 'delete'}
onChange={() => setDeleteOption('delete')}
className="mr-3"
/>
<div>
<span className="font-medium">Delete Games</span>
<p className="text-sm text-gray-500">
Permanently delete all games associated with this tournament
</p>
</div>
</label>
</div>
<div className="flex justify-end space-x-3">
<button
type="button"
onClick={() => setIsOpen(false)}
className="px-4 py-2 border border-gray-300 rounded-md shadow-sm text-sm font-medium text-gray-700 bg-white hover:bg-gray-50"
>
Cancel
</button>
<button
type="button"
onClick={handleDelete}
disabled={isDeleting}
className="px-4 py-2 border border-transparent rounded-md shadow-sm text-sm font-medium text-white bg-red-600 hover:bg-red-700 disabled:opacity-50"
>
{isDeleting ? 'Deleting...' : 'Delete Tournament'}
</button>
</div>
</div>
</div>
)}
</>
)
}
+65 -3
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@@ -1,7 +1,7 @@
import { getSession } from './auth-simple';
import { prisma } from './prisma';
export type UserRole = 'player' | 'tournament_admin' | 'club_admin';
export type UserRole = 'player' | 'tournament_admin' | 'club_admin' | 'site_admin';
export interface PermissionCheck {
allowed: boolean;
@@ -36,11 +36,12 @@ export async function hasRole(requiredRole: UserRole): Promise<PermissionCheck>
const userRole = user.role as UserRole;
// Role hierarchy: player < tournament_admin < club_admin
// Role hierarchy: player < tournament_admin < club_admin < site_admin
const roleHierarchy: Record<UserRole, number> = {
'player': 1,
'tournament_admin': 2,
'club_admin': 3
'club_admin': 3,
'site_admin': 4
};
const hasRequiredRole = roleHierarchy[userRole] >= roleHierarchy[requiredRole];
@@ -232,3 +233,64 @@ export async function canEditUserProfiles(): Promise<PermissionCheck> {
export async function canRecalculateElo(): Promise<PermissionCheck> {
return hasRole('club_admin');
}
/**
* Check if the user can delete tournaments
* Site admins can delete all tournaments
* Club admins can delete tournaments they can manage
* Tournament admins can only delete their own tournaments
*/
export async function canDeleteTournament(tournamentId: number): Promise<PermissionCheck> {
const session = await getSession();
if (!session) {
return { allowed: false, reason: 'Not authenticated' };
}
const userId = session.user?.id;
if (!userId) {
return { allowed: false, reason: 'User ID not found in session' };
}
// Fetch user from database to get current role
const user = await prisma.user.findUnique({
where: { id: userId },
select: { role: true }
});
if (!user) {
return { allowed: false, reason: 'User not found in database' };
}
const userRole = user.role as UserRole;
// Site admins can delete any tournament
if (userRole === 'site_admin') {
return { allowed: true };
}
// Club admins can delete tournaments they can manage
if (userRole === 'club_admin') {
return { allowed: true };
}
// Tournament admins can only delete their own tournaments
if (userRole === 'tournament_admin') {
const tournament = await prisma.event.findUnique({
where: { id: tournamentId },
select: { ownerId: true }
});
if (!tournament) {
return { allowed: false, reason: 'Tournament not found' };
}
if (tournament.ownerId === userId) {
return { allowed: true };
}
return { allowed: false, reason: 'Tournament admin can only delete their own tournaments' };
}
return { allowed: false, reason: 'Players cannot delete tournaments' };
}